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Difference between revisions of "Air Bomb Mech: Gale Force"
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{{SkillPage | {{SkillPage | ||
− | |Name= | + | |Name={{PAGENAME}} |
− | |Video= | + | |AltName=Korean: 공중 전폭 메카 : 게일 포스 |
+ | |Video= | ||
|Class=Female Mechanic | |Class=Female Mechanic | ||
|Type=Active | |Type=Active | ||
+ | |Type2=Togglable | ||
|PrerequisiteLevel=35 | |PrerequisiteLevel=35 | ||
− | |Description= | + | |Command={{Up}}{{Down}}{{Up}}+{{Z}} |
+ | |Description=Sets up an Air Bomb Mech: Gale Force that flies in the air, shooting a machine gun and missiles at enemies, and then self-destructs after a while, or if you summon a new robot or die. | ||
+ | |||
+ | Toggle on/off to activate the Self-destruct option.<br> | ||
+ | Gale Force has certain portions of your HP and Def. | ||
+ | |||
+ | Separate HP and Def. are applied inside the Arena.<br><br> | ||
+ | '''[Special Function]'''<br> | ||
+ | - Turn on/off Detonation.<br> | ||
+ | - The robot has portions of your HP and Def. | ||
+ | |||
+ | [Arena]<br> | ||
+ | - Separate HP and Def. applied | ||
|Attributes= | |Attributes= | ||
*{{SP per level|40}} | *{{SP per level|40}} | ||
− | *{{ | + | *{{SkillAttribute|Master Level|50}} |
− | *{{ | + | *{{SkillAttribute|Max Level|60}} |
− | *{{ | + | *{{CastTime|0.6 sec.}} |
+ | *{{Cooldown|30 sec.}} | ||
*{{CubeCost|1}} | *{{CubeCost|1}} | ||
*{{Command Reduction|MP=4.0%|Cooldown=2.0%}} | *{{Command Reduction|MP=4.0%|Cooldown=2.0%}} | ||
− | + | *{{SkillAttribute|Gale Force Level|Character Level}} | |
− | + | *{{SkillAttribute|Gale Force HP|100% of your HP}} | |
− | |Notes=*Gale Force automatically looks for its target and attacks, like the usual summoned monsters of [[Summoner]] | + | *{{SkillAttribute|Gale Force Def.|100% of your Def.}} |
+ | *{{SkillAttribute|Duration|60 sec.}} | ||
+ | |Notes= | ||
+ | *Gale Force automatically looks for its target and attacks, like the usual summoned monsters of [[Summoner]] | ||
*Very effective in the map without any obstacles or flying foes to intercept Gale Force. | *Very effective in the map without any obstacles or flying foes to intercept Gale Force. | ||
*It's not powerful enough to take out targets, but useful enough to inflict chip damage and interrupt them. | *It's not powerful enough to take out targets, but useful enough to inflict chip damage and interrupt them. | ||
*The effect from general skills of the user doesn't impact Gale Force. Gale Force's attack is considered as separate individual attack. | *The effect from general skills of the user doesn't impact Gale Force. Gale Force's attack is considered as separate individual attack. | ||
− | + | *Can be improved with {{IconLink|Air Bomb Mech: Gale Force Upgrade}}. | |
− | *Can be improved with {{IconLink|Air Bomb Mech: Gale Force Upgrade}} | + | |
|SkillGrowth= | |SkillGrowth= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
− | {{ | + | <small> |
− | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | |
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{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
− | ! | + | !Level |
− | ! | + | !Lv Req |
− | ! | + | !MP |
− | + | !Machine Gun Atk. | |
− | + | !Missile Atk. | |
− | + | !Explosion Atk. | |
− | !Machine Gun | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> |
− | !Missile | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> |
− | !Explosion | + | {{!}}- {{#ifexpr: {{#var:i}} = 50 | {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 60 | {{MaxSkillRow}} }} |
− | + | {{!}} <!--Level--> {{#var:i}} | |
− | + | {{!}} <!--Lv Req--> {{#expr: 35+2*({{#var:i}}-1)}} | |
− | | | + | {{!}} <!--MP--> {{Calc|{{#var:i}}|200|1680|60}} |
− | | | + | {{!}} <!--Machine Gun Atk.--> {{Calc|{{#var:i}}|611|4273|60}}% |
− | |- | + | {{!}} <!--Missile Atk.--> {{Calc|{{#var:i}}|275|1923|60}}% |
− | + | {{!}} <!--Explosion Atk.--> {{Calc|{{#var:i}}|2202|15385|60}}% | |
− | + | {{!}}- | |
− | + | }} | |
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|} | |} | ||
− | + | {{TableNote}} | |
− | + | </small> | |
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Latest revision as of 01:55, 29 June 2021
Togglable Active Skill | |
Class: | |
Command: | + |
Prerequisite Level: | 35 |
Prerequisite Skills: | None |
Alternate Names: | Korean: 공중 전폭 메카 : 게일 포스 |
Description
Sets up an Air Bomb Mech: Gale Force that flies in the air, shooting a machine gun and missiles at enemies, and then self-destructs after a while, or if you summon a new robot or die.
Toggle on/off to activate the Self-destruct option.
Gale Force has certain portions of your HP and Def.
Separate HP and Def. are applied inside the Arena.
[Special Function]
- Turn on/off Detonation.
- The robot has portions of your HP and Def.
[Arena]
- Separate HP and Def. applied
Attributes
- SP per level: 40
- Master Level: 50
- Max Level: 60
- Casting Time: 0.6 sec.
- Cooldown: 30 sec.
- This skill consumes 1 Clear Cube Fragment.
- MP -4.0% Cooldown -2.0% on Command
- Gale Force Level: Character Level
- Gale Force HP: 100% of your HP
- Gale Force Def.: 100% of your Def.
- Duration: 60 sec.
Notes
- Gale Force automatically looks for its target and attacks, like the usual summoned monsters of Summoner
- Very effective in the map without any obstacles or flying foes to intercept Gale Force.
- It's not powerful enough to take out targets, but useful enough to inflict chip damage and interrupt them.
- The effect from general skills of the user doesn't impact Gale Force. Gale Force's attack is considered as separate individual attack.
- Can be improved with Air Bomb Mech: Gale Force Upgrade.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Machine Gun Atk. | Missile Atk. | Explosion Atk. |
---|---|---|---|---|---|
1 | 35 | 200 | 611% | 275% | 2202% |
2 | 37 | 225 | 673% | 303% | 2425% |
3 | 39 | 250 | 735% | 331% | 2649% |
4 | 41 | 275 | 797% | 359% | 2872% |
5 | 43 | 300 | 859% | 387% | 3096% |
6 | 45 | 325 | 921% | 415% | 3319% |
7 | 47 | 351 | 983% | 443% | 3543% |
8 | 49 | 376 | 1045% | 471% | 3766% |
9 | 51 | 401 | 1108% | 498% | 3990% |
10 | 53 | 426 | 1170% | 526% | 4213% |
11 | 55 | 451 | 1232% | 554% | 4436% |
12 | 57 | 476 | 1294% | 582% | 4660% |
13 | 59 | 501 | 1356% | 610% | 4883% |
14 | 61 | 526 | 1418% | 638% | 5107% |
15 | 63 | 551 | 1480% | 666% | 5330% |
16 | 65 | 576 | 1542% | 694% | 5554% |
17 | 67 | 601 | 1604% | 722% | 5777% |
18 | 69 | 626 | 1666% | 750% | 6000% |
19 | 71 | 652 | 1728% | 778% | 6224% |
20 | 73 | 677 | 1790% | 806% | 6447% |
21 | 75 | 702 | 1852% | 834% | 6671% |
22 | 77 | 727 | 1914% | 862% | 6894% |
23 | 79 | 752 | 1976% | 890% | 7118% |
24 | 81 | 777 | 2039% | 917% | 7341% |
25 | 83 | 802 | 2101% | 945% | 7565% |
26 | 85 | 827 | 2163% | 973% | 7788% |
27 | 87 | 852 | 2225% | 1001% | 8011% |
28 | 89 | 877 | 2287% | 1029% | 8235% |
29 | 91 | 902 | 2349% | 1057% | 8458% |
30 | 93 | 927 | 2411% | 1085% | 8682% |
31 | 95 | 953 | 2473% | 1113% | 8905% |
32 | 97 | 978 | 2535% | 1141% | 9129% |
33 | 99 | 1003 | 2597% | 1169% | 9352% |
34 | 101 | 1028 | 2659% | 1197% | 9576% |
35 | 103 | 1053 | 2721% | 1225% | 9799% |
36 | 105 | 1078 | 2783% | 1253% | 10022% |
37 | 107 | 1103 | 2845% | 1281% | 10246% |
38 | 109 | 1128 | 2908% | 1308% | 10469% |
39 | 111 | 1153 | 2970% | 1336% | 10693% |
40 | 113 | 1178 | 3032% | 1364% | 10916% |
41 | 115 | 1203 | 3094% | 1392% | 11140% |
42 | 117 | 1228 | 3156% | 1420% | 11363% |
43 | 119 | 1254 | 3218% | 1448% | 11587% |
44 | 121 | 1279 | 3280% | 1476% | 11810% |
45 | 123 | 1304 | 3342% | 1504% | 12033% |
46 | 125 | 1329 | 3404% | 1532% | 12257% |
47 | 127 | 1354 | 3466% | 1560% | 12480% |
48 | 129 | 1379 | 3528% | 1588% | 12704% |
49 | 131 | 1404 | 3590% | 1616% | 12927% |
50 | 133 | 1429 | 3652% | 1644% | 13151% |
51 | 135 | 1454 | 3714% | 1672% | 13374% |
52 | 137 | 1479 | 3776% | 1700% | 13597% |
53 | 139 | 1504 | 3839% | 1727% | 13821% |
54 | 141 | 1529 | 3901% | 1755% | 14044% |
55 | 143 | 1555 | 3963% | 1783% | 14268% |
56 | 145 | 1580 | 4025% | 1811% | 14491% |
57 | 147 | 1605 | 4087% | 1839% | 14715% |
58 | 149 | 1630 | 4149% | 1867% | 14938% |
59 | 151 | 1655 | 4211% | 1895% | 15162% |
60 | 153 | 1680 | 4273% | 1923% | 15385% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Female Mechanic TP Skills | |
---|---|
Air Bomb Mech: Gale Force Upgrade EZ-8 Time Bomb Upgrade Frisbee Upgrade HS-12 Plasma Upgrade Mech Drop Upgrade Sparrow Factory Upgrade Upgrade G Robots Viper Upgrade |
General TP Skills | |
---|---|
Basic Training Upgrade |