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Difference between revisions of "Extreme Overkill"

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m (Details)
Line 14: Line 14:
 
*Command Input: {{Up}}{{Up}}{{Down}}{{Down}}{{Z}}
 
*Command Input: {{Up}}{{Up}}{{Down}}{{Down}}{{Z}}
 
*<font color="Red">This skill consumes '''5''' Clear Cube Fragments</font>
 
*<font color="Red">This skill consumes '''5''' Clear Cube Fragments</font>
*This skill is automatically leveled as your character gains levels and costs 0 sp.
+
* This skill is automatically leveled as your character gains levels and costs 0 sp.
 
* Once activated, a blood sword will appear behind the Hell Bringer. The sword enlarges as the user attacks targets, and the damage of the final attack depends on the size of the sword upon use.
 
* Once activated, a blood sword will appear behind the Hell Bringer. The sword enlarges as the user attacks targets, and the damage of the final attack depends on the size of the sword upon use.
* This attack will forcefully occur 50 seconds after the activation.  
+
* This attack will forcefully occur once its duration is over.  
 
* Use the skill again to initiate the attack early.
 
* Use the skill again to initiate the attack early.
 +
* Consecutive hits will force enemies into hitstun state and, if possible, juggle them.
 
* Hitting enemies with your basic attack will inflict them with a special bleed that will morph into a very powerful bleed when the eruption hits them. The more eruption hits that land, the more damage the special bleed will deal.
 
* Hitting enemies with your basic attack will inflict them with a special bleed that will morph into a very powerful bleed when the eruption hits them. The more eruption hits that land, the more damage the special bleed will deal.
 
* Higher levels of this skill gain special effects
 
* Higher levels of this skill gain special effects
Line 53: Line 54:
 
| 5||58||1267||1.82~5.46||1.37~4.1||6.83~20.48||0.6%~3%||1779
 
| 5||58||1267||1.82~5.46||1.37~4.1||6.83~20.48||0.6%~3%||1779
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 6||60||1359||rowspan="8"|65s||1.94~5.83||1.46~4.37||7.29~21.88||0.7%~3.5%||1898
+
| 6||75||1579||rowspan="8"|65s||4.15~12.43||3.12~9.31||15.54~46.6||1.5%~14.7%||2278
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 7||62||1451||2.07~6.21||1.55~4.66||7.76~23.28||0.8%~4%||2024
+
| 7||80||1715||4.6~13.76||3.46~10.32||17.21~51.61||1.7%~16%||2429
 
|-{{SkillRow}}
 
|-{{SkillRow}}
 
| 8||64||1542||2.19-6.58||1.64~4.93||8.22~24.67||0.9%~4.5%||2142
 
| 8||64||1542||2.19-6.58||1.64~4.93||8.22~24.67||0.9%~4.5%||2142

Revision as of 15:24, 20 May 2015



Description

Casting Extreme Overkill allows you to cast a powerful neutral multi-hit attack and a powerful neutral explosion attack by collecting the blood that's taken from the enemy.

Prerequisite

Details

  • Command Input: Upkey.pngUpkey.pngDownkey.pngDownkey.pngZ.png
  • This skill consumes 5 Clear Cube Fragments
  • This skill is automatically leveled as your character gains levels and costs 0 sp.
  • Once activated, a blood sword will appear behind the Hell Bringer. The sword enlarges as the user attacks targets, and the damage of the final attack depends on the size of the sword upon use.
  • This attack will forcefully occur once its duration is over.
  • Use the skill again to initiate the attack early.
  • Consecutive hits will force enemies into hitstun state and, if possible, juggle them.
  • Hitting enemies with your basic attack will inflict them with a special bleed that will morph into a very powerful bleed when the eruption hits them. The more eruption hits that land, the more damage the special bleed will deal.
  • Higher levels of this skill gain special effects
    • Level 3: Maximum attack and movement speed increases are improved.
    • Level 6: Increases duration before the blade is automatically swung.
    • Level 9: Increases the special bleed damage.

Skill Growth

  • Multiply the damage values below by your independent damage to get your true damage.
Lv Lv Req MP Cast
Time
Cool
Time
Time Limit Physical Attack
of Blood Sword
Physical Attack
of Consecutive Hits
# of Consecutive Hits Physical Attack
of Explosion
Increase in
Movement and Attack Speed
Special Bleeding
Attack Strength
1 50 900 1s 140s 50s 1.32~3.97 .99~2.97 20 4.97~14.9 0.2%~1% 1291
2 52 991 1.45~4.34 1.09~3.26 5.43~16.29 0.3%~1.5% 1417
3 54 1083 1.57~4.72 1.18~3.53 5.9~17.69 0.4%~2% 1535
4 56 1175 1.7~5.09 1.28~3.83 6.36~19.09 0.5%~2.5% 1661
5 58 1267 1.82~5.46 1.37~4.1 6.83~20.48 0.6%~3% 1779
6 75 1579 65s 4.15~12.43 3.12~9.31 15.54~46.6 1.5%~14.7% 2278
7 80 1715 4.6~13.76 3.46~10.32 17.21~51.61 1.7%~16% 2429
8 64 1542 2.19-6.58 1.64~4.93 8.22~24.67 0.9%~4.5% 2142
9 66 1634 2.32~6.95 1.74~5.22 8.69~26.07 1%~5% 2267
10 68 1726 2.44~7.32 1.83~5.49 9.16~27.47 1.1%~5.5% 2386
11 70 1818 2.57~7.7 1.93~5.78 9.62~28.86 1.2%~6% 2511

Template:NavSkillsBerserker