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Difference between revisions of "Shadow Render Upgrade"

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(Created page with "Category: EX SkillsCategory: Avenger EX Skills == Details == * Passive * Requires Shadow Render 10+ * Requires 55, 60 and 65 per level * '''Cost: 2 TP each''' * Atta...")
 
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[[Category: EX Skills]][[Category: Avenger EX Skills]]
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{{SkillPage
 +
|Name={{PAGENAME}}
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|AltName=Korean: 데스 사이드 강화
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|Class=Avenger
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|Type=Passive
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|Type2=TP
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|PrerequisiteLevel=50
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|PrerequisiteSkill={{IconLink|Shadow Render}} Lv1
  
== Details ==
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|Description=
* Passive
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Increases {{IconLink|Shadow Render}} Atk.
* Requires [[Shadow Render]] 10+
+
*{{SkillAttribute|Atk. per Level|+10%}}
* Requires 55, 60 and 65 per level
 
* '''Cost: 2 TP each'''
 
* Attack Strength is increased.
 
  
== Skill Growth ==
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|Attributes=
 +
*{{TP per level|2}}
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*{{SkillAttribute|Master Level|5}}
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*{{SkillAttribute|Max Level|7}}
 +
 
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|Notes=
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|SkillGrowth=
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<span style="display:none">{{</span>
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<small>
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{{#arraydefine:maxrow|1,2,3,4,5,6,7}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
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{|{{SkillTableHeader}}
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!Level
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!Lv Req
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!Atk.
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
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{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
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{{!}}- {{#ifexpr: {{#var:i}} = 5 | {{MasterSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 7 | {{MasterSkillRow}} }}
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{{!}} <!--Level--> {{#var:i}}
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{{!}} <!--Lv Req--> {{#expr: 50+5*({{#var:i}}-1)}}
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{{!}} <!--Atk.--> +{{#expr: 10*{{#var:i}} round 0}}%
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{{!}}-
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}}
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|}
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</small>
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<span style="display:none">}}</span>
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}}

Latest revision as of 12:31, 18 November 2020


Shadow Render Upgrade.png Shadow Render Upgrade

No Video
TP Passive Skill
Class:

Avenger

Command: None
Prerequisite Level: 50
Prerequisite Skills: Shadow Render.png Shadow Render Lv1
Alternate Names: Korean: 데스 사이드 강화

Description

Increases Shadow Render.png Shadow Render Atk.

  • Atk. per Level: +10%

Attributes

  • TP per level: 2
  • Master Level: 5
  • Max Level: 7


Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Level Lv Req Atk.
1 50 +10%
2 55 +20%
3 60 +30%
4 65 +40%
5 70 +50%
6 75 +60%
7 80 +70%

}}

Avenger TP Skills
Dark Authority Upgrade.png Dark Authority Upgrade Devil's Fist Upgrade.png Devil's Fist Upgrade Devil Strike Upgrade.png Devil Strike Upgrade Disaster Upgrade.png Disaster Upgrade Pandemonium Upgrade.png Pandemonium Upgrade Reaper Upgrade.png Reaper Upgrade Shadow Render Upgrade.png Shadow Render Upgrade Spin Cutter Upgrade.png Spin Cutter Upgrade Spinning Deformation Upgrade.png Spinning Deformation Upgrade Thorn of Protection Upgrade.png Thorn of Protection Upgrade Thunder Mine Upgrade.png Thunder Mine Upgrade

Male Priest TP Skills
Cure Upgrade.png Cure Upgrade Furious Grab Upgrade.png Furious Grab Upgrade Giant Weapon Launcher Upgrade.png Giant Weapon Launcher Upgrade Lucky Straight Punch Upgrade.png Lucky Straight Punch Upgrade Phoenix Hammer Upgrade.png Phoenix Hammer Upgrade Rising Emblem Upgrade.png Rising Emblem Upgrade Second Uppercut Upgrade.png Second Uppercut Upgrade Slow Heal Upgrade.png Slow Heal Upgrade Smasher Upgrade.png Smasher Upgrade

General TP Skills
Basic Training Upgrade.png Basic Training Upgrade