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− | [[Category:Skills]][[Category:Crusader Skills]][[Category: Revelation]]
| + | {{SkillPage |
| + | |Name={{PAGENAME}} |
| + | |Video= |
| + | |Gender=Male |
| + | |Class=Crusader |
| + | |Class2= |
| + | |Type=Active |
| + | |Type2= |
| + | |Type3= |
| + | |PrerequisiteLevel=25 |
| + | |PrerequisiteSkill={{IconLink|Grace of Protection}} Lv1 |
| | | |
− | == Description == | + | |Command={{down}}{{right}}{{Space}} |
− | {| | + | |Description= |
− | [[Image:EmblemOfProtection.png|left]]
| + | Temporarily increases Physical/Magical Def.s, Vitality, and Spirit of a selected party member within a set range, and transfers a portion of damage inflicted on the party member to your character. |
− | Buffs an ally to increase their Physical Defense, Magical Defense, Vitality, and Spirit. Also, a portion of the damage dealt to the ally is transferred to the Crusader instead. Once a certain amount of damaged is reached, the Sign of Protection disappears. Also, if the caster's HP reaches 1, damage is no longer shared. <br>
| |
− | The higher the caster's Vitality and Spirit, the bigger the Physical Defense and Magic Defense the skill gives.
| |
| | | |
− | |}
| + | If your HP reaches 1, damage is no longer shared. |
| + | |
| + | The Higher your Vitality/Spirit, the greater the Physical/Magical Def. boost. |
| | | |
− | == Details == | + | |Attributes= |
− | *Range: 900px | + | *{{SP per level|25}} |
− | *Cast Time: 0.5 Seconds | + | *{{SkillAttribute|Master Level|30}} |
− | *Cooldown Time: 10 Seconds | + | *{{SkillAttribute|Max Level|40}} |
− | *Duration: 120 seconds | + | *{{CastTime|0.5 sec}} |
− | *Redirected damage: 30% | + | *{{Cooldown|10 sec.}} |
| + | *{{SkillAttribute|Buff Area Range|900 px}} |
| + | *{{SkillAttribute|Duration|120 sec.}} |
| + | *{{SkillAttribute|Ally Dmg. Dispensed Rate|15%}} |
| + | |Notes= |
| *Physical and Magical Defense is scaled based on Vitality and Spirit stat respectively. Value=Tooltip*(1+Stat/500) | | *Physical and Magical Defense is scaled based on Vitality and Spirit stat respectively. Value=Tooltip*(1+Stat/500) |
| *Vitality and Spirit portion is not scaled but casting it on yourself ahead of time will increase the effectiveness of other buffs. | | *Vitality and Spirit portion is not scaled but casting it on yourself ahead of time will increase the effectiveness of other buffs. |
− | *Redirected Physical Damage can be blocked with Light of Divinity and redirected Magical Damage can trigger Revenge of Light's counter attack lightning. | + | *Redirected Physical Damage can be blocked with {{IconLink|Light of Divinity}} and redirected Magical Damage can trigger {{IconLink|Revenge of Light}}'s counter attack lightning. |
− | | |
− | == Skill Growth ==
| |
− | | |
− | === Rebirth ===
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− | | |
− | {| class="wikitable" style="background-color: #aaaaaa; text-align:center;"
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− | |-
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− | ! rowspan="3" width="50" style="background-color: #fcbbdc;" |Level
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− | ! rowspan="3" width="50" style="background-color: #fcbbdc;" |LV Req
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− | ! rowspan="3" width="25" style="background-color: #fcbbdc;"|SP
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− | ! rowspan="3" width="75" style="background-color: #fcbbdc;"|MP
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− | ! colspan="3" width="75" style="background-color: #fcbbdc;"|Physical & Magic<br>Defense
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− | ! colspan="3" width="75" style="background-color: #fcbbdc;"|Vitality & Spirit
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− | ! rowspan="3" width="75" style="background-color: #fcbbdc;"|Damage Transfered<br>to Crusader
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− | ! colspan="2" width="75" style="background-color: #fcbbdc;"|Max Damage Transferred
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− | | |
− | |- {{Bgblue}}
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− | | rowspan="2" width="75"|Dungeon
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− | | colspan="2" width="75"|PvP
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− | | rowspan="2" width="75"|Dungeon
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− | | colspan="2" width="75"|PvP
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− | | rowspan="2" width="75"|Dungeon
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− | | rowspan="2" width="75"|PvP
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− | | |
− | |- {{Bgblue}}
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− | | width="75"|Physical
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− | | width="75"|Magic
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− | | width="75"|Vitality
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− | | width="75"|Spirit
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− | | |
− | |- {{SkillRow}}
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− | | 1||20||rowspan="30"|25||32||+360|| style="background-color:#ccc;"|+96 || style="background-color:#ccc;"|+192 ||+10|| style="background-color:#ccc;"|+3 || style="background-color:#ccc;"|+6 ||rowspan="31"|30%||549|| style="background-color:#ccc;"|274
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− | |- {{SkillRow}}
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− | | 2||22||36||+416|| style="background-color:#ccc;"|+111 || style="background-color:#ccc;"|+222 ||+11|| style="background-color:#ccc;"|+3 || style="background-color:#ccc;"|+7 ||633|| style="background-color:#ccc;"|317
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− | |- {{SkillRow}}
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− | | 3||24||40||+477|| style="background-color:#ccc;"|+127 || style="background-color:#ccc;"|+254 ||+13|| style="background-color:#ccc;"|+4 || style="background-color:#ccc;"|+8 ||725|| style="background-color:#ccc;"|363
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− | |- {{SkillRow}}
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− | | 4||26||45||+541|| style="background-color:#ccc;"|+144 || style="background-color:#ccc;"|+288 ||+15|| style="background-color:#ccc;"|+4 || style="background-color:#ccc;"|+9 ||825|| style="background-color:#ccc;"|413
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− | |- {{SkillRow}}
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− | | 5||28||49||+608|| style="background-color:#ccc;"|+162 || style="background-color:#ccc;"|+324 ||+16|| style="background-color:#ccc;"|+5 || style="background-color:#ccc;"|+10 ||934|| style="background-color:#ccc;"|467
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− | |- {{SkillRow}}
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− | | 6||30||53||+680|| style="background-color:#ccc;"|+181 || style="background-color:#ccc;"|+362 ||+18|| style="background-color:#ccc;"|+5 || style="background-color:#ccc;"|+11 ||1051|| style="background-color:#ccc;"|526
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− | |- {{SkillRow}}
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− | | 7||32||58||+755|| style="background-color:#ccc;"|+201 || style="background-color:#ccc;"|+402 ||+20|| style="background-color:#ccc;"|+6 || style="background-color:#ccc;"|+12 ||1178|| style="background-color:#ccc;"|589
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− | |- {{SkillRow}}
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− | | 8||34||62||+833|| style="background-color:#ccc;"|+222 || style="background-color:#ccc;"|+444 ||+22|| style="background-color:#ccc;"|+7 || style="background-color:#ccc;"|+13 ||1314|| style="background-color:#ccc;"|657
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− | |- {{SkillRow}}
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− | | 9||36||66||+917|| style="background-color:#ccc;"|+244 || style="background-color:#ccc;"|+489 ||+24|| style="background-color:#ccc;"|+7 || style="background-color:#ccc;"|+14 ||1460|| style="background-color:#ccc;"|730
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− | |- {{SkillRow}}
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− | | 10||38||71||+1003|| style="background-color:#ccc;"|+267 || style="background-color:#ccc;"|+535 ||+26|| style="background-color:#ccc;"|+8 || style="background-color:#ccc;"|+16 ||1615|| style="background-color:#ccc;"|808
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− | |- {{SkillRow}}
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− | | 11||40||75||+1093|| style="background-color:#ccc;"|+291 || style="background-color:#ccc;"|+583 ||+28|| style="background-color:#ccc;"|+8 || style="background-color:#ccc;"|+17 ||1782|| style="background-color:#ccc;"|891
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− | |- {{SkillRow}}
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− | | 12||42||79||+1187|| style="background-color:#ccc;"|+316 || style="background-color:#ccc;"|+633 ||+31|| style="background-color:#ccc;"|+9 || style="background-color:#ccc;"|+18 ||1959|| style="background-color:#ccc;"|979
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− | |- {{SkillRow}}
| |
− | | 13||44||84||+1283|| style="background-color:#ccc;"|+342 || style="background-color:#ccc;"|+684 ||+33|| style="background-color:#ccc;"|+10 || style="background-color:#ccc;"|+20 ||2147|| style="background-color:#ccc;"|1073
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− | |- {{SkillRow}}
| |
− | | 14||46||88||+1385|| style="background-color:#ccc;"|+369 || style="background-color:#ccc;"|+738 ||+35|| style="background-color:#ccc;"|+11 || style="background-color:#ccc;"|+21 ||2346|| style="background-color:#ccc;"|1173
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− | |- {{SkillRow}}
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− | | 15||48||92||+1490|| style="background-color:#ccc;"|+397 || style="background-color:#ccc;"|+794 ||+38|| style="background-color:#ccc;"|+11 || style="background-color:#ccc;"|+23 ||2557|| style="background-color:#ccc;"|1279
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− | |- {{SkillRow}}
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− | | 16||50||97||+1598|| style="background-color:#ccc;"|+426 || style="background-color:#ccc;"|+852 ||+40|| style="background-color:#ccc;"|+12 || style="background-color:#ccc;"|+24 ||2781|| style="background-color:#ccc;"|1390
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− | |- {{SkillRow}}
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− | | 17||52||101||+1711|| style="background-color:#ccc;"|+456 || style="background-color:#ccc;"|+912 ||+43|| style="background-color:#ccc;"|+13 || style="background-color:#ccc;"|+26 ||3017|| style="background-color:#ccc;"|1508
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− | |- {{SkillRow}}
| |
− | | 18||54||105||+1827|| style="background-color:#ccc;"|+487 || style="background-color:#ccc;"|+984 ||+46|| style="background-color:#ccc;"|+14 || style="background-color:#ccc;"|+28 ||3265|| style="background-color:#ccc;"|1633
| |
− | |- {{SkillRow}}
| |
− | | 19||56||110||+1946|| style="background-color:#ccc;"|+519 || style="background-color:#ccc;"|+1038 ||+49|| style="background-color:#ccc;"|+15 || style="background-color:#ccc;"|+29 ||3527|| style="background-color:#ccc;"|1763
| |
− | |- {{SkillRow}}
| |
− | | 20||58||114||+2070|| style="background-color:#ccc;"|+552 || style="background-color:#ccc;"|+1104 ||+51|| style="background-color:#ccc;"|+15 || style="background-color:#ccc;"|+31 ||3802|| style="background-color:#ccc;"|1901
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− | |- {{SkillRow}}
| |
− | | 21||60||118||+2198|| style="background-color:#ccc;"|+586 || style="background-color:#ccc;"|+1172 ||+55|| style="background-color:#ccc;"|+16 || style="background-color:#ccc;"|+33 ||4090|| style="background-color:#ccc;"|2045
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− | |- {{SkillRow}}
| |
− | | 22||62||123||+2328|| style="background-color:#ccc;"|+621 || style="background-color:#ccc;"|+1242 ||+58|| style="background-color:#ccc;"|+17 || style="background-color:#ccc;"|+35 ||4393|| style="background-color:#ccc;"|2197
| |
− | |- {{SkillRow}}
| |
− | | 23||64||127||+2463|| style="background-color:#ccc;"|+657 || style="background-color:#ccc;"|+1314 ||+61|| style="background-color:#ccc;"|+18 || style="background-color:#ccc;"|+36 ||4710|| style="background-color:#ccc;"|2355
| |
− | |- {{SkillRow}}
| |
− | | 24||66||131||+2601|| style="background-color:#ccc;"|+X || style="background-color:#ccc;"|+X ||+64|| style="background-color:#ccc;"|+X || style="background-color:#ccc;"|+X ||5042|| style="background-color:#ccc;"|X
| |
− | |- {{SkillRow}}
| |
− | | 25||68||136||+2744|| style="background-color:#ccc;"|+X || style="background-color:#ccc;"|+X ||+67|| style="background-color:#ccc;"|+X || style="background-color:#ccc;"|+X ||5389|| style="background-color:#ccc;"|X
| |
− | |- {{MaxSkillRow}}
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− | | 26||70||140||+2889|| +X || +X ||+71|| +X || +X ||5752|| X
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− | |- {{SkillRow}}
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− | | 27||72||145||+3039|| style="background-color:#ccc;"|+X || style="background-color:#ccc;"|+X ||+75|| style="background-color:#ccc;"|+X || style="background-color:#ccc;"|+X ||6130|| style="background-color:#ccc;"|X
| |
− | |- {{SkillRow}}
| |
− | | 28||74||149||+X|| style="background-color:#ccc;"|+X || style="background-color:#ccc;"|+X ||+X|| style="background-color:#ccc;"|+X || style="background-color:#ccc;"|+X ||6524|| style="background-color:#ccc;"|X
| |
− | |- {{SkillRow}}
| |
− | | 29||76||153||+X|| style="background-color:#ccc;"|+X || style="background-color:#ccc;"|+X ||+X|| style="background-color:#ccc;"|+X || style="background-color:#ccc;"|+X ||6934|| style="background-color:#ccc;"|X
| |
− | |- {{SkillRow}}
| |
− | | 30||78||158||+X|| style="background-color:#ccc;"|+X || style="background-color:#ccc;"|+X ||+X|| style="background-color:#ccc;"|+X || style="background-color:#ccc;"|+X ||7362|| style="background-color:#ccc;"|X
| |
− | |- {{SkillRow}}
| |
− | | 31||—||—||162||+X|| style="background-color:#ccc;"|+X || style="background-color:#ccc;"|+X ||+X|| style="background-color:#ccc;"|+X || style="background-color:#ccc;"|+X ||7806|| style="background-color:#ccc;"|X
| |
− | | |
− | |}
| |
− | | |
− | === Old Skill Growth ===
| |
| | | |
− | {| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"
| + | |SkillGrowth= |
− | |- {{Bgblue}} | + | <span style="display: none;">{{</span> |
− | !Lv | + | <small> |
| + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40}}<!--Create an array named "maxrow" and fill it with X values-->{{#arraydefine:pmdef|917,1003,1093,1187,1283,1385,1490,1598,1711,1827,1946,2070,2198,2328,2463,2601,2744,2889,3039,3192,3350,3510,3674,3843,4015,4190,4370,4553,4739,4931,5125,5323,5525,5729,5939,6152,6368,6589,6813,7040}}<!--Create an array named "pmdef" and fill it with X values-->{{#arraydefine:vitspr|24,26,28,31,33,35,38,40,43,46,49,51,55,58,61,64,67,71,75,78,82,85,89,93,97,101,106,110,114,119,123,128,133,137,142,147,152,157,163,167}}<!--Create an array named "vitspr" and fill it with X values--> |
| + | {|{{SkillTableHeader}} |
| + | !Level |
| !Lv Req | | !Lv Req |
− | !SP Req
| + | !MP |
− | !MP cost | + | !Physical/Magical Def. |
− | !Phy/Mag +Def | + | !VIT/SPR |
− | !+Vit/SPI | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@--> |
− | !Max transfer
| + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use --> |
− | |- {{SkillRow}}
| + | {{!}}- {{#ifexpr: {{#var:i}} = 30 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 40 | {{MaxSkillRow}} }} |
− | | 1||20||20||24||520||14||280 | + | {{!}} <!--Level--> {{#var:i}} |
− | |- {{SkillRow}} | + | {{!}} <!--Lv Req--> {{#expr: 25+2*({{#var:i}}-1)}} |
− | | 2||22||20||25||589||16||316
| + | {{!}} <!--MP--> {{#expr: 25+((262-25)/(40-1))*({{#var:i}}-1) round 0}} |
− | |- {{SkillRow}}
| + | {{!}} <!--Physical/Magical Def.--> +{{#arrayindex:pmdef| {{#expr: {{#var:i}}-1 }} }} |
− | | 3||24||20||26||663||18||354
| + | {{!}} <!--VIT/SPR--> +{{#arrayindex:vitspr| {{#expr: {{#var:i}}-1 }} }} |
− | |- {{SkillRow}}
| + | {{!}}- |
− | | 4||26||20||27||741||20||394
| + | }} |
− | |- {{SkillRow}}
| |
− | | 5||28||20||28||823||23||436 | |
− | |- {{SkillRow}}
| |
− | | 6||30||20||30||909||26||480
| |
− | |- {{SkillRow}}
| |
− | | 7||32||20||32||995||29||524
| |
− | |- {{SkillRow}}
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− | | 8||34||20||34||1081||32||568
| |
− | |- {{SkillRow}}
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− | | 9||36||20||36||1167||35||612
| |
− | |- {{SkillRow}}
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− | | 10||38||20||38||1253||38||656
| |
− | |- {{SkillRow}}
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− | | 11||40||20||40||1339||41||700
| |
− | |- {{SkillRow}}
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− | | 12||42||20||42||1425||44||744
| |
− | |- {{SkillRow}}
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− | | 13||44||20||44||1511||47||788 | |
− | |- {{SkillRow}}
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− | | 14||46||20||46||1597||50||832
| |
− | |- {{SkillRow}}
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− | | 15||48||20||48||1683||53||876
| |
− | |- {{SkillRow}}
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− | | 16||50||20||50||1769||56||920
| |
− | |- {{SkillRow}}
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− | | 17||52||20||52||1855||59||964 | |
− | |- {{SkillRow}}
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− | | 18||54||20||54||1941||62||1008
| |
− | |- {{SkillRow}}
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− | | 19||56||20||56||2027||65||1052
| |
− | |- {{SkillRow}}
| |
− | | 20||58||20||58||2113||68||1096
| |
− | |- {{SkillRow}}
| |
| |} | | |} |
| + | </small> |
| + | <span style="display: none;">}}</span> |
| + | }} |