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Difference between revisions of "Dark Soul"
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− | [[ | + | {{SkillPage |
+ | |Name=Dark Soul | ||
+ | |Video= | ||
+ | |Class=Thief | ||
+ | |Type=Active | ||
+ | |PrerequisiteLevel=5 | ||
+ | |Command={{Right}}{{Z}} | ||
+ | |ElementAttribute=Shadow | ||
+ | |Description=Fires a Shadow orb.<br>The Shadow orb searches for enemies, and then sticks to one that it found, attacking multiple times before it explodes.<p>[ Advanced Feature for [[Necromancer]] ] | ||
+ | *{{IconLink|Vallacre the Slaughterer}} makes this skill chargeable. | ||
+ | **When charged, this skill releases a bigger, stronger orb. | ||
− | {{ | + | |Attributes= |
+ | *{{SP per level|15}} | ||
+ | *{{SkillAttribute|Master Level|50}} | ||
+ | *{{SkillAttribute|Max Level|60}} | ||
+ | *{{CastTime|Dungeon=Instant Cast}} | ||
+ | *{{Cooldown|Dungeon=3.5 sec|Arena=7 sec.}} | ||
+ | *{{Command Reduction|MP=2.0%|Cooldown=1.0%}} | ||
+ | *{{Cancelable}} | ||
+ | *{{SkillAttribute|Max Multi-hit Count|Dungeon=3}} | ||
+ | *{{SkillAttribute|Summon Duration|Dungeon=10 sec.|Arena=varies}} | ||
+ | *'''For [[Necromancer]]s: | ||
+ | **{{SkillAttribute|Charged Atk.|Dungeon=+35%|Arena=varies}} | ||
− | + | |Notes= | |
+ | *Can be charged while possessed by {{IconLink|Vallacre the Slaughterer}}. | ||
+ | *Can be improved with {{IconLink|Dark Soul Upgrade}}, increasing the skill's Atk. and size. | ||
− | == | + | |SkillGrowth= |
− | + | <span style="display:none">{{</span> | |
− | + | <small> | |
− | + | {{tabs | |
− | == | + | |name=Skill Growths |
− | + | |tab1=Dungeon | |
− | Level | + | |contents1=<span style="display: none;">{{</span> |
− | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | |
− | == | + | {|{{SkillTableHeader}} |
− | + | !Level | |
− | + | !Lv Req | |
− | * | + | !MP |
− | + | !Multi-hit Atk. | |
− | == | + | !Explosion Atk. |
+ | !Guiding Power Rate | ||
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 46 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> {{#ifexpr: {{#var:i}} = 50 | {{MaxSkillRow}} }} | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 5+2*({{#var:i}}-1)}} | ||
+ | {{!}} <!--MP--> {{Calc|{{#var:i}}|15|112|41}} | ||
+ | {{!}} <!--Multi-hit--> {{Calc|{{#var:i}}|181|1003|46}}% | ||
+ | {{!}} <!--Explosion--> {{Calc|{{#var:i}}|751|4197|46}}% | ||
+ | {{!}} <!--Guiding--> {{Calc|{{#var:i}}|100|255|46}}% | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | <span style="display: none;">}}</span> | ||
+ | |tab2=Arena | ||
+ | |contents2=<span style="display: none;">{{</span> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
+ | {|{{SkillTableHeader}} | ||
+ | !rowspan=2|Level | ||
+ | !rowspan=2|Lv Req | ||
+ | !rowspan=2|MP | ||
+ | !rowspan=2|Multi-hit Atk. | ||
+ | !rowspan=2|Explosion Atk. | ||
+ | !rowspan=2|Guiding Power Rate | ||
+ | !rowspan=2|Summon Duration | ||
+ | !colspan=1|Additional [[Necromancer]] Effect | ||
+ | |- | ||
+ | !Charged Atk. | ||
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 41 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 5+2*({{#var:i}}-1)}} | ||
+ | {{!}} <!--MP--> {{Calc|{{#var:i}}|15|112|41}} | ||
+ | {{!}} <!--Multi-hit--> {{Calc|{{#var:i}}|8|58|41}}% | ||
+ | {{!}} <!--Explosion--> {{Calc|{{#var:i}}|28|202|41}}% | ||
+ | {{!}} <!--Guiding--> {{Calc|{{#var:i}}|40|83|41}} | ||
+ | {{!}} <!--Duration--> {{Calc|{{#var:i}}|3|5|41|1|1}} sec. | ||
+ | {{!}} <!--Charged--> +{{Calc|{{#var:i}}|20|61|41}}% | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | <span style="display: none;">}}</span> | ||
+ | }} | ||
+ | {{TableNote}}</small> | ||
+ | <span style="display:none">}}</span> | ||
+ | }} |
Latest revision as of 20:46, 27 December 2019
Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | 5 |
Prerequisite Skills: | None |
Description
Fires a Shadow orb.
The Shadow orb searches for enemies, and then sticks to one that it found, attacking multiple times before it explodes.
[ Advanced Feature for Necromancer ]
- Vallacre the Slaughterer makes this skill chargeable.
- When charged, this skill releases a bigger, stronger orb.
Attributes
- SP per level: 15
- Master Level: 50
- Max Level: 60
- Casting Time: Instant Cast
- Cooldown: 3.5 sec (7 sec. in Arena )
- MP -2.0% Cooldown -1.0% on Command
- Basic Attack Cancelable Skill
- Max Multi-hit Count: 3
- Summon Duration: 10 sec. (varies in Arena )
- For Necromancers:
- Charged Atk.: +35% (varies in Arena )
- Shadow Element Attribute
Notes
- Can be charged while possessed by Vallacre the Slaughterer.
- Can be improved with Dark Soul Upgrade, increasing the skill's Atk. and size.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Multi-hit Atk. | Explosion Atk. | Guiding Power Rate |
---|---|---|---|---|---|
1 | 5 | 15 | 181% | 751% | 100% |
2 | 7 | 17 | 199% | 828% | 103% |
3 | 9 | 20 | 218% | 904% | 107% |
4 | 11 | 22 | 236% | 981% | 110% |
5 | 13 | 25 | 254% | 1057% | 114% |
6 | 15 | 27 | 272% | 1134% | 117% |
7 | 17 | 30 | 291% | 1210% | 121% |
8 | 19 | 32 | 309% | 1287% | 124% |
9 | 21 | 34 | 327% | 1364% | 128% |
10 | 23 | 37 | 345% | 1440% | 131% |
11 | 25 | 39 | 364% | 1517% | 134% |
12 | 27 | 42 | 382% | 1593% | 138% |
13 | 29 | 44 | 400% | 1670% | 141% |
14 | 31 | 47 | 418% | 1747% | 145% |
15 | 33 | 49 | 437% | 1823% | 148% |
16 | 35 | 51 | 455% | 1900% | 152% |
17 | 37 | 54 | 473% | 1976% | 155% |
18 | 39 | 56 | 492% | 2053% | 159% |
19 | 41 | 59 | 510% | 2129% | 162% |
20 | 43 | 61 | 528% | 2206% | 165% |
21 | 45 | 64 | 546% | 2283% | 169% |
22 | 47 | 66 | 565% | 2359% | 172% |
23 | 49 | 68 | 583% | 2436% | 176% |
24 | 51 | 71 | 601% | 2512% | 179% |
25 | 53 | 73 | 619% | 2589% | 183% |
26 | 55 | 76 | 638% | 2665% | 186% |
27 | 57 | 78 | 656% | 2742% | 190% |
28 | 59 | 80 | 674% | 2819% | 193% |
29 | 61 | 83 | 692% | 2895% | 196% |
30 | 63 | 85 | 711% | 2972% | 200% |
31 | 65 | 88 | 729% | 3048% | 203% |
32 | 67 | 90 | 747% | 3125% | 207% |
33 | 69 | 93 | 766% | 3201% | 210% |
34 | 71 | 95 | 784% | 3278% | 214% |
35 | 73 | 97 | 802% | 3355% | 217% |
36 | 75 | 100 | 820% | 3431% | 221% |
37 | 77 | 102 | 839% | 3508% | 224% |
38 | 79 | 105 | 857% | 3584% | 227% |
39 | 81 | 107 | 875% | 3661% | 231% |
40 | 83 | 110 | 893% | 3738% | 234% |
41 | 85 | 112 | 912% | 3814% | 238% |
42 | 87 | 114 | 930% | 3891% | 241% |
43 | 89 | 117 | 948% | 3967% | 245% |
44 | 91 | 119 | 966% | 4044% | 248% |
45 | 93 | 122 | 985% | 4120% | 252% |
46 | 95 | 124 | 1003% | 4197% | 255% |
47 | 97 | 127 | 1021% | 4274% | 258% |
48 | 99 | 129 | 1040% | 4350% | 262% |
49 | 101 | 131 | 1058% | 4427% | 265% |
50 | 103 | 134 | 1076% | 4503% | 269% |
51 | 105 | 136 | 1094% | 4580% | 272% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Thief Skills | |
---|---|
Active: | Ankle Cut (Thief) Bone Shield Curse Spear Dark Soul Diving Arrow Eraser Flame Cut Flying Squirrel Kunai Throw Rising Cut (Thief) Shadow Cut Shining Cut Slicer Transformation: Molting |
Passive: | None! Please add appropriate skills to Category: Thief Skills and Category:Passive Skills |
General TP Skills | |
---|---|
Basic Training Upgrade |