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Difference between revisions of "Dragon Kick"
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− | == | + | {{SkillPage |
+ | |Name={{PAGENAME}} | ||
+ | |Video=NaohDUcbvcU | ||
+ | |Gender=Male | ||
+ | |Class=Striker | ||
+ | |Type=Active | ||
+ | |PrerequisiteLevel=45 | ||
+ | |PrerequisiteSkill={{IconLink|Close Kick}} Lv1 | ||
− | + | |Command={{Up}}{{Right}}{{Right}}{{Z}} | |
+ | |Description= | ||
+ | One of Striker's more advanced techniques that inflicts great damage on an enemy with a powerful flying kick.<br>When the character lands after the flying kick, you can cancel this skill and use {{IconLink|Muscle Shift}}.<br>Cannot be canceled in the Arena. | ||
+ | |Attributes= | ||
+ | *{{SP per level|60}} | ||
+ | *{{SkillAttribute|Master Level|50}} | ||
+ | *{{SkillAttribute|Max Level|60}} | ||
+ | *{{CastTime|Instant Cast}} | ||
+ | *{{Cooldown|45 sec.}} | ||
+ | *{{CubeCost|2}} | ||
+ | *{{Command Reduction|MP=4.0%|Cooldown=2.0%}} | ||
+ | *{{Cancelable}} | ||
+ | |Notes= | ||
+ | *Large X-Axis hitbox, capable of hitting things behind the Striker during the kick. | ||
+ | *On impact, it is possible to hit other enemies that walk into the hitbox. This is easily noticeable in places with many enemies such as in the Altar of Infinity. | ||
− | + | |SkillGrowth= | |
− | + | <span style="display:none">{{</span> | |
− | + | <small> | |
− | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | |
− | + | {|{{SkillTableHeader}} | |
− | + | !Level | |
− | = | + | !Lv Req |
− | + | !MP | |
− | + | !Ambush Kick Atk. | |
− | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | |
− | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | |
− | + | {{!}}- {{#ifexpr: {{#var:i}} = 23 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> | |
− | + | {{!}} <!--Level--> {{#var:i}} | |
− | + | {{!}} <!--Lv Req--> {{#expr: 45+2*({{#var:i}}-1)}} | |
− | + | {{!}} <!--MP--> {{#expr: (419+((1578-419)/(23-1))*({{#var:i}}-1))/1.05 round 0}} | |
− | + | {{!}} <!--Ambush Kick Atk.--> {{#expr: 12422+((40146-12422)/(23-1))*({{#var:i}}-1) round 0}}% | |
− | {| | + | {{!}}- |
− | + | }} | |
− | ! | + | |} |
− | ! | + | *''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.'' |
− | ! | + | </small> |
− | + | <span style="display:none">}}</span> | |
− | ! | + | }} |
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Latest revision as of 17:59, 26 February 2019
Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | 45 |
Prerequisite Skills: | Close Kick Lv1 |
Description
One of Striker's more advanced techniques that inflicts great damage on an enemy with a powerful flying kick.
When the character lands after the flying kick, you can cancel this skill and use Muscle Shift.
Cannot be canceled in the Arena.
Attributes
- SP per level: 60
- Master Level: 50
- Max Level: 60
- Casting Time: Instant Cast
- Cooldown: 45 sec.
- This skill consumes 2 Clear Cube Fragments.
- MP -4.0% Cooldown -2.0% on Command
- Basic Attack Cancelable Skill
Notes
- Large X-Axis hitbox, capable of hitting things behind the Striker during the kick.
- On impact, it is possible to hit other enemies that walk into the hitbox. This is easily noticeable in places with many enemies such as in the Altar of Infinity.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Ambush Kick Atk. |
---|---|---|---|
1 | 45 | 399 | 12422% |
2 | 47 | 449 | 13682% |
3 | 49 | 499 | 14942% |
4 | 51 | 550 | 16203% |
5 | 53 | 600 | 17463% |
6 | 55 | 650 | 18723% |
7 | 57 | 700 | 19983% |
8 | 59 | 750 | 21243% |
9 | 61 | 800 | 22503% |
10 | 63 | 851 | 23764% |
11 | 65 | 901 | 25024% |
12 | 67 | 951 | 26284% |
13 | 69 | 1001 | 27544% |
14 | 71 | 1051 | 28804% |
15 | 73 | 1101 | 30065% |
16 | 75 | 1152 | 31325% |
17 | 77 | 1202 | 32585% |
18 | 79 | 1252 | 33845% |
19 | 81 | 1302 | 35105% |
20 | 83 | 1352 | 36365% |
21 | 85 | 1403 | 37626% |
22 | 87 | 1453 | 38886% |
23 | 89 | 1503 | 40146% |
24 | 91 | 1553 | 41406% |
25 | 93 | 1603 | 42666% |
26 | 95 | 1653 | 43927% |
27 | 97 | 1704 | 45187% |
28 | 99 | 1754 | 46447% |
- Note:The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Male Striker Skills | |
---|---|
Active: | Bone Crusher Close Kick Dragon Kick Flame Tornado Kick Lightning Dance Mountain Pusher Power Fist Super Armor Torpedo |
Passive: | Equip Boxing Gloves Fatal Aim Muscle Shift Quick Step Raid Punch |
Awakening: | Dual Release Slow Burn Spin Kick Suju Inferno Whirlwind Kick |
2nd Awakening: | Atomic Cannon Fire Release Power Descent Tyrant Strike |
Neo: Awakening: | Infernal Destroyer Limit Break Mortal Assault |
Male Striker TP Skills | |
---|---|
Bone Crusher Upgrade Close Kick Upgrade Dragon Kick Upgrade Flame Tornado Kick Upgrade Lightning Dance Upgrade Mountain Pusher Upgrade Torpedo Upgrade |
General TP Skills | |
---|---|
Basic Training Upgrade |