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Difference between revisions of "Ice Chain"
m (Updated some skill growth...) |
m (→Skill Growth: added Lvl 85 value) |
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| 7||80||2287||905% x 10||81% x 5||1990%||162%||5648%||567% | | 7||80||2287||905% x 10||81% x 5||1990%||162%||5648%||567% | ||
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 8||85||2468|| | + | | 8||85||2468||992% x 10||86% x 5||2182%||172%||6196%||603% |
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{{NavSkillsGlacialMaster|open|closed}} | {{NavSkillsGlacialMaster|open|closed}} |
Revision as of 08:18, 12 June 2015
Description
Creates, small, sharp ice rings and throws them at enemies. The rings prioritize targets as Boss/Champion/Normal, and circle their target while doing damage. The rings will then return to combine into a giant ice ring, which returns to damage enemies further. If there are no targets when Ice Chain is cast, all the rings will be withdrawn after the small ice rings are cast.
This skill consists of 3 parts:
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Prerequisite
- Glacial Master Level 50+
- Must have awakened as Hell Freezer
Details
- Command Input:
- Casting Time: Instant
- Skill Type: Active
- SP Cost: 0
- Cooldown: 160 seconds
- This skill consumes 5 clear cube fragments.
- Manual Input: MP Consumption: -4.0% and Cooldown: -2.0%
- The Glacial Master has super armor throughout the entire duration of the skill.
- When this skill reaches skill ranks it gains bonus properties:
- Level 3: The number of mini ice rings increase.
- Max Ring Count:
- 3 rings up to Lv. 3
- 5 rings at Lv. 3
- 6 rings at Lv. 6
- Max Ring Count:
- Level 6: The giant ice ring in Stage 2 has a significantly stronger vacuum effect, but in exchange, suffers damage reduction.
- Level 9: Stage 2 deals more hits within the time interval, but in exchange, the explosion damage in Stage 3 suffers damage reduction.
- Thrown rotation hit count changes from 13 hits to 17 hits at Lv. 9.
- Level 3: The number of mini ice rings increase.
- If skill is used when no monsters are in the visible range, the three ice rings will be removed promptly after being sent out.
- The big ice ring throw can be cancelled if the Hell Freezer is stunned, frozen, immobilized etc. as well as trigger immortality, when the three rings come back together.
Skill Growth
Level | Lv Req | MP | Small Ice Ring Multi-Hit Damage | Large Ice Ring Multi-Hit Damage | Large Ring Explosion Damage | |||
---|---|---|---|---|---|---|---|---|
Dungeon | PvP | Dungeon | PvP | Dungeon | PvP | |||
1 | 50 | 1200 | - | 50% x 5 | - | 100% | - | 350% |
2 | 55 | 1381 | - | 55% x 5 | - | 110% | - | 386% |
3 | 60 | 1562 | - | 60% x 5 | - | 121% | - | 422% |
4 | 65 | 1743 | 641% x 10 | 66% x 5 | 1411% | 131% | 4004% | 459% |
5 | 70 | 1924 | 730% x 10 | 71% x 5 | 1603% | 141% | 4552% | 495% |
6 | 75 | 2106 | 817% x 10 | 76% x 5 | 1797% | 152% | 5101% | 531% |
7 | 80 | 2287 | 905% x 10 | 81% x 5 | 1990% | 162% | 5648% | 567% |
8 | 85 | 2468 | 992% x 10 | 86% x 5 | 2182% | 172% | 6196% | 603% |