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Difference between revisions of "Asura Spirit Crescent"
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− | + | {{SkillPage | |
− | {{ | + | |Name={{PAGENAME}} |
− | == Description = | + | |NameTab=Original |
+ | |NameTab2=W/ Thunder God Energy | ||
+ | |AltName=Korean: 수라 진공참 | ||
+ | |Video=JeW7t1lnsU8 | ||
+ | |Video2=j4QmKfSHzFo | ||
+ | |Gender= | ||
+ | |Class=Asura | ||
+ | |Type=Passive | ||
+ | |Command={{Z}} (Hold and then Release) | ||
+ | |PrerequisiteLevel=20 | ||
+ | |PrerequisiteSkill={{IconLink|Spirit Crescent}} Lv1 | ||
+ | |Description= | ||
+ | Concentrates its strength and upgrades {{IconLink|Spirit Crescent}} to Asura Spirit Crescent.<br> | ||
+ | The concentration of strength begins after Spirit Crescent is cast.<br> | ||
+ | Concentrating strength increases Atk. and firing speed and range, and fully concentrating it knocks enemies backward.<br> | ||
+ | Fully concentrating strength generates 1 Wave Manifestation, if {{IconLink|Wave Manifestation Brand}} is learned, and the created Wave Manifestation is affected by your Wave Manifestation Brand level.<br> | ||
+ | If this skill is used during the post delay of {{IconLink|Ice Wave Sword}}, {{IconLink|Glacial Wave Sword}}, {{IconLink|Fire Wave Sword}}, and {{IconLink|Magma Wave Sword}}, a fully charged Asura Spirit Crescent is cast.<br> | ||
+ | The post-delay casting is deactivated in the [[Arena]].<br><br> | ||
− | [ | + | '''[Special Function]'''<br> |
+ | - Auto-casts full-charged Asura Spirit Crescent if canceled into the following skills during post-attack delay: Ice Wave Sword, Glacial Wave Sword, Fire Wave Sword, and Magma Wave Sword.<br><br> | ||
+ | [Arena]<br> | ||
+ | - Can't be canceled into Ice Wave Sword, Glacial Wave Sword, Fire Wave Sword, or Magma Wave Sword during post-attack delay.<br><br> | ||
− | + | [ {{IconLink|Wave Vision: Insight}} Effect ]<br> | |
− | + | - Always cast in Full Charge mode.<br> | |
+ | - Creates more Wave Manifestations. | ||
− | = | + | |Attributes= |
− | * | + | *{{SP per level|30}} |
+ | *{{SkillAttribute|Master Level|1}} | ||
+ | *{{SkillAttribute|Max Level|11}} | ||
+ | *{{SkillAttribute|Max Charge Time|Dungeon=0.1 sec|Arena=0.2 sec}} | ||
− | + | |Notes= | |
− | * | + | *Generates one {{IconLink|Wave Manifestation Brand}} upon release of a full charge. |
− | * | + | *Has a wide y-axis allowing it to nearly sweep an entire room. |
*Charge up is still effective even if you released it before the full charge. | *Charge up is still effective even if you released it before the full charge. | ||
− | * | + | *Light attribute and {{IconLink|Electrocution (Status)}} is added with {{IconLink|Thunder God Energy}}. |
− | == | + | |SkillGrowth= |
− | + | <span style="display:none">{{</span> | |
− | {| | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11}}<!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> |
− | | | + | {|{{SkillTableHeader}} |
− | ! | + | !Level |
− | ! | + | !Lv Req |
− | ! | + | !When Fully Charged, Magical Atk. |
− | ! | + | !Firing Speed and Range |
− | ! | + | <!-- END: TABLE HEADERS --> |
− | ! | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> |
− | ! | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> |
− | + | {{!}}- {{#ifexpr: {{#var:i}} = 1| {{MasterSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 11 | {{MaxSkillRow}} }} | |
− | + | <!-- START: SKILL DATA EXPRESSIONS --> | |
− | + | {{!}} <!--Level--> {{#var:i}} | |
− | + | {{!}} <!--Lv Req--> {{#expr: 20+15*({{#var:i}}-1)}} | |
− | | | + | {{!}} <!--When Fully Charged, Magical Atk.--> {{Calc|{{#var:i}}|50|100|11}}% |
− | | | + | {{!}} <!--Firing Speed and Range--> +{{Calc|{{#var:i}}|190|290|11}}% |
− | + | {{!}}- | |
− | + | <!-- END: SKILL DATA EXPRESSIONS --> | |
+ | }} | ||
|} | |} | ||
− | + | <span style="display:none">}}</span> | |
+ | }} |
Latest revision as of 21:33, 11 August 2023
Passive Skill | |
Class: | |
Command: | (Hold and then Release) |
Prerequisite Level: | 20 |
Prerequisite Skills: | Spirit Crescent Lv1 |
Alternate Names: | Korean: 수라 진공참 |
Description
Concentrates its strength and upgrades Spirit Crescent to Asura Spirit Crescent.
The concentration of strength begins after Spirit Crescent is cast.
Concentrating strength increases Atk. and firing speed and range, and fully concentrating it knocks enemies backward.
Fully concentrating strength generates 1 Wave Manifestation, if Wave Manifestation Brand is learned, and the created Wave Manifestation is affected by your Wave Manifestation Brand level.
If this skill is used during the post delay of Ice Wave Sword, Glacial Wave Sword, Fire Wave Sword, and Magma Wave Sword, a fully charged Asura Spirit Crescent is cast.
The post-delay casting is deactivated in the Arena.
[Special Function]
- Auto-casts full-charged Asura Spirit Crescent if canceled into the following skills during post-attack delay: Ice Wave Sword, Glacial Wave Sword, Fire Wave Sword, and Magma Wave Sword.
[Arena]
- Can't be canceled into Ice Wave Sword, Glacial Wave Sword, Fire Wave Sword, or Magma Wave Sword during post-attack delay.
[ Wave Vision: Insight Effect ]
- Always cast in Full Charge mode.
- Creates more Wave Manifestations.
Attributes
- SP per level: 30
- Master Level: 1
- Max Level: 11
- Max Charge Time: 0.1 sec (0.2 sec in Arena )
Notes
- Generates one Wave Manifestation Brand upon release of a full charge.
- Has a wide y-axis allowing it to nearly sweep an entire room.
- Charge up is still effective even if you released it before the full charge.
- Light attribute and Electrocution (Status) is added with Thunder God Energy.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | When Fully Charged, Magical Atk. | Firing Speed and Range |
---|---|---|---|
1 | 20 | 50% | +190% |
2 | 35 | 55% | +200% |
3 | 50 | 60% | +210% |
4 | 65 | 65% | +220% |
5 | 80 | 70% | +230% |
6 | 95 | 75% | +240% |
7 | 110 | 80% | +250% |
8 | 125 | 85% | +260% |
9 | 140 | 90% | +270% |
10 | 155 | 95% | +280% |
11 | 170 | 100% | +290% |
General TP Skills | |
---|---|
Basic Training Upgrade |