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Difference between revisions of "Gyre"

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(Updated with Arena data)
m (Updated skill growth to Season 5, Act 1 Harlem Patch)
Line 16: Line 16:
 
|Command={{Up}}{{Up}}{{Space}}
 
|Command={{Up}}{{Up}}{{Space}}
 
|Description=
 
|Description=
[[File: {{PAGENAME}}.png]]
 
 
Spins the sword quickly with force acceleration, attacking enemies with high count of multi-hit.
 
Spins the sword quickly with force acceleration, attacking enemies with high count of multi-hit.
  
 
Press jump(default C) to instantly perform the finishing slash.
 
Press jump(default C) to instantly perform the finishing slash.
 
|Attributes=
 
|Attributes=
*{{SP per level|0}}
+
*{{SP per level|20}}
 
*{{SkillAttribute|Master Level|1}}
 
*{{SkillAttribute|Master Level|1}}
 
*{{SkillAttribute|Max Level|60}}
 
*{{SkillAttribute|Max Level|60}}
*'''Skill Level Interval''': Every 2 levels
+
*{{CastTime|0.3 sec.}}
*{{CastTime|0.3 sec}}
+
*{{Cooldown|Dungeon=7.0 sec.}}
*{{Cooldown|Dungeon=7.0 sec|Arena=8.0 sec}}
 
 
*{{Command Reduction|MP=2.0%|Cooldown=1.0%}}
 
*{{Command Reduction|MP=2.0%|Cooldown=1.0%}}
 
*{{Cancelable}}
 
*{{Cancelable}}
 +
*{{SkillAttribute|Multi-hit Count|10}}
 
|Notes=
 
|Notes=
 
*The first level of this skill is gained automatically upon advancing to a Vagabond.
 
*The first level of this skill is gained automatically upon advancing to a Vagabond.
 
*Can only be ranked through {{IconLink|Blade Integrity}}
 
*Can only be ranked through {{IconLink|Blade Integrity}}
 
*Can cancel finishing slash into {{IconLink|Blade Triangle}}
 
*Can cancel finishing slash into {{IconLink|Blade Triangle}}
 +
 
|SkillGrowth=
 
|SkillGrowth=
<span style="display:none">{{</span>
+
<span style="display: none;">{{</span>
{{tabs
+
<small>
|name=Skill Growths
+
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
|tab1=Dungeon
+
{|{{SkillTableHeader}}
|contents1=<span style="display: none;">{{</span>
+
!Level
{| {{SkillTableHeader}}
 
!Lv
 
 
!Lv Req
 
!Lv Req
 
!MP
 
!MP
!Multi-Hit Count
+
!Multi-hit Atk.
!Multi-Hit Physical Atk.
+
!Finishing Slash Atk.
!Finishing Slash Physical Atk.
+
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
 
+
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
|-{{SkillRow}}
+
{{!}}- {{#ifexpr: {{#var:i}} = 1 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 41 | {{MaxSkillRow}} }}
| 1||15||20||rowspan="38"|10||140%||473%
+
{{!}} <!--Level--> {{#var:i}}
|-{{SkillRow}}
+
{{!}} <!--Lv Req--> {{#expr: 15+2*({{#var:i}}-1)}}
| 2||17||23||153%||524%
+
{{!}} <!--MP--> {{#expr: 20+((175-20)/(41-1))*({{#var:i}}-1) round 0}}
|-{{SkillRow}}
+
{{!}} <!--Multi-hit Atk.--> {{#expr: 203+((1016-203)/(41-1))*({{#var:i}}-1) round 0}}%
| 3||19||26||167%||570%
+
{{!}} <!--Finishing Slash Atk.--> {{#expr: 684+((3458-684)/(41-1))*({{#var:i}}-1) round 0}}%
|-{{SkillRow}}
+
{{!}}-
| 4||21||30||181%||617%
+
}}
|-{{SkillRow}}
 
| 5||23||33||195%||665%
 
|-{{SkillRow}}
 
| 6||25||36||209%||712%
 
|-{{SkillRow}}
 
| 7||27||40||224%||761%
 
|-{{SkillRow}}
 
| 8||29||43||237%||810%
 
|-{{SkillRow}}
 
| 9||31||46||251%||857%
 
|-{{SkillRow}}
 
| 10||33||50||266%||905%
 
|-{{SkillRow}}
 
| 11||35||53||281%||953%
 
|-{{SkillRow}}
 
| 12||37||56||294%||1000%
 
|-{{SkillRow}}
 
| 13||39||60||309%||1050%
 
|-{{SkillRow}}
 
| 14||41||63||323%||1098%
 
|-{{SkillRow}}
 
| 15||43||66||337%||1146%
 
|-{{SkillRow}}
 
| 16||45||70||351%||1194%
 
|-{{SkillRow}}
 
| 17||47||73||365%||1242%
 
|-{{SkillRow}}
 
| 18||49||76||378%||1288%
 
|-{{SkillRow}}
 
| 19||51||80||392%||1338%
 
|-{{SkillRow}}
 
| 20||53||83||409%||1386%
 
|-{{SkillRow}}
 
| 21||55||86||422%||1433%
 
|-{{SkillRow}}
 
| 22||57||90||435%||1482%
 
|-{{SkillRow}}
 
| 23||59||93||450%||1528%
 
|-{{SkillRow}}
 
| 24||61||96||464%||1625%
 
|-{{SkillRow}}
 
| 25||63||100||477%||1673%
 
|-{{SkillRow}}
 
| 26||65||103||491%||1673%
 
|-{{SkillRow}}
 
| 27||67||106||504%||1721%
 
|-{{SkillRow}}
 
| 28||69||110||522%||1769%
 
|-{{SkillRow}}
 
| 29||71||113||535%||1816%
 
|-{{SkillRow}}
 
| 30||73||116||549%||1865%
 
|-{{SkillRow}}
 
| 31||75||120||564%||1912%
 
|-{{SkillRow}}
 
| 32||77||123||577%||1961%
 
|-{{SkillRow}}
 
| 33||79||126||591%||2009%
 
|-{{SkillRow}}
 
| 34||81||126||604%||2056%
 
|-{{SkillRow}}
 
| 35||83||126||618%||2104%
 
|-{{MaxSkillRow}}
 
| 36||85||126||633%||2153%
 
|-{{SkillRow}}
 
| 37||87||126||647%||2203%
 
|-{{SkillRow}}
 
| 38||89||126||660%||2250%
 
 
|}
 
|}
 +
*''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.''
 +
</small>
 
<span style="display: none;">}}</span>
 
<span style="display: none;">}}</span>
|tab2=Arena
 
|contents2=<span style="display: none;">{{</span>
 
{| {{SkillTableHeader}}
 
!Lv
 
!Lv Req
 
!MP
 
!Multi-Hit Count
 
!Multi-Hit Physical Atk.
 
!Finishing Slash Physical Atk.
 
 
|-{{SkillRow}}
 
| 1||15||20||rowspan="36"|10||11%||46%
 
|-{{SkillRow}}
 
| 2||17||23||13%||52%
 
|-{{SkillRow}}
 
| 3||19||26||14%||58%
 
|-{{SkillRow}}
 
| 4||21||30||16%||65%
 
|-{{SkillRow}}
 
| 5||23||33||17%||70%
 
|-{{SkillRow}}
 
| 6||25||36||19%||77%
 
|-{{SkillRow}}
 
| 7||27||40||21%||82%
 
|-{{SkillRow}}
 
| 8||29||43||23%||88%
 
|-{{SkillRow}}
 
| 9||31||46||24%||95%
 
|-{{SkillRow}}
 
| 10||33||50||26%||101%
 
|-{{SkillRow}}
 
| 11||35||53||28%||107%
 
|-{{SkillRow}}
 
| 12||37||56||30%||112%
 
|-{{SkillRow}}
 
| 13||39||60||32%||119%
 
|-{{SkillRow}}
 
| 14||41||63||33%||124%
 
|-{{SkillRow}}
 
| 15||43||66||35%||130%
 
|-{{SkillRow}}
 
| 16||45||70||37%||136%
 
|-{{SkillRow}}
 
| 17||47||73||39%||143%
 
|-{{SkillRow}}
 
| 18||49||76||40%||149%
 
|-{{SkillRow}}
 
| 19||51||80||42%||155%
 
|-{{SkillRow}}
 
| 20||53||83||44%||161%
 
|-{{SkillRow}}
 
| 21||55||86||46%||167%
 
|-{{SkillRow}}
 
| 22||57||90||48%||173%
 
|-{{SkillRow}}
 
| 23||59||93||49%||179%
 
|-{{SkillRow}}
 
| 24||61||96||51%||185%
 
|-{{SkillRow}}
 
| 25||63||100||53%||190%
 
|-{{SkillRow}}
 
| 26||65||103||55%||197%
 
|-{{SkillRow}}
 
| 27||67||106||56%||203%
 
|-{{SkillRow}}
 
| 28||69||110||58%||208%
 
|-{{SkillRow}}
 
| 29||71||113||60%||215%
 
|-{{SkillRow}}
 
| 30||73||116||61%||221%
 
|-{{SkillRow}}
 
| 31||75||120||64%||227%
 
|-{{SkillRow}}
 
| 32||77||123||65%||233%
 
|-{{SkillRow}}
 
| 33||79||126||67%||239%
 
|-{{SkillRow}}
 
| 34||81||129||69%||245%
 
|-{{SkillRow}}
 
| 35||83||132||70%||251%
 
|-{{SkillRow}}
 
| 36||85||135||72%||257%
 
|}
 
<span style="display: none">}}</span>
 
}}
 
<span style="display:none">}}</span>
 
 
}}
 
}}

Revision as of 12:48, 28 February 2019


Gyre.png Gyre

Active Skill
Class:

Vagabond

Command: Upkey.pngUpkey.pngSpacebar.png
Prerequisite Level: 15
Prerequisite Skills: None

Description

Spins the sword quickly with force acceleration, attacking enemies with high count of multi-hit.

Press jump(default C) to instantly perform the finishing slash.

Attributes

  • SP per level: 20
  • Master Level: 1
  • Max Level: 60
  • Casting Time: 0.3 sec.
  • Cooldown: 7.0 sec.
  • MP -2.0% Cooldown -1.0% on Command
  • Basic Attack Cancelable Skill
  • Multi-hit Count: 10

Notes

  • The first level of this skill is gained automatically upon advancing to a Vagabond.
  • Can only be ranked through Blade Integrity.png Blade Integrity
  • Can cancel finishing slash into Blade Triangle.png Blade Triangle

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Level Lv Req MP Multi-hit Atk. Finishing Slash Atk.
1 15 20 203% 684%
2 17 24 223% 753%
3 19 28 244% 823%
4 21 32 264% 892%
5 23 36 284% 961%
6 25 39 305% 1031%
7 27 43 325% 1100%
8 29 47 345% 1169%
9 31 51 366% 1239%
10 33 55 386% 1308%
11 35 59 406% 1378%
12 37 63 427% 1447%
13 39 67 447% 1516%
14 41 70 467% 1586%
15 43 74 488% 1655%
16 45 78 508% 1724%
17 47 82 528% 1794%
18 49 86 549% 1863%
19 51 90 569% 1932%
20 53 94 589% 2002%
21 55 98 610% 2071%
22 57 101 630% 2140%
23 59 105 650% 2210%
24 61 109 670% 2279%
25 63 113 691% 2348%
26 65 117 711% 2418%
27 67 121 731% 2487%
28 69 125 752% 2556%
29 71 129 772% 2626%
30 73 132 792% 2695%
31 75 136 813% 2765%
32 77 140 833% 2834%
33 79 144 853% 2903%
34 81 148 874% 2973%
35 83 152 894% 3042%
36 85 156 914% 3111%
37 87 160 935% 3181%
38 89 163 955% 3250%
39 91 167 975% 3319%
40 93 171 996% 3389%
41 95 175 1016% 3458%
42 97 179 1036% 3527%
43 99 183 1057% 3597%
44 101 187 1077% 3666%
45 103 191 1097% 3735%
46 105 194 1118% 3805%
  • Note:The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

}}

Vagabond Skills
Active:Blade Triangle.png Blade Triangle Blasting Palm.png Blasting Palm Chain Blast.png Chain Blast Comet Rush.png Comet Rush Cutting Palms.png Cutting Palms Explosive Sword.png Explosive Sword Fluttering Blades.png Fluttering Blades Gyre.png Gyre Oppressive Pressure.png Oppressive Pressure Qigong - Yang.png Qigong - Yang Quintuple Strength.png Quintuple Strength Soaring.png Soaring Spiritual Suction.png Spiritual Suction Sword Wheel.png Sword Wheel
Passive:Blade Integrity.png Blade Integrity Lightsabre License.png Lightsabre License Secondary Weapon Mastery.png Secondary Weapon Mastery Spiritual Trinity.png Spiritual Trinity
Awakening:Cleansing Fire.png Cleansing Fire Cross Sword.png Cross Sword Explosive Palm.png Explosive Palm Verdant Blast.png Verdant Blast
2nd Awakening:Lotus Dance.png Lotus Dance Lotus Flash.png Lotus Flash Moonlight Dance.png Moonlight Dance Zenith.png Zenith
Neo: Awakening:Kinetic Drift.png Kinetic Drift Lunar Arc.png Lunar Arc Sword Deity.png Sword Deity

Female Slayer Skills
Active:Ascending Sword.png Ascending Sword Castigation.png Castigation Cross Slash.png Cross Slash Demonic Slash.png Demonic Slash Flying Tips.png Flying Tips Mountain Press.png Mountain Press Shadow Snake Attack.png Shadow Snake Attack Sliding Slash.png Sliding Slash Spinning Blade.png Spinning Blade Guard.png Sword Barrier
Passive:Composure.png Composure Heaven Cleaver.png Heaven Cleaver

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Armor Mastery.png Armor Mastery Backstep Upgrade.png Backstep Upgrade Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism