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Difference between revisions of "Close Kick"
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− | {{ | + | {{SkillPage |
+ | |Name={{PAGENAME}} | ||
+ | |NameTab= | ||
+ | |NameTab2= | ||
+ | |Video=10uYLgPyMdo | ||
+ | |Video2= | ||
+ | |Gender=Male | ||
+ | |Class=Striker | ||
+ | |Class2= | ||
+ | |Type=Active | ||
+ | |Type2= | ||
+ | |Type3= | ||
+ | |PrerequisiteLevel=35 | ||
+ | |PrerequisiteSkill={{IconLink|Bone Crusher}} Lv1 | ||
− | = | + | |Command={{Left}}{{Down}}{{Right}}{{Z}} |
+ | |Description= | ||
+ | Kicks at close range. A highly destructive kick that's hard to recover from if it misses. Generates a shockwave if it hits. Damages and Knocks back enemies. | ||
− | + | |Attributes= | |
+ | *{{SP per level|40}} | ||
+ | *{{SkillAttribute|Master Level|50}} | ||
+ | *{{SkillAttribute|Max Level|60}} | ||
+ | *{{CastTime|Instant Cast}} | ||
+ | *{{Cooldown|15 sec.}} | ||
+ | *{{CubeCost|1}} | ||
+ | *{{Command Reduction|MP=4.0%|Cooldown=2.0%}} | ||
+ | *{{Cancelable}} | ||
− | + | |Notes= | |
− | = | ||
− | |||
− | |||
*Very slow cast animation, although instant cast. If missed, provides huge opening for enemy. | *Very slow cast animation, although instant cast. If missed, provides huge opening for enemy. | ||
*There is a short pause between the kick and the shockwave. The shockwave has a very long reach, but will only fire off if the first kick connects. | *There is a short pause between the kick and the shockwave. The shockwave has a very long reach, but will only fire off if the first kick connects. | ||
+ | *Note that if the striker has the [[Suju Inferno]] buff on, the shockwave produced from the kick will NOT knock back enemies, otherwise the shockwave will bring enemies quite a distance away from the striker. | ||
**If the Striker uses [[Muscle Shift]] to cancel out of Close Kick before the shockwave begins, it will be skipped. | **If the Striker uses [[Muscle Shift]] to cancel out of Close Kick before the shockwave begins, it will be skipped. | ||
*The kick has more reach than its female counterpart, but will whiff enemies that are too close. | *The kick has more reach than its female counterpart, but will whiff enemies that are too close. | ||
− | * | + | *It is no longer a knee kick, and has similar range as [[Hammer Kick]]. |
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− | + | |SkillGrowth= | |
− | | | + | <span style="display:none">{{</span> |
− | ! | + | <small> |
− | ! | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> |
− | ! | + | {|{{SkillTableHeader}} |
− | + | !Level | |
− | ! | + | !Lv Req |
− | + | !MP | |
− | ! | + | !Casting Speed |
− | ! | + | !Punch Atk. |
− | + | !Shockwave Atk. | |
− | |-{{ | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> |
− | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | |
− | + | {{!}}- {{#ifexpr: {{#var:i}} = 28 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> | |
− | + | {{!}} <!--Level--> {{#var:i}} | |
− | + | {{!}} <!--Lv Req--> {{#expr: 35+2*({{#var:i}}-1)}} | |
− | + | {{!}} <!--MP--> {{#expr: (136+((598-136)/(28-1))*({{#var:i}}-1))/1.05 round 0}} | |
− | + | {{!}} <!--Casting Speed--> +{{#expr: ((43-0)/(28-1))*({{#var:i}}-1) round 0}}% | |
− | + | {{!}} <!--Kick Atk.--> {{#expr: 4150+((15521-4150)/(28-1))*({{#var:i}}-1) round 0}}% | |
− | + | {{!}} <!--Shockwave Atk.--> {{#expr: 1659+((6206-1659)/(28-1))*({{#var:i}}-1) round 0}}% | |
− | + | {{!}}- | |
− | + | }} | |
− | + | |} | |
− | + | *''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.'' | |
− | + | </small> | |
− | + | <span style="display:none">}}</span> | |
− | + | }} | |
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Latest revision as of 17:58, 26 February 2019
Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | 35 |
Prerequisite Skills: | Bone Crusher Lv1 |
Description
Kicks at close range. A highly destructive kick that's hard to recover from if it misses. Generates a shockwave if it hits. Damages and Knocks back enemies.
Attributes
- SP per level: 40
- Master Level: 50
- Max Level: 60
- Casting Time: Instant Cast
- Cooldown: 15 sec.
- This skill consumes 1 Clear Cube Fragment.
- MP -4.0% Cooldown -2.0% on Command
- Basic Attack Cancelable Skill
Notes
- Very slow cast animation, although instant cast. If missed, provides huge opening for enemy.
- There is a short pause between the kick and the shockwave. The shockwave has a very long reach, but will only fire off if the first kick connects.
- Note that if the striker has the Suju Inferno buff on, the shockwave produced from the kick will NOT knock back enemies, otherwise the shockwave will bring enemies quite a distance away from the striker.
- If the Striker uses Muscle Shift to cancel out of Close Kick before the shockwave begins, it will be skipped.
- The kick has more reach than its female counterpart, but will whiff enemies that are too close.
- It is no longer a knee kick, and has similar range as Hammer Kick.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Casting Speed | Punch Atk. | Shockwave Atk. |
---|---|---|---|---|---|
1 | 35 | 130 | +0% | 4150% | 1659% |
2 | 37 | 146 | +2% | 4571% | 1827% |
3 | 39 | 162 | +3% | 4992% | 1996% |
4 | 41 | 178 | +5% | 5413% | 2164% |
5 | 43 | 195 | +6% | 5835% | 2333% |
6 | 45 | 211 | +8% | 6256% | 2501% |
7 | 47 | 227 | +10% | 6677% | 2669% |
8 | 49 | 244 | +11% | 7098% | 2838% |
9 | 51 | 260 | +13% | 7519% | 3006% |
10 | 53 | 276 | +14% | 7940% | 3175% |
11 | 55 | 292 | +16% | 8361% | 3343% |
12 | 57 | 309 | +18% | 8783% | 3511% |
13 | 59 | 325 | +19% | 9204% | 3680% |
14 | 61 | 341 | +21% | 9625% | 3848% |
15 | 63 | 358 | +22% | 10046% | 4017% |
16 | 65 | 374 | +24% | 10467% | 4185% |
17 | 67 | 390 | +25% | 10888% | 4354% |
18 | 69 | 407 | +27% | 11310% | 4522% |
19 | 71 | 423 | +29% | 11731% | 4690% |
20 | 73 | 439 | +30% | 12152% | 4859% |
21 | 75 | 455 | +32% | 12573% | 5027% |
22 | 77 | 472 | +33% | 12994% | 5196% |
23 | 79 | 488 | +35% | 13415% | 5364% |
24 | 81 | 504 | +37% | 13836% | 5532% |
25 | 83 | 521 | +38% | 14258% | 5701% |
26 | 85 | 537 | +40% | 14679% | 5869% |
27 | 87 | 553 | +41% | 15100% | 6038% |
28 | 89 | 570 | +43% | 15521% | 6206% |
29 | 91 | 586 | +45% | 15942% | 6374% |
30 | 93 | 602 | +46% | 16363% | 6543% |
31 | 95 | 618 | +48% | 16784% | 6711% |
32 | 97 | 635 | +49% | 17206% | 6880% |
33 | 99 | 651 | +51% | 17627% | 7048% |
- Note:The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Male Striker Skills | |
---|---|
Active: | Bone Crusher Close Kick Dragon Kick Flame Tornado Kick Lightning Dance Mountain Pusher Power Fist Super Armor Torpedo |
Passive: | Equip Boxing Gloves Fatal Aim Muscle Shift Quick Step Raid Punch |
Awakening: | Dual Release Slow Burn Spin Kick Suju Inferno Whirlwind Kick |
2nd Awakening: | Atomic Cannon Fire Release Power Descent Tyrant Strike |
Neo: Awakening: | Infernal Destroyer Limit Break Mortal Assault |
Male Striker TP Skills | |
---|---|
Bone Crusher Upgrade Close Kick Upgrade Dragon Kick Upgrade Flame Tornado Kick Upgrade Lightning Dance Upgrade Mountain Pusher Upgrade Torpedo Upgrade |
General TP Skills | |
---|---|
Basic Training Upgrade |