Welcome to the DFO World Wiki. With many major updates since the release of DFO, many items are missing. Visit Item Database Project to learn more.
Please remember to click "show preview" before saving the page.
Thanks for the updated logo snafuPop!
Difference between revisions of "Ex-S Viper Zero"
m (Edited column header for table to look cleaner.) |
m |
||
(10 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
{{SkillPage | {{SkillPage | ||
− | |Name= | + | |Name=Ex-S Viper Zero |
− | |Video= | + | |Video=wEKiRtPd9q0 |
|Class=Mechanic | |Class=Mechanic | ||
− | |Gender= | + | |Gender=Male |
|Type=Active | |Type=Active | ||
|Type2=Awakening | |Type2=Awakening | ||
|PrerequisiteLevel=70 | |PrerequisiteLevel=70 | ||
− | |PrerequisiteSkill={{IconLink|EX-S Viper}} | + | |PrerequisiteSkill={{IconLink|EX-S Viper}} Lv1 |
− | |Description=Deploys | + | |Command={{Right}}{{Left}}{{Up}}{{Right}}{{Z}} |
+ | |Description=Deploys a firepower support robot, EX-S Viper Zero. This robot fires bullets and laser beams at a front area. After a while, it's auto-destroyed. | ||
+ | |||
+ | The Viper has certain portions of your HP and Def. Separate HP and Def. are applied inside the Arena. | ||
|Attributes= | |Attributes= | ||
*{{SP per level|70}} | *{{SP per level|70}} | ||
− | *{{CastTime|0.7 sec}} | + | *{{SkillAttribute|Master Level|30}} |
− | *{{Cooldown|50 sec}} | + | *{{SkillAttribute|Max Level|40}} |
− | *{{CubeCost| | + | *{{CastTime|0.7 sec.}} |
+ | *{{Cooldown|50 sec.}} | ||
+ | *{{CubeCost|2}} | ||
*{{Command Reduction|MP=5.0%|Cooldown=5.0%}} | *{{Command Reduction|MP=5.0%|Cooldown=5.0%}} | ||
*{{Cancelable}} | *{{Cancelable}} | ||
− | | | + | *{{SkillAttribute|Viper Level|Scales with Character Level}} |
− | |Notes=* | + | *{{SkillAttribute|Viper HP|400% of your HP}} |
+ | *{{SkillAttribute|Viper Def.|400% of your Def.}} | ||
+ | *{{SkillAttribute|Duration|6 sec.}} | ||
+ | *{{SkillAttribute|Bullet Shot Count per sec.|5}} | ||
+ | *{{SkillAttribute|Post-bullet Shooting Downtime|0.2 sec.}} | ||
+ | *{{SkillAttribute|Piercing Chance|100%}} | ||
+ | |||
+ | |Notes= | ||
+ | *Can be improved with {{IconLink|Ex-S Viper Zero Upgrade}} | ||
+ | |||
|SkillGrowth= | |SkillGrowth= | ||
− | + | <span style="display:none">{{</span> | |
− | + | <small> | |
− | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | |
− | |||
− | {{ | ||
− | | | ||
− | |||
− | |||
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
− | + | !Level | |
− | + | !Lv Req | |
− | + | !MP | |
− | + | !Bullet Atk. | |
− | + | !Laser Beam Atk. | |
− | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | |
− | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | |
− | + | {{!}}- {{#ifexpr: {{#var:i}} = 13 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> | |
− | + | {{!}} <!--Level--> {{#var:i}} | |
− | + | {{!}} <!--Lv Req--> {{#expr: 70+2*({{#var:i}}-1)}} | |
− | + | {{!}} <!--MP--> {{Calc|{{#var:i}}|800|1048|12}} | |
− | | | + | {{!}} <!--Bullet Atk.--> {{Calc|{{#var:i}}|378|800|12}}% |
− | | | + | {{!}} <!--Laser Beam Atk.--> {{Calc|{{#var:i}}|1522|3221|12}}% |
− | + | {{!}}- | |
− | |||
− | | | ||
− | | | ||
− | |||
− | |||
− | |||
− | |||
− | {{ | ||
− | |||
}} | }} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|} | |} | ||
− | + | {{TableNote}} | |
− | + | </small> | |
− | + | <span style="display:none">}}</span> | |
− | {{ | ||
− | |||
− | |||
− | <span style="display: none | ||
− | |||
}} | }} |
Latest revision as of 19:52, 12 April 2022
Awakening Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | 70 |
Prerequisite Skills: | EX-S Viper Lv1 |
Description
Deploys a firepower support robot, EX-S Viper Zero. This robot fires bullets and laser beams at a front area. After a while, it's auto-destroyed.
The Viper has certain portions of your HP and Def. Separate HP and Def. are applied inside the Arena.
Attributes
- SP per level: 70
- Master Level: 30
- Max Level: 40
- Casting Time: 0.7 sec.
- Cooldown: 50 sec.
- This skill consumes 2 Clear Cube Fragments.
- MP -5.0% Cooldown -5.0% on Command
- Basic Attack Cancelable Skill
- Viper Level: Scales with Character Level
- Viper HP: 400% of your HP
- Viper Def.: 400% of your Def.
- Duration: 6 sec.
- Bullet Shot Count per sec.: 5
- Post-bullet Shooting Downtime: 0.2 sec.
- Piercing Chance: 100%
Notes
- Can be improved with Ex-S Viper Zero Upgrade
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Bullet Atk. | Laser Beam Atk. |
---|---|---|---|---|
1 | 70 | 800 | 378% | 1522% |
2 | 72 | 823 | 416% | 1676% |
3 | 74 | 845 | 455% | 1831% |
4 | 76 | 868 | 493% | 1985% |
5 | 78 | 890 | 531% | 2140% |
6 | 80 | 913 | 570% | 2294% |
7 | 82 | 935 | 608% | 2449% |
8 | 84 | 958 | 647% | 2603% |
9 | 86 | 980 | 685% | 2758% |
10 | 88 | 1003 | 723% | 2912% |
11 | 90 | 1025 | 762% | 3067% |
12 | 92 | 1048 | 800% | 3221% |
13 | 94 | 1071 | 838% | 3375% |
14 | 96 | 1093 | 877% | 3530% |
15 | 98 | 1116 | 915% | 3684% |
16 | 100 | 1138 | 953% | 3839% |
17 | 102 | 1161 | 992% | 3993% |
18 | 104 | 1183 | 1030% | 4148% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
General TP Skills | |
---|---|
Basic Training Upgrade |