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Difference between revisions of "Floating Nen Flowers"
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{{SkillPage | {{SkillPage | ||
− | |Name= | + | |Name={{PAGENAME}} |
+ | |AltName=Korean: 흩날리는 천염화 | ||
|Video=YjxLT-_EE1Q | |Video=YjxLT-_EE1Q | ||
|Gender=Female | |Gender=Female | ||
Line 7: | Line 8: | ||
|Type2=Awakening | |Type2=Awakening | ||
|PrerequisiteLevel=50 | |PrerequisiteLevel=50 | ||
− | |Description= | + | |Description=The energy of the Floating Nen Flowers enter your body, decreasing Recoil and increasing {{IconLink|Magical Critical Chance}}, Magical Critical Atk., and Casting/Movement Speeds.<br> |
− | + | Periodically produces Floating Nen Flowers that disappear after absorbing incoming damage.<br> | |
− | Floating Nen Flowers | + | Floating Nen Flowers are regenerated at regular intervals.<br> |
+ | Cannot absorb {{IconLink|Poison}}, {{IconLink|Bleeding}} and other forms of continuous damage. | ||
|Attributes= | |Attributes= | ||
*{{SP per level|45}} | *{{SP per level|45}} | ||
− | *{{SkillAttribute| | + | *{{SkillAttribute|Master Level|30}} |
+ | *{{SkillAttribute|Max Level|40}} | ||
|Notes= | |Notes= | ||
*Lv 1 of this skill is automatically acquired upon awakening. | *Lv 1 of this skill is automatically acquired upon awakening. | ||
− | * | + | *Recoil Duration refers to Immobility. |
*Floating Nen Flowers are regenerated on each new floor in [[Tower of Death]] and [[Tower of Illusion]] | *Floating Nen Flowers are regenerated on each new floor in [[Tower of Death]] and [[Tower of Illusion]] | ||
− | |||
− | |||
|SkillGrowth= | |SkillGrowth= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
+ | <small> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->{{#arraydefine:recoil|0.6,1.3,2,2.8,3.6,4.6,5.6,6.7,8,9.3,10.9,12.5,14.5,16.8,18.6,19.9,21.1,22.3,23.6,24.8,26.1,27.3,28.5,29.8,31.1,32.3,33.5,34.7,36,37.3,38.5,39.7,40.9,42.2,43.5,44.7,45.9,47.2,48.4,49.7}}<!--Create an array named "recoil" and fill it with X values-->{{#arraydefine:cmspd|0.7,1,1.4,1.9,2.3,2.9,3.4,4.1,4.7,5.5,6.4,7.3,8.4,9.6,10.7,11.3,12,12.7,13.3,14,14.7,15.3,16,16.7,17.3,18,18.7,19.3,20,20.7,21.3,22,22.7,23.3,24,24.7,25.3,26,26.7,27.3}}<!--Create an array named "cmspd" and fill it with X values--> | ||
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
− | ! | + | !Level |
− | ! | + | !Lv Req |
− | ! | + | !Recoil Duration |
− | ! | + | !Magical Critical Chance |
− | ! | + | !Magical Critical Atk. |
− | + | !Casting Speed | |
− | + | !Movement Speed | |
− | + | !Floating Nen Flower Regeneration Delay | |
− | | | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> |
− | |- | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> |
− | | | + | {{!}}- {{#ifexpr: {{#var:i}} = 18 or {{#var:i}} = 40| {{MaxSkillRow}} }} <!-- DEFAULT: Detect levelcap/masterlv/maxlv at specified skill level --> |
− | + | {{!}} <!--Level--> {{#var:i}} | |
− | + | {{!}} <!--Lv Req--> {{#expr: 48+3*({{#var:i}}-1)}} | |
− | + | {{!}} <!--Recoil Duration--> -{{#arrayindex:recoil| {{#expr: {{#var:i}}-1 }} }}% | |
− | + | {{!}} <!--Magical Critical Chance--> +{{Calc|{{#var:i}}|16|55|40}}% | |
− | + | {{!}} <!--Magical Critical Atk.--> +{{Calc|{{#var:i}}|8|27.5|40|1|1}}% | |
− | + | {{!}} <!--Casting Speed--> +{{#arrayindex:cmspd| {{#expr: {{#var:i}}-1 }} }}% | |
− | + | {{!}} <!--Movement Speed--> +{{#arrayindex:cmspd| {{#expr: {{#var:i}}-1 }} }}% | |
− | + | {{!}} <!--Floating Nen Flower Regeneration Delay--> {{#ifexpr: {{#var:i}} < 15 | |
− | + | | {{Calc|{{#var:i}}|60|31.1|14|1|1}} | 30 }} sec. | |
− | + | {{!}}- | |
− | + | }} | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | | | ||
− | |||
− | |||
|} | |} | ||
+ | {{TableNote}} | ||
+ | </small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Latest revision as of 03:16, 18 November 2020
Awakening Passive Skill | |
Class: | |
Command: | None |
Prerequisite Level: | 50 |
Prerequisite Skills: | None |
Alternate Names: | Korean: 흩날리는 천염화 |
Description
The energy of the Floating Nen Flowers enter your body, decreasing Recoil and increasing Magical Critical Chance, Magical Critical Atk., and Casting/Movement Speeds.
Periodically produces Floating Nen Flowers that disappear after absorbing incoming damage.
Floating Nen Flowers are regenerated at regular intervals.
Cannot absorb Poison, Bleeding and other forms of continuous damage.
Attributes
- SP per level: 45
- Master Level: 30
- Max Level: 40
Notes
- Lv 1 of this skill is automatically acquired upon awakening.
- Recoil Duration refers to Immobility.
- Floating Nen Flowers are regenerated on each new floor in Tower of Death and Tower of Illusion
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | Recoil Duration | Magical Critical Chance | Magical Critical Atk. | Casting Speed | Movement Speed | Floating Nen Flower Regeneration Delay |
---|---|---|---|---|---|---|---|
1 | 48 | -0.6% | +16% | +8% | +0.7% | +0.7% | 60 sec. |
2 | 51 | -1.3% | +17% | +8.5% | +1% | +1% | 57.8 sec. |
3 | 54 | -2% | +18% | +9% | +1.4% | +1.4% | 55.6 sec. |
4 | 57 | -2.8% | +19% | +9.5% | +1.9% | +1.9% | 53.3 sec. |
5 | 60 | -3.6% | +20% | +10% | +2.3% | +2.3% | 51.1 sec. |
6 | 63 | -4.6% | +21% | +10.5% | +2.9% | +2.9% | 48.9 sec. |
7 | 66 | -5.6% | +22% | +11% | +3.4% | +3.4% | 46.7 sec. |
8 | 69 | -6.7% | +23% | +11.5% | +4.1% | +4.1% | 44.4 sec. |
9 | 72 | -8% | +24% | +12% | +4.7% | +4.7% | 42.2 sec. |
10 | 75 | -9.3% | +25% | +12.5% | +5.5% | +5.5% | 40 sec. |
11 | 78 | -10.9% | +26% | +13% | +6.4% | +6.4% | 37.8 sec. |
12 | 81 | -12.5% | +27% | +13.5% | +7.3% | +7.3% | 35.5 sec. |
13 | 84 | -14.5% | +28% | +14% | +8.4% | +8.4% | 33.3 sec. |
14 | 87 | -16.8% | +29% | +14.5% | +9.6% | +9.6% | 31.1 sec. |
15 | 90 | -18.6% | +30% | +15% | +10.7% | +10.7% | 30 sec. |
16 | 93 | -19.9% | +31% | +15.5% | +11.3% | +11.3% | 30 sec. |
17 | 96 | -21.1% | +32% | +16% | +12% | +12% | 30 sec. |
18 | 99 | -22.3% | +33% | +16.5% | +12.7% | +12.7% | 30 sec. |
19 | 102 | -23.6% | +34% | +17% | +13.3% | +13.3% | 30 sec. |
20 | 105 | -24.8% | +35% | +17.5% | +14% | +14% | 30 sec. |
21 | 108 | -26.1% | +36% | +18% | +14.7% | +14.7% | 30 sec. |
22 | 111 | -27.3% | +37% | +18.5% | +15.3% | +15.3% | 30 sec. |
23 | 114 | -28.5% | +38% | +19% | +16% | +16% | 30 sec. |
24 | 117 | -29.8% | +39% | +19.5% | +16.7% | +16.7% | 30 sec. |
25 | 120 | -31.1% | +40% | +20% | +17.3% | +17.3% | 30 sec. |
26 | 123 | -32.3% | +41% | +20.5% | +18% | +18% | 30 sec. |
27 | 126 | -33.5% | +42% | +21% | +18.7% | +18.7% | 30 sec. |
28 | 129 | -34.7% | +43% | +21.5% | +19.3% | +19.3% | 30 sec. |
29 | 132 | -36% | +44% | +22% | +20% | +20% | 30 sec. |
30 | 135 | -37.3% | +45% | +22.5% | +20.7% | +20.7% | 30 sec. |
31 | 138 | -38.5% | +46% | +23% | +21.3% | +21.3% | 30 sec. |
32 | 141 | -39.7% | +47% | +23.5% | +22% | +22% | 30 sec. |
33 | 144 | -40.9% | +48% | +24% | +22.7% | +22.7% | 30 sec. |
34 | 147 | -42.2% | +49% | +24.5% | +23.3% | +23.3% | 30 sec. |
35 | 150 | -43.5% | +50% | +25% | +24% | +24% | 30 sec. |
36 | 153 | -44.7% | +51% | +25.5% | +24.7% | +24.7% | 30 sec. |
37 | 156 | -45.9% | +52% | +26% | +25.3% | +25.3% | 30 sec. |
38 | 159 | -47.2% | +53% | +26.5% | +26% | +26% | 30 sec. |
39 | 162 | -48.4% | +54% | +27% | +26.7% | +26.7% | 30 sec. |
40 | 165 | -49.7% | +55% | +27.5% | +27.3% | +27.3% | 30 sec. |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
General TP Skills | |
---|---|
Basic Training Upgrade |