Welcome to the DFO World Wiki. With many major updates since the release of DFO, many items are missing. Visit Item Database Project to learn more.
Please remember to click "show preview" before saving the page.
Thanks for the updated logo snafuPop!
Difference between revisions of "Flame Tornado Kick"
Weiss Hikari (talk | contribs) (→Stats) |
m (→top: Remove NOTOC) |
||
(15 intermediate revisions by 6 users not shown) | |||
Line 1: | Line 1: | ||
− | {{ | + | {{SkillPage |
+ | |Name={{PAGENAME}} | ||
+ | |NameTab= | ||
+ | |NameTab2= | ||
+ | |Video=iazIGEtWr3M | ||
+ | |Video2= | ||
+ | |Gender=Male | ||
+ | |Class=Striker | ||
+ | |Class2= | ||
+ | |Type=Active | ||
+ | |Type2= | ||
+ | |Type3= | ||
+ | |PrerequisiteLevel=35 | ||
+ | |PrerequisiteSkill={{IconLink|Tornado Kick}} Level 1 | ||
− | = | + | |Command={{Left}}{{Up}}{{Right}}{{Z}} |
+ | |Description= | ||
+ | Spins and delivers fiery kicks, and then finishes with an even more powerful kick.<br> | ||
+ | Attacks up to 8 times, inflicting Physical damage.<br> | ||
+ | Use with the Forward key to rise as you move forward and kick your target downward.<br> | ||
+ | Press Jump to cancel this skill's effects. | ||
− | + | |Attributes= | |
+ | *{{SP per level|40}} | ||
+ | *{{SkillAttribute|Master Level|50}} | ||
+ | *{{SkillAttribute|Max Level|60}} | ||
+ | *{{CastTime|Instant Cast}} | ||
+ | *{{Cooldown|20 sec.}} | ||
+ | *{{CubeCost|1}} | ||
+ | *{{Command Reduction|MP=4.0%|Cooldown=2.0%}} | ||
+ | *{{SkillAttribute|Casting Speed|+25%}} | ||
+ | *{{SkillAttribute|Spinning Kick Hit Count|6}} | ||
+ | |Notes= | ||
+ | *Can be used in the air. | ||
+ | *When used with the {{right}} key you jump slightly before activating skills, and you will not hit on the ground. | ||
+ | *The last hit will hit harder than the previous kicks, and will strike the enemy back, if the {{right}} key they are knocked downwards and bounced back in the air. | ||
+ | *If used in the air this can also be further followed by a {{IconLink|Tornado Kick}}, {{IconLink|Air Walk}} or jump attack. | ||
+ | *Despite the skill's visual effects, it does not deal fire damage. | ||
− | + | |SkillGrowth= | |
− | = | + | <span style="display:none">{{</span> |
− | + | <small> | |
− | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | |
− | + | {|{{SkillTableHeader}} | |
− | + | !Level | |
− | + | !Lv Req | |
− | + | !MP | |
− | + | !Forward Kick Atk. | |
− | + | !Spinning Kick Atk. | |
− | + | !Downward Kick Atk. | |
− | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | |
− | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | |
− | + | {{!}}- {{#ifexpr: {{#var:i}} = 28 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> | |
− | {| | + | {{!}} <!--Level--> {{#var:i}} |
− | | | + | {{!}} <!--Lv Req--> {{#expr: 35+2*({{#var:i}}-1)}} |
− | ! | + | {{!}} <!--MP--> {{#expr: (178+((782-178)/(28-1))*({{#var:i}}-1))/1.05 round 0}} |
− | ! | + | {{!}} <!--Forward Kick Atk.--> {{#expr: 623+((2329-623)/(28-1))*({{#var:i}}-1) round 0}}% |
− | ! | + | {{!}} <!--Spinning Kick Atk.--> {{#expr: 623+((2329-623)/(28-1))*({{#var:i}}-1) round 0}}% |
− | ! | + | {{!}} <!--Downward Kick Atk.--> {{#expr: 1868+((6987-1868)/(28-1))*({{#var:i}}-1) round 0}}% |
− | ! | + | {{!}}- |
− | ! | + | }} |
− | + | |} | |
− | + | *''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.'' | |
− | |-{{ | + | </small> |
− | + | <span style="display:none">}}</span> | |
− | + | }} | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | | | ||
− | |||
− |
Latest revision as of 17:59, 26 February 2019
Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | 35 |
Prerequisite Skills: | Tornado Kick Level 1 |
Description
Spins and delivers fiery kicks, and then finishes with an even more powerful kick.
Attacks up to 8 times, inflicting Physical damage.
Use with the Forward key to rise as you move forward and kick your target downward.
Press Jump to cancel this skill's effects.
Attributes
- SP per level: 40
- Master Level: 50
- Max Level: 60
- Casting Time: Instant Cast
- Cooldown: 20 sec.
- This skill consumes 1 Clear Cube Fragment.
- MP -4.0% Cooldown -2.0% on Command
- Casting Speed: +25%
- Spinning Kick Hit Count: 6
Notes
- Can be used in the air.
- When used with the key you jump slightly before activating skills, and you will not hit on the ground.
- The last hit will hit harder than the previous kicks, and will strike the enemy back, if the key they are knocked downwards and bounced back in the air.
- If used in the air this can also be further followed by a Tornado Kick, Air Walk or jump attack.
- Despite the skill's visual effects, it does not deal fire damage.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Forward Kick Atk. | Spinning Kick Atk. | Downward Kick Atk. |
---|---|---|---|---|---|
1 | 35 | 170 | 623% | 623% | 1868% |
2 | 37 | 191 | 686% | 686% | 2058% |
3 | 39 | 212 | 749% | 749% | 2247% |
4 | 41 | 233 | 813% | 813% | 2437% |
5 | 43 | 255 | 876% | 876% | 2626% |
6 | 45 | 276 | 939% | 939% | 2816% |
7 | 47 | 297 | 1002% | 1002% | 3006% |
8 | 49 | 319 | 1065% | 1065% | 3195% |
9 | 51 | 340 | 1128% | 1128% | 3385% |
10 | 53 | 361 | 1192% | 1192% | 3574% |
11 | 55 | 383 | 1255% | 1255% | 3764% |
12 | 57 | 404 | 1318% | 1318% | 3954% |
13 | 59 | 425 | 1381% | 1381% | 4143% |
14 | 61 | 446 | 1444% | 1444% | 4333% |
15 | 63 | 468 | 1508% | 1508% | 4522% |
16 | 65 | 489 | 1571% | 1571% | 4712% |
17 | 67 | 510 | 1634% | 1634% | 4901% |
18 | 69 | 532 | 1697% | 1697% | 5091% |
19 | 71 | 553 | 1760% | 1760% | 5281% |
20 | 73 | 574 | 1824% | 1824% | 5470% |
21 | 75 | 596 | 1887% | 1887% | 5660% |
22 | 77 | 617 | 1950% | 1950% | 5849% |
23 | 79 | 638 | 2013% | 2013% | 6039% |
24 | 81 | 660 | 2076% | 2076% | 6229% |
25 | 83 | 681 | 2139% | 2139% | 6418% |
26 | 85 | 702 | 2203% | 2203% | 6608% |
27 | 87 | 723 | 2266% | 2266% | 6797% |
28 | 89 | 745 | 2329% | 2329% | 6987% |
29 | 91 | 766 | 2392% | 2392% | 7177% |
30 | 93 | 787 | 2455% | 2455% | 7366% |
31 | 95 | 809 | 2519% | 2519% | 7556% |
32 | 97 | 830 | 2582% | 2582% | 7745% |
33 | 99 | 851 | 2645% | 2645% | 7935% |
- Note:The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Male Striker Skills | |
---|---|
Active: | Bone Crusher Close Kick Dragon Kick Flame Tornado Kick Lightning Dance Mountain Pusher Power Fist Super Armor Torpedo |
Passive: | Equip Boxing Gloves Fatal Aim Muscle Shift Quick Step Raid Punch |
Awakening: | Dual Release Slow Burn Spin Kick Suju Inferno Whirlwind Kick |
2nd Awakening: | Atomic Cannon Fire Release Power Descent Tyrant Strike |
Neo: Awakening: | Infernal Destroyer Limit Break Mortal Assault |
Male Striker TP Skills | |
---|---|
Bone Crusher Upgrade Close Kick Upgrade Dragon Kick Upgrade Flame Tornado Kick Upgrade Lightning Dance Upgrade Mountain Pusher Upgrade Torpedo Upgrade |
General TP Skills | |
---|---|
Basic Training Upgrade |