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Difference between revisions of "Technique: Storm Diver"
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{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
− | |Video= | + | |Video=a4egfQ_ZzFU |
|Class=Male Grappler | |Class=Male Grappler | ||
|Type=Active | |Type=Active | ||
|Type2=2nd Awakening | |Type2=2nd Awakening | ||
− | |||
|PrerequisiteLevel=80 | |PrerequisiteLevel=80 | ||
+ | |Command={{Down}}{{Right}}{{Right}}{{z}} | ||
|Description= | |Description= | ||
− | Dashes forward a short distance and grabs a series of enemies within a certain range, | + | Dashes forward a short distance and grabs a series of enemies within a certain range, gathering them in one place. |
+ | |||
+ | After spending all the move count or if there are no more enemies to attack, the Grappler uses the grabbed enemies as a foothold to leap and deliver a finishing attack. | ||
+ | |||
+ | The finishing attack sends forth a shockwave, attacking surrounding enemies that are not grabbed. | ||
+ | |||
+ | Press the skill key again during the grabbing stage to instantly cast the finishing attack. | ||
|Attributes= | |Attributes= | ||
− | *{{SP per level| | + | *{{SP per level|100}} |
− | *{{SkillAttribute|Master Level| | + | *{{SkillAttribute|Master Level|30}} |
− | *{{SkillAttribute|Max Level| | + | *{{SkillAttribute|Max Level|40}} |
+ | *{{CastTime|Instant Cast}} | ||
+ | *{{Cooldown|45 sec.}} | ||
+ | *{{CubeCost|5}} | ||
+ | *{{Command Reduction|MP=5.0%|Cooldown=5.0%}} | ||
+ | *{{Cancelable}} | ||
+ | *{{SkillAttribute|Max Move Count|4}} | ||
|SkillGrowth= | |SkillGrowth= | ||
− | + | <span style="display:none">{{</span> | |
+ | <small> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
+ | {|{{SkillTableHeader}} | ||
+ | !Level | ||
+ | !Lv Req | ||
+ | !MP | ||
+ | !Grabbed Enemy Atk. | ||
+ | !Building Enemy Atk. | ||
+ | !Finishing Preparation Atk. | ||
+ | !Finishing Attack Atk. | ||
+ | !Un-grabbed Enemy Shockwave Atk. | ||
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 8 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 80+2*({{#var:i}}-1)}} | ||
+ | {{!}} <!--MP--> {{#expr: (760+((1392-760)/(6-1))*({{#var:i}}-1))/0.95 round 0}} | ||
+ | {{!}} <!--Grabbed Enemy Atk.--> {{#expr: 10932+((16479-10932)/(6-1))*({{#var:i}}-1) round 0}}% | ||
+ | {{!}} <!--Building Enemy Atk.--> {{#expr: 20824+((31389-20824)/(6-1))*({{#var:i}}-1) round 0}}% | ||
+ | {{!}} <!--Finishing Preparation Atk.--> {{#expr: 7289+((10986-7289)/(6-1))*({{#var:i}}-1) round 0}}% | ||
+ | {{!}} <!--Finishing Attack Atk.--> {{#expr: 18222+((27466-18222)/(6-1))*({{#var:i}}-1) round 0}}% | ||
+ | {{!}} <!--Un-grabbed Enemy Shockwave Atk.--> {{#expr: 12149+((18310-12149)/(6-1))*({{#var:i}}-1) round 0}}% | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | *''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.'' | ||
+ | </small> | ||
+ | <span style="display:none">}}</span> | ||
}} | }} |
Latest revision as of 15:59, 30 April 2019
2nd Awakening Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | 80 |
Prerequisite Skills: | None |
Description
Dashes forward a short distance and grabs a series of enemies within a certain range, gathering them in one place.
After spending all the move count or if there are no more enemies to attack, the Grappler uses the grabbed enemies as a foothold to leap and deliver a finishing attack.
The finishing attack sends forth a shockwave, attacking surrounding enemies that are not grabbed.
Press the skill key again during the grabbing stage to instantly cast the finishing attack.
Attributes
- SP per level: 100
- Master Level: 30
- Max Level: 40
- Casting Time: Instant Cast
- Cooldown: 45 sec.
- This skill consumes 5 Clear Cube Fragments.
- MP -5.0% Cooldown -5.0% on Command
- Basic Attack Cancelable Skill
- Max Move Count: 4
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Grabbed Enemy Atk. | Building Enemy Atk. | Finishing Preparation Atk. | Finishing Attack Atk. | Un-grabbed Enemy Shockwave Atk. |
---|---|---|---|---|---|---|---|
1 | 80 | 800 | 10932% | 20824% | 7289% | 18222% | 12149% |
2 | 82 | 933 | 12041% | 22937% | 8028% | 20071% | 13381% |
3 | 84 | 1066 | 13151% | 25050% | 8768% | 21920% | 14613% |
4 | 86 | 1199 | 14260% | 27163% | 9507% | 23768% | 15846% |
5 | 88 | 1332 | 15370% | 29276% | 10247% | 25617% | 17078% |
6 | 90 | 1465 | 16479% | 31389% | 10986% | 27466% | 18310% |
7 | 92 | 1598 | 17588% | 33502% | 11725% | 29315% | 19542% |
8 | 94 | 1731 | 18698% | 35615% | 12465% | 31164% | 20774% |
9 | 96 | 1864 | 19807% | 37728% | 13204% | 33012% | 22007% |
10 | 98 | 1997 | 20917% | 39841% | 13944% | 34861% | 23239% |
11 | 100 | 2131 | 22026% | 41954% | 14683% | 36710% | 24471% |
12 | 102 | 2264 | 23135% | 44067% | 15422% | 38559% | 25703% |
13 | 104 | 2397 | 24245% | 46180% | 16162% | 40408% | 26935% |
- Note:The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
General TP Skills | |
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Basic Training Upgrade |