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Difference between revisions of "Ex-S Viper Zero"
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|PrerequisiteLevel=70 | |PrerequisiteLevel=70 | ||
|PrerequisiteSkill={{IconLink|EX-S Viper}} Lv1 | |PrerequisiteSkill={{IconLink|EX-S Viper}} Lv1 | ||
− | | | + | |Command={{Right}}{{Left}}{{Up}}{{Right}}{{Z}} |
+ | |Description=Deploys a firepower support robot, EX-S Viper Zero. This robot fires bullets and laser beams at a front area. After a while, it's auto-destroyed, inflicting Fire Magical damage on surrounding enemies. | ||
+ | |||
+ | The Viper has certain portions of your HP and Def. Separate HP and Def. are applied inside the Arena. | ||
|Attributes= | |Attributes= | ||
*{{SP per level|70}} | *{{SP per level|70}} | ||
− | * | + | *{{SkillAttribute|Master Level|30}} |
− | * | + | *{{SkillAttribute|Max Level|40}} |
− | *{{CastTime|0.7 sec}} | + | *{{CastTime|0.7 sec.}} |
− | *{{Cooldown|50 sec}} | + | *{{Cooldown|50 sec.}} |
− | *{{CubeCost| | + | *{{CubeCost|2}} |
*{{Command Reduction|MP=5.0%|Cooldown=5.0%}} | *{{Command Reduction|MP=5.0%|Cooldown=5.0%}} | ||
*{{Cancelable}} | *{{Cancelable}} | ||
− | | | + | *{{SkillAttribute|Viper Level|Scales with Character Level}} |
+ | *{{SkillAttribute|Viper HP|400% of your HP}} | ||
+ | *{{SkillAttribute|Viper Def.|400% of your Def.}} | ||
+ | *{{SkillAttribute|Duration|6 sec.}} | ||
+ | *{{SkillAttribute|Bullet Shot Count per sec.|5}} | ||
+ | *{{SkillAttribute|Post-bullet Shooting Downtime|0.2 sec.}} | ||
+ | *{{SkillAttribute|Piercing Chance|100%}} | ||
+ | |||
|Notes= | |Notes= | ||
|SkillGrowth= | |SkillGrowth= | ||
− | + | <span style="display:none">{{</span> | |
− | + | <small> | |
− | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | |
− | |||
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
− | ! | + | !Level |
!Lv Req | !Lv Req | ||
!MP | !MP | ||
− | + | !Bullet Atk. | |
− | + | !Laser Beam Atk. | |
− | !Bullet | + | !Explosion Atk. |
− | !Laser | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> |
− | !Explosion | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> |
− | + | {{!}}- {{#ifexpr: {{#var:i}} = 13 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> | |
− | + | {{!}} <!--Level--> {{#var:i}} | |
− | + | {{!}} <!--Lv Req--> {{#expr: 70+2*({{#var:i}}-1)}} | |
− | + | {{!}} <!--MP--> {{#expr: (880+((1152-880)/(12-1))*({{#var:i}}-1))/1.1 round 0}} | |
− | | | + | {{!}} <!--Bullet Atk.--> {{#expr: 314+((665-314)/(12-1))*({{#var:i}}-1) round 0}}% |
− | |-{{ | + | {{!}} <!--Laser Beam Atk.--> {{#expr: 1301+((2753-1301)/(12-1))*({{#var:i}}-1) round 0}}% |
− | + | {{!}} <!--Explosion Atk.--> {{#expr: 1487+((3147-1487)/(12-1))*({{#var:i}}-1) round 0}}% | |
− | + | {{!}}- | |
− | | | + | }} |
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− | !Bullet | ||
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|} | |} | ||
− | <span style="display: none | + | *''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.'' |
− | + | </small> | |
+ | <span style="display:none">}}</span> | ||
}} | }} |
Revision as of 20:04, 27 February 2019
Awakening Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | 70 |
Prerequisite Skills: | EX-S Viper Lv1 |
Description
Deploys a firepower support robot, EX-S Viper Zero. This robot fires bullets and laser beams at a front area. After a while, it's auto-destroyed, inflicting Fire Magical damage on surrounding enemies.
The Viper has certain portions of your HP and Def. Separate HP and Def. are applied inside the Arena.
Attributes
- SP per level: 70
- Master Level: 30
- Max Level: 40
- Casting Time: 0.7 sec.
- Cooldown: 50 sec.
- This skill consumes 2 Clear Cube Fragments.
- MP -5.0% Cooldown -5.0% on Command
- Basic Attack Cancelable Skill
- Viper Level: Scales with Character Level
- Viper HP: 400% of your HP
- Viper Def.: 400% of your Def.
- Duration: 6 sec.
- Bullet Shot Count per sec.: 5
- Post-bullet Shooting Downtime: 0.2 sec.
- Piercing Chance: 100%
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Bullet Atk. | Laser Beam Atk. | Explosion Atk. |
---|---|---|---|---|---|
1 | 70 | 800 | 314% | 1301% | 1487% |
2 | 72 | 822 | 346% | 1433% | 1638% |
3 | 74 | 845 | 378% | 1565% | 1789% |
4 | 76 | 867 | 410% | 1697% | 1940% |
5 | 78 | 890 | 442% | 1829% | 2091% |
6 | 80 | 912 | 474% | 1961% | 2242% |
7 | 82 | 935 | 505% | 2093% | 2392% |
8 | 84 | 957 | 537% | 2225% | 2543% |
9 | 86 | 980 | 569% | 2357% | 2694% |
10 | 88 | 1002 | 601% | 2489% | 2845% |
11 | 90 | 1025 | 633% | 2621% | 2996% |
12 | 92 | 1047 | 665% | 2753% | 3147% |
13 | 94 | 1070 | 697% | 2885% | 3298% |
14 | 96 | 1092 | 729% | 3017% | 3449% |
15 | 98 | 1115 | 761% | 3149% | 3600% |
16 | 100 | 1137 | 793% | 3281% | 3751% |
17 | 102 | 1160 | 825% | 3413% | 3902% |
18 | 104 | 1182 | 856% | 3545% | 4052% |
- Note:The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
General TP Skills | |
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Basic Training Upgrade |