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Difference between revisions of "Flame Cut"
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|PrerequisiteSkill=None | |PrerequisiteSkill=None | ||
|Command={{Left}}{{Right}}{{Z}} | |Command={{Left}}{{Right}}{{Z}} | ||
− | |Description= | + | |ElementAttribute=Fire |
+ | |Description=A Fire Melee skill: concentrates the power of flames and hits an enemy with it, sending him flying.<br>This skill's skill affects its Atk., enemy-throwing power, Casting Speed, and range.<br>[ Additional Features for [[Kunoichi]]s ] | ||
+ | *Causes [[File:Burn (Status).png]] [[Status Effects#Burn|Burned]] enemies to instantly combust in a Fire explosion. | ||
|Attributes= | |Attributes= | ||
*{{SP per level|15}} | *{{SP per level|15}} | ||
+ | *{{SkillAttribute|Master Level|50}} | ||
+ | *{{SkillAttribute|Max Level|60}} | ||
*{{CastTime|Dungeon=Instant}} | *{{CastTime|Dungeon=Instant}} | ||
− | *{{Cooldown|Dungeon=5. | + | *{{Cooldown|Dungeon=5 sec.|Arena=10 sec.}} |
*{{Command Reduction|MP=2.0%|Cooldown=1.0%}} | *{{Command Reduction|MP=2.0%|Cooldown=1.0%}} | ||
*{{Cancelable}} | *{{Cancelable}} | ||
+ | *{{SkillAttribute|Activation Speed|Dungeon=+100%}} | ||
+ | |||
|Notes= | |Notes= | ||
− | + | *Can be improved with {{IconLink|Flame Cut Upgrade}}, increasing the skill's Casting Speed and attack range. | |
− | |||
− | *Can be improved with | ||
|SkillGrowth= | |SkillGrowth= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
− | {| | + | <small> |
− | |- {{ | + | {{tabs |
+ | |name=Skill Growths | ||
+ | |tab1=Dungeon | ||
+ | |contents1=<span style="display: none;">{{</span> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
+ | {|{{SkillTableHeader}} | ||
+ | !Level | ||
+ | !Lv Req | ||
+ | !MP | ||
+ | !Atk. | ||
+ | !Launching Strength Rate | ||
+ | !Range Rate | ||
+ | !Burning Explosion Dmg. | ||
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 46 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> {{#ifexpr: {{#var:i}} = 50 | {{MaxSkillRow}} }} | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 5+2*({{#var:i}}-1)}} | ||
+ | {{!}} <!--MP--> {{Calc|{{#var:i}}|15|117|41}} | ||
+ | {{!}} <!--Atk--> {{Calc|{{#var:i}}|496|3412|46}}% | ||
+ | {{!}} <!--Launching--> {{Calc|{{#var:i}}|100|146|41}}% | ||
+ | {{!}} <!--Range--> {{Calc|{{#var:i}}|100|131|46}}% | ||
+ | {{!}} <!--Burning--> {{Calc|{{#var:i}}|497|3413|46}}% | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | <span style="display: none;">}}</span> | ||
+ | |tab2=Arena | ||
+ | |contents2=<span style="display: none;">{{</span> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
+ | {|{{SkillTableHeader}} | ||
!Level | !Level | ||
− | ! | + | !Lv Req |
− | + | !MP | |
− | !MP | + | !Atk. |
− | ! | + | !Launching Strength Rate |
− | ! | + | !Range Rate |
− | + | !Burning Explosion Dmg. | |
− | ! | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> |
− | !Explosion | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> |
− | + | {{!}}- {{#ifexpr: {{#var:i}} = 41 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> | |
− | | | + | {{!}} <!--Level--> {{#var:i}} |
− | + | {{!}} <!--Lv Req--> {{#expr: 5+2*({{#var:i}}-1)}} | |
− | + | {{!}} <!--MP--> {{Calc|{{#var:i}}|15|117|41}} | |
− | + | {{!}} <!--Atk--> {{Calc|{{#var:i}}|69|503|41}}% | |
− | + | {{!}} <!--Launching--> {{Calc|{{#var:i}}|100|146|41}}% | |
− | + | {{!}} <!--Range--> {{Calc|{{#var:i}}|95|119|41}}% | |
− | + | {{!}} <!--Burning--> {{Calc|{{#var:i}}|70|507|41}}% | |
− | + | {{!}}- | |
− | + | }} | |
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|} | |} | ||
+ | <span style="display: none;">}}</span> | ||
+ | }} | ||
+ | {{TableNote}}</small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Latest revision as of 08:56, 28 December 2019
Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | 5 |
Prerequisite Skills: | None |
Description
A Fire Melee skill: concentrates the power of flames and hits an enemy with it, sending him flying.
This skill's skill affects its Atk., enemy-throwing power, Casting Speed, and range.
[ Additional Features for Kunoichis ]
- Causes Burned enemies to instantly combust in a Fire explosion.
Attributes
- SP per level: 15
- Master Level: 50
- Max Level: 60
- Casting Time: Instant
- Cooldown: 5 sec. (10 sec. in Arena )
- MP -2.0% Cooldown -1.0% on Command
- Basic Attack Cancelable Skill
- Activation Speed: +100%
- Fire Element Attribute
Notes
- Can be improved with Flame Cut Upgrade, increasing the skill's Casting Speed and attack range.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Atk. | Launching Strength Rate | Range Rate | Burning Explosion Dmg. |
---|---|---|---|---|---|---|
1 | 5 | 15 | 496% | 100% | 100% | 497% |
2 | 7 | 18 | 561% | 101% | 101% | 562% |
3 | 9 | 20 | 626% | 102% | 101% | 627% |
4 | 11 | 23 | 690% | 103% | 102% | 691% |
5 | 13 | 25 | 755% | 105% | 103% | 756% |
6 | 15 | 28 | 820% | 106% | 103% | 821% |
7 | 17 | 30 | 885% | 107% | 104% | 886% |
8 | 19 | 33 | 950% | 108% | 105% | 951% |
9 | 21 | 35 | 1014% | 109% | 106% | 1015% |
10 | 23 | 38 | 1079% | 110% | 106% | 1080% |
11 | 25 | 41 | 1144% | 112% | 107% | 1145% |
12 | 27 | 43 | 1209% | 113% | 108% | 1210% |
13 | 29 | 46 | 1274% | 114% | 108% | 1275% |
14 | 31 | 48 | 1338% | 115% | 109% | 1339% |
15 | 33 | 51 | 1403% | 116% | 110% | 1404% |
16 | 35 | 53 | 1468% | 117% | 110% | 1469% |
17 | 37 | 56 | 1533% | 118% | 111% | 1534% |
18 | 39 | 58 | 1598% | 120% | 112% | 1599% |
19 | 41 | 61 | 1662% | 121% | 112% | 1663% |
20 | 43 | 63 | 1727% | 122% | 113% | 1728% |
21 | 45 | 66 | 1792% | 123% | 114% | 1793% |
22 | 47 | 69 | 1857% | 124% | 114% | 1858% |
23 | 49 | 71 | 1922% | 125% | 115% | 1923% |
24 | 51 | 74 | 1986% | 126% | 116% | 1987% |
25 | 53 | 76 | 2051% | 128% | 117% | 2052% |
26 | 55 | 79 | 2116% | 129% | 117% | 2117% |
27 | 57 | 81 | 2181% | 130% | 118% | 2182% |
28 | 59 | 84 | 2246% | 131% | 119% | 2247% |
29 | 61 | 86 | 2310% | 132% | 119% | 2311% |
30 | 63 | 89 | 2375% | 133% | 120% | 2376% |
31 | 65 | 92 | 2440% | 135% | 121% | 2441% |
32 | 67 | 94 | 2505% | 136% | 121% | 2506% |
33 | 69 | 97 | 2570% | 137% | 122% | 2571% |
34 | 71 | 99 | 2634% | 138% | 123% | 2635% |
35 | 73 | 102 | 2699% | 139% | 123% | 2700% |
36 | 75 | 104 | 2764% | 140% | 124% | 2765% |
37 | 77 | 107 | 2829% | 141% | 125% | 2830% |
38 | 79 | 109 | 2894% | 143% | 125% | 2895% |
39 | 81 | 112 | 2958% | 144% | 126% | 2959% |
40 | 83 | 114 | 3023% | 145% | 127% | 3024% |
41 | 85 | 117 | 3088% | 146% | 128% | 3089% |
42 | 87 | 120 | 3153% | 147% | 128% | 3154% |
43 | 89 | 122 | 3218% | 148% | 129% | 3219% |
44 | 91 | 125 | 3282% | 149% | 130% | 3283% |
45 | 93 | 127 | 3347% | 151% | 130% | 3348% |
46 | 95 | 130 | 3412% | 152% | 131% | 3413% |
47 | 97 | 132 | 3477% | 153% | 132% | 3478% |
48 | 99 | 135 | 3542% | 154% | 132% | 3543% |
49 | 101 | 137 | 3606% | 155% | 133% | 3607% |
50 | 103 | 140 | 3671% | 156% | 134% | 3672% |
51 | 105 | 143 | 3736% | 158% | 134% | 3737% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Thief Skills | |
---|---|
Active: | Ankle Cut (Thief) Bone Shield Curse Spear Dark Soul Diving Arrow Eraser Flame Cut Flying Squirrel Kunai Throw Rising Cut (Thief) Shadow Cut Shining Cut Slicer Transformation: Molting |
Passive: | None! Please add appropriate skills to Category: Thief Skills and Category:Passive Skills |
General TP Skills | |
---|---|
Basic Training Upgrade |