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Difference between revisions of "Tiger Chain Strike"
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− | + | {{SkillPage | |
+ | |Name={{PAGENAME}} | ||
+ | |AltName= | ||
+ | |NameTab=Female | ||
+ | |NameTab2=Male | ||
+ | |Video=jQZk9odK37M | ||
+ | |Video2=_Qk4f6DgygU | ||
+ | |DiffIcon=Yes | ||
+ | |Gender=Both | ||
+ | |Class=Fighter | ||
+ | |Class2= | ||
+ | |Type=Active | ||
+ | |Type2= | ||
+ | |Type3= | ||
+ | |PrerequisiteLevel=10 | ||
+ | |PrerequisiteSkill= | ||
− | + | |Command=(While Casting a Dash Attack) X | |
− | + | |Description= | |
+ | {{tabs | ||
+ | |name=gendersDescription | ||
− | + | |tab1=Female | |
+ | |contents1= | ||
+ | Delivers up to two quick strikes after a dash attack (shoulder bump). Learning this skill keeps the enemy standing after landing a dash attack (shoulder bump).<br/>Pressing "X" or the skill hotkey performs multiple strikes against the enemy at the cost of MP. {{IconLink|Tiger's Roar}} enables this skill to hit up to 4 times. | ||
− | == | + | |tab2=Male |
− | + | |contents2= | |
+ | Delivers up to two quick strikes after a dash attack (shoulder bump). Learning this skill keeps the enemy standing after landing a dash attack (shoulder bump).<br/>Pressing "X" or the skill hotkey performs multiple strikes against the enemy at the cost of MP. {{IconLink|Tiger Roar}} enables this skill to hit up to 2 times. | ||
+ | }} | ||
+ | |Attributes= | ||
+ | {{tabs | ||
+ | |name=gendersAttr | ||
− | == | + | |tab1=Female |
+ | |contents1= | ||
+ | *{{SP per level|15}} | ||
+ | *{{CastTime|Instant Cast}} | ||
+ | *{{Cooldown|Dungeon=2 sec}} | ||
+ | *{{SkillAttribute|Number of Hits|2 (4 with {{IconLink|Tiger's Roar}})}} | ||
− | * | + | |tab2=Male |
+ | |contents2= | ||
+ | *{{SP per level|15}} | ||
+ | *{{CastTime|Instant Cast}} | ||
+ | *{{Cooldown|Dungeon=2 sec}} | ||
+ | *{{SkillAttribute|Number of Hits|1 (2 with {{IconLink|Tiger Roar}})}} | ||
+ | }} | ||
+ | |||
+ | |Notes= | ||
*Useful for multi-hit combo, but leaves an opening for counterattack between activation of the skill and dash attack. | *Useful for multi-hit combo, but leaves an opening for counterattack between activation of the skill and dash attack. | ||
*Getting this skill allows you to use cancel skills with your dash attack | *Getting this skill allows you to use cancel skills with your dash attack | ||
− | *Can be improved with | + | *Can be improved with {{IconLink|Tiger Chain Strike Upgrade}} |
− | == | + | |SkillGrowth= |
+ | <span style="display:none">{{</span> | ||
− | {| | + | {{tabs |
− | | | + | |name=Gender |
+ | |tab1=Female | ||
+ | |contents1=<span style="display: none;">{{</span> | ||
+ | |||
+ | {{tabs | ||
+ | |name=Skill Growths1 | ||
+ | |tab1=Dungeon | ||
+ | |contents1=<span style="display: none;">{{</span> | ||
+ | {{MissingInfo}} | ||
+ | <span style="display: none;">}}</span> | ||
+ | |tab2=Arena | ||
+ | |contents2=<span style="display: none;">{{</span> | ||
+ | {{MissingInfo}} | ||
+ | <span style="display: none;">}}</span> | ||
+ | }} | ||
+ | |||
+ | <span style="display: none;">}}</span> | ||
+ | |tab2=Male | ||
+ | |contents2=<span style="display: none;">{{</span> | ||
+ | |||
+ | {{tabs | ||
+ | |name=Skill Growths2 | ||
+ | |tab1=Dungeon | ||
+ | |contents1=<span style="display: none;">{{</span> | ||
+ | {| {{SkillTableHeader}} | ||
+ | !rowspan="2"|Lv | ||
+ | !rowspan="2"|Lv Req | ||
+ | !rowspan="2"|MP | ||
+ | !colspan="2"|Physical Atk (Hit) | ||
+ | |- | ||
+ | !1st||2nd | ||
+ | |-{{SkillRow}} | ||
+ | |1||10||8||351%||390% | ||
+ | |-{{SkillRow}} | ||
+ | |2||12||8||387%||430% | ||
+ | |-{{SkillRow}} | ||
+ | |3||14||9||424%||471% | ||
+ | |-{{SkillRow}} | ||
+ | |4||16||10||460%||511% | ||
+ | |-{{SkillRow}} | ||
+ | |5||18||11||497%||551% | ||
+ | |-{{SkillRow}} | ||
+ | |6||20||12||533%||592% | ||
+ | |-{{SkillRow}} | ||
+ | |7||22||13||569%||632% | ||
+ | |-{{SkillRow}} | ||
+ | |8||24||13||606%||672% | ||
+ | |-{{SkillRow}} | ||
+ | |9||26||14||641%||712% | ||
+ | |-{{SkillRow}} | ||
+ | |10||28||15||677%||753% | ||
+ | |-{{SkillRow}} | ||
+ | |11||30||16||714%||793% | ||
+ | |-{{SkillRow}} | ||
+ | |12||32||17||750%||833% | ||
+ | |-{{SkillRow}} | ||
+ | |13||34||18||787%||874% | ||
+ | |-{{SkillRow}} | ||
+ | |14||36||19||823%||914% | ||
+ | |-{{SkillRow}} | ||
+ | |15||38||19||859%||954% | ||
+ | |-{{SkillRow}} | ||
+ | |16||40||20||896%||996% | ||
+ | |-{{SkillRow}} | ||
+ | |17||42||21||932%||1036% | ||
+ | |-{{SkillRow}} | ||
+ | |18||44||22||969%||1076% | ||
+ | |-{{SkillRow}} | ||
+ | |19||46||23||1005%||1117% | ||
+ | |-{{SkillRow}} | ||
+ | |20||48||24||1041%||1157% | ||
+ | |-{{SkillRow}} | ||
+ | |21||50||25||1078%||1197% | ||
+ | |-{{SkillRow}} | ||
+ | |22||52||25||1114%||1238% | ||
+ | |-{{SkillRow}} | ||
+ | |23||54||26||1149%||1278% | ||
+ | |-{{SkillRow}} | ||
+ | |24||56||27||1186%||1318% | ||
+ | |-{{SkillRow}} | ||
+ | |25||58||28||1222%||1359% | ||
+ | |-{{SkillRow}} | ||
+ | |26||60||29||1258%||1399% | ||
+ | |-{{SkillRow}} | ||
+ | |27||62||30||1295%||1439% | ||
+ | |-{{SkillRow}} | ||
+ | |28||64||31||1331%||1479% | ||
+ | |-{{SkillRow}} | ||
+ | |29||66||31||1368%||1520% | ||
+ | |-{{SkillRow}} | ||
+ | |30||68||32||1404%||1560% | ||
+ | |-{{SkillRow}} | ||
+ | |31||70||33||1440%||1600% | ||
+ | |-{{SkillRow}} | ||
+ | |32||72||34||1477%||1641% | ||
+ | |-{{SkillRow}} | ||
+ | |33||74||35||1513%||1681% | ||
+ | |-{{SkillRow}} | ||
+ | |34||76||36||1550%||1721% | ||
+ | |-{{SkillRow}} | ||
+ | |35||78||37||1586%||1762% | ||
+ | |-{{SkillRow}} | ||
+ | |36||80||37||1622%||1802% | ||
+ | |-{{SkillRow}} | ||
+ | |37||82||38||1659%||1842% | ||
+ | |-{{SkillRow}} | ||
+ | |38||84||39||1694%||1882% | ||
+ | |-{{SkillRow}} | ||
+ | |39||86||40||1730%||1923% | ||
+ | |-{{SkillRow}} | ||
+ | |40||88||41||1767%||1963% | ||
+ | |-{{SkillRow}} | ||
+ | |41||90||42||1803%||2003% | ||
+ | |} | ||
+ | <span style="display: none;">}}</span> | ||
+ | |tab2=Arena | ||
+ | |contents2=<span style="display: none;">{{</span> | ||
+ | {| {{SkillTableHeader}} | ||
!rowspan="2"|Lv | !rowspan="2"|Lv | ||
!rowspan="2"|Lv Req | !rowspan="2"|Lv Req | ||
− | |||
!rowspan="2"|MP | !rowspan="2"|MP | ||
− | !colspan=" | + | !colspan="2"|Physical Atk (Hit) |
− | |- | + | |- |
− | + | !1st||2nd | |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 1||10|| | + | |1||10||8||35%||52% |
− | |||
− | |||
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | | + | |2||12||8||40%||59% |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | | + | |3||14||9||45%||66% |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | | + | |4||16||10||50%||73% |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | | + | |5||18||11||55%||80% |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | | + | |6||20||12||60%||88% |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | | + | |7||22||13||64%||95% |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | | + | |8||24||13||69%||102% |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | | + | |9||26||14||74%||109% |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | | + | |10||28||15||79%||116% |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | | + | |11||30||16||84%||123% |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | | + | |12||32||17||89%||130% |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | | + | |13||34||18||94%||138% |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | | + | |14||36||19||99%||145% |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | | + | |15||38||19||103%||152% |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | | + | |16||40||20||108%||159% |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | | + | |17||42||21||113%||166% |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 19||46|| | + | |18||44||22||118%||173% |
− | |-{{ | + | |-{{SkillRow}} |
− | | | + | |19||46||23||123%||180% |
+ | |-{{SkillRow}} | ||
+ | |20||48||24||128%||188% | ||
+ | |-{{SkillRow}} | ||
+ | |21||50||25||133%||195% | ||
+ | |-{{SkillRow}} | ||
+ | |22||52||25||137%||202% | ||
+ | |-{{SkillRow}} | ||
+ | |23||54||26||142%||209% | ||
+ | |-{{SkillRow}} | ||
+ | |24||56||27||147%||216% | ||
+ | |-{{SkillRow}} | ||
+ | |25||58||28||152%||223% | ||
+ | |-{{SkillRow}} | ||
+ | |26||60||29||157%||230% | ||
+ | |-{{SkillRow}} | ||
+ | |27||62||30||162%||238% | ||
+ | |-{{SkillRow}} | ||
+ | |28||64||31||167%||245% | ||
+ | |-{{SkillRow}} | ||
+ | |29||66||31||172%||252% | ||
+ | |-{{SkillRow}} | ||
+ | |30||68||32||176%||259% | ||
+ | |-{{SkillRow}} | ||
+ | |31||70||33||181%||266% | ||
+ | |-{{SkillRow}} | ||
+ | |32||72||34||186%||273% | ||
+ | |-{{SkillRow}} | ||
+ | |33||74||35||191%||280% | ||
+ | |-{{SkillRow}} | ||
+ | |34||76||36||196%||288% | ||
+ | |-{{SkillRow}} | ||
+ | |35||78||37||201%||295% | ||
+ | |-{{SkillRow}} | ||
+ | |36||80||37||206%||302% | ||
+ | |-{{SkillRow}} | ||
+ | |37||82||38||210%||309% | ||
+ | |-{{SkillRow}} | ||
+ | |38||84||39||215%||316% | ||
|} | |} | ||
− | + | <span style="display: none;">}}</span> | |
+ | }} | ||
+ | <span style="display: none;">}}</span> | ||
+ | }} | ||
+ | |||
+ | <span style="display:none">}}</span> | ||
+ | }} |
Revision as of 05:23, 8 January 2016
Active Skill | |
Class: | |
Command: | (While Casting a Dash Attack) X |
Prerequisite Level: | 10 |
Prerequisite Skills: | None |
Description
Delivers up to two quick strikes after a dash attack (shoulder bump). Learning this skill keeps the enemy standing after landing a dash attack (shoulder bump).
Pressing "X" or the skill hotkey performs multiple strikes against the enemy at the cost of MP. Tiger's Roar enables this skill to hit up to 4 times.
Pressing "X" or the skill hotkey performs multiple strikes against the enemy at the cost of MP. Tiger's Roar enables this skill to hit up to 4 times.
Attributes
- SP per level: 15
- Casting Time: Instant Cast
- Cooldown: 2 sec
- Number of Hits: 2 (4 with Tiger's Roar)
Notes
- Useful for multi-hit combo, but leaves an opening for counterattack between activation of the skill and dash attack.
- Getting this skill allows you to use cancel skills with your dash attack
- Can be improved with Tiger Chain Strike Upgrade
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
General TP Skills | |
---|---|
Basic Training Upgrade |