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Difference between revisions of "Energy Shield Upgrade"
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− | == | + | {{SkillPage |
− | + | |Name={{PAGENAME}} | |
− | + | |Gender=Both | |
− | + | |AltName=Korean: 기공장 강화 | |
− | + | |DiffIcon=Yes | |
+ | |Class=Nen Master | ||
+ | |Type=Passive | ||
+ | |Type2=TP | ||
+ | |PrerequisiteLevel=55 | ||
+ | |PrerequisiteSkill=[[File:Energy Shield (Male).png]]{{IconLink|Energy Shield}} Lv10 | ||
+ | |Description= | ||
+ | {{tabs | ||
+ | |name=Descriptions | ||
+ | |tab1=Female | ||
+ | |contents1=Increases the {{IconLink|Energy Shield}} Multi-Hit Count. | ||
+ | |tab2=Male | ||
+ | |contents2=Increases [[File:Energy Shield (Male).png]] [[Energy Shield]] Atk. | ||
+ | }} | ||
− | == | + | |Attributes= |
− | {| | + | {{tabs |
− | | | + | |name=Attributes |
− | ! | + | |tab1=Female |
+ | |contents1= | ||
+ | *{{TP per level|2}} | ||
+ | *{{SkillAttribute|Master Level|5}} | ||
+ | *{{SkillAttribute|Max Level|7}} | ||
+ | *{{SkillAttribute|Multi-Hit Count per Level|+1}} | ||
+ | |tab2=Male | ||
+ | |contents2= | ||
+ | *{{TP per level|2}} | ||
+ | *{{SkillAttribute|Master Level|5}} | ||
+ | *{{SkillAttribute|Max Level|7}} | ||
+ | *{{SkillAttribute|Atk. per Level|+10%}} | ||
+ | }} | ||
+ | |||
+ | |SkillGrowth= | ||
+ | {{tabs | ||
+ | |name=SkillGrowths | ||
+ | |tab1=Female | ||
+ | |contents1= | ||
+ | <span style="display:none">{{</span> | ||
+ | <small> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
+ | {|{{SkillTableHeader}} | ||
+ | !Level | ||
+ | !Lv Req | ||
+ | !Multi-Hit Count per Level | ||
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 5 | {{MasterSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 7 | {{MaxSkillRow}} }} | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 55+5*({{#var:i}}-1)}} | ||
+ | {{!}} <!--Multi-Hit Count per Level--> +{{#expr: 1*{{#var:i}} round 0}}% | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | </small> | ||
+ | <span style="display:none">}}</span> | ||
+ | |tab2=Male | ||
+ | |contents2= | ||
+ | <span style="display:none">{{</span> | ||
+ | <small> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
+ | {|{{SkillTableHeader}} | ||
+ | !Level | ||
!Lv Req | !Lv Req | ||
− | ! | + | !Atk. per Level |
− | |-{{ | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> |
− | | | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> |
− | + | {{!}}- {{#ifexpr: {{#var:i}} = 5 | {{MasterSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 7 | {{MaxSkillRow}} }} | |
− | + | {{!}} <!--Level--> {{#var:i}} | |
+ | {{!}} <!--Lv Req--> {{#expr: 55+5*({{#var:i}}-1)}} | ||
+ | {{!}} <!--Atk. per Level--> +{{#expr: 10*{{#var:i}} round 0}}% | ||
+ | {{!}}- | ||
+ | }} | ||
|} | |} | ||
− | + | </small> | |
− | + | <span style="display:none">}}</span> | |
− | + | }} | |
+ | }} |
Latest revision as of 14:55, 15 November 2020
TP Passive Skill | |
Class: | |
Command: | None |
Prerequisite Level: | 55 |
Prerequisite Skills: | Energy Shield Lv10 |
Alternate Names: | Korean: 기공장 강화 |
Description
Increases the Energy Shield Multi-Hit Count.
Attributes
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
General TP Skills | |
---|---|
Basic Training Upgrade |