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Difference between revisions of "Light of Divinity"
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− | + | {{SkillPage | |
− | {{ | + | |Name={{PAGENAME}} |
− | + | |AltName=Korean: 신성한 빛 | |
− | + | |NameTab=Crusader | |
− | + | |NameTab2= | |
− | + | |Video=qt2Xp2QDwME | |
+ | |Video2=vlm6W3l8RvI | ||
+ | |Gender=Both | ||
+ | |Class=Crusader | ||
+ | |Type=Active | ||
+ | |ElementAttribute=Light | ||
+ | |PrerequisiteLevel=25 | ||
+ | |Command={{right}}{{up}}+{{Space}} (Male)<br> | ||
+ | {{down}}{{up}}+{{space}} (Female) | ||
+ | |Description= | ||
+ | {{tabs | ||
+ | |name=Descriptions | ||
+ | |tab1=Male | ||
+ | |contents1= | ||
Shields a selected party member in the Light of Divinity, absorbing a set amount of Physical Damage. | Shields a selected party member in the Light of Divinity, absorbing a set amount of Physical Damage. | ||
+ | |tab2=Female | ||
+ | |contents2= | ||
+ | Temporarily shields party members within a certain range with the power of holy light.<br> | ||
+ | This shield temporarily decreases incoming damage, negates Recoil, and improves the {{IconLink|Guardian's Blessing}} effects.<br> | ||
+ | The shield explodes upon expiration, inflicting Light damage on enemies.<br> | ||
+ | Press the skill key again to cancel the shield's duration by exploding it.<br> | ||
+ | Inside the Arena, this skill decreases Movement Speed for its duration. | ||
− | + | Can be used in conjunction with {{IconLink|Valiant Aria}} and {{IconLink|Regenerative Aria}}<br><br> | |
− | + | '''[Special Function]'''<br> | |
+ | - Additionally press the skill key while the barrier is in effect to detonate it instantly.<br> | ||
+ | - Can be used during Valiant Aria and Regenerative Aria. | ||
− | + | [Arena]<br> | |
+ | - Decreased Movement Speed during the barrier. | ||
+ | }} | ||
− | === | + | |Attributes= |
+ | {{tabs | ||
+ | |name=Attributes | ||
+ | |tab1=Male | ||
+ | |contents1= | ||
+ | *{{SP per level|25}} | ||
+ | *{{SkillAttribute|Master Level|40}} | ||
+ | *{{SkillAttribute|Max Level|50}} | ||
+ | *{{CastTime|0.7 sec.}} | ||
+ | *{{Cooldown|Varies}} | ||
+ | |tab2=Female | ||
+ | |contents2= | ||
+ | *{{SP per level|25}} | ||
+ | *{{SkillAttribute|Master Level|50}} | ||
+ | *{{SkillAttribute|Max Level|60}} | ||
+ | *{{CastTime|0.5 sec.}} | ||
+ | *{{Cooldown|20 sec.}} | ||
+ | *{{SkillAttribute|Buff Range|900 px}} | ||
+ | *{{SkillAttribute|Barrier Duration|8 sec.}} | ||
+ | *{{SkillAttribute|Guardian Blessing Boost|20%}} | ||
+ | *'''Arena:''' | ||
+ | **{{SkillAttribute|Movement Speed|--%}} | ||
+ | }} | ||
+ | |Notes= | ||
+ | {{tabs | ||
+ | |name=Notes | ||
+ | |tab1=Male | ||
+ | |contents1= | ||
+ | *Creates a 'bubble' around the target, protecting it from Physical damage and preventing Hitstun. However, it can break once its HP reaches 0 or its duration times out. | ||
+ | *Cooldown and duration increase as skill level increases. Cooldown is always 45 seconds in the Arena. | ||
+ | |tab2=Female | ||
+ | |contents2= | ||
+ | *Can be improved with {{IconLink|Light of Divinity Upgrade}}. | ||
+ | *Lasts for a significantly shorter duration compared the Male version of Light of Divinity and instead of absorbing a fixed amount of physical damage, it reduces physical and magical damage taken by a percentage | ||
+ | *Ability can be cast again to detonate the shields prematurely and for AoE damage. | ||
+ | }} | ||
− | + | |SkillGrowth= | |
− | | | + | <span style="display:none">{{</span> |
− | ! | + | <small> |
+ | {{tabs | ||
+ | |name=Gender | ||
+ | |tab1=Male | ||
+ | |contents1=<span style="display: none;">{{</span> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50}}<!--Create an array named "maxrow" and fill it with X values-->{{#arraydefine:shp|535,684,858,1058,1267,1546,1836,2160,2519,2916,3352,3828,4347,4910,5520,6178,6885,7644,8456,9324,10249,11232,12276,13382,14553,15790,17094,18468,19913,21432,23026,24696,26445,28274,30186,32182,34263,36432,38690,41040,43483,46020,48654,51386,54219,57154,60192,63336,66587,69948}}<!--Create an array named "maxrow" and fill it with X values--> | ||
+ | {|{{SkillTableHeader}} | ||
+ | !Level | ||
!Lv Req | !Lv Req | ||
− | + | !MP | |
− | !MP | + | !Cooldown |
− | ! | ||
!Duration | !Duration | ||
− | ! | + | !Shield HP |
− | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@--> | |
− | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use --> | |
− | + | {{!}}- {{#ifexpr: {{#var:i}} = 24 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 40 | {{MaxSkillRow}} }}{{#ifexpr: {{#var:i}} = 50 | {{MaxSkillRow}} }} | |
− | + | {{!}} <!--Level--> {{#var:i}} | |
− | + | {{!}} <!--Lv Req--> {{#expr: 25+3*({{#var:i}}-1)}} | |
− | + | {{!}} <!--MP--> {{#expr: 15+((154-15)/(50-1))*({{#var:i}}-1) round 0}} | |
− | + | {{!}} <!--Cooldown--> {{#expr: 20.5+((45-20.5)/(50-1))*({{#var:i}}-1) round 1}} sec. | |
− | + | {{!}} <!--Duration--> {{#expr: 8+((57-8)/(50-1))*({{#var:i}}-1) round 0}} sec. | |
− | + | {{!}} <!--Shield HP--> +{{#arrayindex:shp| {{#expr: {{#var:i}}-1 }} }} | |
− | + | {{!}}- | |
− | + | }} | |
− | |||
− | |||
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− | |||
− | |||
− | |||
− | |||
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|} | |} | ||
− | + | <span style="display: none;">}}</span> | |
− | = | + | |tab2=Female |
− | + | |contents2=<span style="display: none;">{{</span> | |
− | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50}}<!--Create an array named "maxrow" and fill it with 50 values--> | |
− | | | + | {|{{SkillTableHeader}} |
− | ! | + | !Level |
!Lv Req | !Lv Req | ||
− | + | !MP | |
− | !MP | + | !Explosion Atk. (You) |
− | ! | + | !Explosion Atk. (Ally) |
− | ! | + | !Physical/Magic Damage |
− | ! | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@--> |
− | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use --> | |
− | | | + | {{!}}- {{#ifexpr: {{#var:i}} = 40 | {{MasterSkillRow}} }}{{#ifexpr: {{#var:i}} = 50 | {{MaxSkillRow}} }} |
− | |- {{ | + | {{!}} <!--Level--> {{#var:i}} |
− | + | {{!}} <!--Lv Req--> {{#expr: 25+3*({{#var:i}}-1)}} | |
− | + | {{!}} <!--MP--> {{Calc|{{#var:i}}|15|154|50}} | |
− | | | + | {{!}} <!--Explosion Atk. (You)--> {{Calc2|{{#var:i}}|100|6938|61139|50}} |
− | + | {{!}} <!--Explosion Atk. (Ally)--> {{Calc2|{{#var:i}}|100|694|6114|50}} | |
− | + | {{!}} <!--Physical/Magic Damage--> -{{Calc|{{#var:i}}|20|43.3|50|1|1}}% | |
− | + | {{!}}- | |
− | | | + | }} |
− | |||
− | |||
− | | | ||
− | | | ||
− | |||
− | |||
− | | | ||
− | | | ||
− | | | ||
− | |||
− | |||
|} | |} | ||
+ | <span style="display: none;">}}</span> | ||
+ | }} | ||
+ | {{TableNote}} | ||
+ | </small> | ||
+ | <span style="display:none">}}</span> | ||
+ | }} |
Latest revision as of 00:13, 26 April 2021
Active Skill | |
Class: | |
Command: | + (Male) + (Female) |
Prerequisite Level: | 25 |
Prerequisite Skills: | None |
Alternate Names: | Korean: 신성한 빛 |
Description
Shields a selected party member in the Light of Divinity, absorbing a set amount of Physical Damage.
Attributes
- Light Element Attribute
Notes
- Creates a 'bubble' around the target, protecting it from Physical damage and preventing Hitstun. However, it can break once its HP reaches 0 or its duration times out.
- Cooldown and duration increase as skill level increases. Cooldown is always 45 seconds in the Arena.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Cooldown | Duration | Shield HP |
---|---|---|---|---|---|
1 | 25 | 15 | 20.5 sec. | 8 sec. | +535 |
2 | 28 | 18 | 21 sec. | 9 sec. | +684 |
3 | 31 | 21 | 21.5 sec. | 10 sec. | +858 |
4 | 34 | 24 | 22 sec. | 11 sec. | +1058 |
5 | 37 | 26 | 22.5 sec. | 12 sec. | +1267 |
6 | 40 | 29 | 23 sec. | 13 sec. | +1546 |
7 | 43 | 32 | 23.5 sec. | 14 sec. | +1836 |
8 | 46 | 35 | 24 sec. | 15 sec. | +2160 |
9 | 49 | 38 | 24.5 sec. | 16 sec. | +2519 |
10 | 52 | 41 | 25 sec. | 17 sec. | +2916 |
11 | 55 | 43 | 25.5 sec. | 18 sec. | +3352 |
12 | 58 | 46 | 26 sec. | 19 sec. | +3828 |
13 | 61 | 49 | 26.5 sec. | 20 sec. | +4347 |
14 | 64 | 52 | 27 sec. | 21 sec. | +4910 |
15 | 67 | 55 | 27.5 sec. | 22 sec. | +5520 |
16 | 70 | 58 | 28 sec. | 23 sec. | +6178 |
17 | 73 | 60 | 28.5 sec. | 24 sec. | +6885 |
18 | 76 | 63 | 29 sec. | 25 sec. | +7644 |
19 | 79 | 66 | 29.5 sec. | 26 sec. | +8456 |
20 | 82 | 69 | 30 sec. | 27 sec. | +9324 |
21 | 85 | 72 | 30.5 sec. | 28 sec. | +10249 |
22 | 88 | 75 | 31 sec. | 29 sec. | +11232 |
23 | 91 | 77 | 31.5 sec. | 30 sec. | +12276 |
24 | 94 | 80 | 32 sec. | 31 sec. | +13382 |
25 | 97 | 83 | 32.5 sec. | 32 sec. | +14553 |
26 | 100 | 86 | 33 sec. | 33 sec. | +15790 |
27 | 103 | 89 | 33.5 sec. | 34 sec. | +17094 |
28 | 106 | 92 | 34 sec. | 35 sec. | +18468 |
29 | 109 | 94 | 34.5 sec. | 36 sec. | +19913 |
30 | 112 | 97 | 35 sec. | 37 sec. | +21432 |
31 | 115 | 100 | 35.5 sec. | 38 sec. | +23026 |
32 | 118 | 103 | 36 sec. | 39 sec. | +24696 |
33 | 121 | 106 | 36.5 sec. | 40 sec. | +26445 |
34 | 124 | 109 | 37 sec. | 41 sec. | +28274 |
35 | 127 | 111 | 37.5 sec. | 42 sec. | +30186 |
36 | 130 | 114 | 38 sec. | 43 sec. | +32182 |
37 | 133 | 117 | 38.5 sec. | 44 sec. | +34263 |
38 | 136 | 120 | 39 sec. | 45 sec. | +36432 |
39 | 139 | 123 | 39.5 sec. | 46 sec. | +38690 |
40 | 142 | 126 | 40 sec. | 47 sec. | +41040 |
41 | 145 | 128 | 40.5 sec. | 48 sec. | +43483 |
42 | 148 | 131 | 41 sec. | 49 sec. | +46020 |
43 | 151 | 134 | 41.5 sec. | 50 sec. | +48654 |
44 | 154 | 137 | 42 sec. | 51 sec. | +51386 |
45 | 157 | 140 | 42.5 sec. | 52 sec. | +54219 |
46 | 160 | 143 | 43 sec. | 53 sec. | +57154 |
47 | 163 | 145 | 43.5 sec. | 54 sec. | +60192 |
48 | 166 | 148 | 44 sec. | 55 sec. | +63336 |
49 | 169 | 151 | 44.5 sec. | 56 sec. | +66587 |
50 | 172 | 154 | 45 sec. | 57 sec. | +69948 |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Male Priest Skills | |
---|---|
Active: | Cure Furious Grab Giant Weapon Launcher Lucky Straight Punch Painful Rapture Phoenix Hammer Rising Emblem Second Uppercut Slow Heal Smasher |
Passive: | None! Please add appropriate skills to Category:Male Priest Skills and Category:Passive Skills |
Female Priest Skills | |
---|---|
Active: | Choke Smash Cure Cut-in Dash Healing Prayer Heavy Sins Holy Flash Holy Smash Punishing Cross Raid Rising Cut (Female Priest) Thunder Amulet Weapon Parry |
Passive: | None! Please add appropriate skills to Category:Female Priest Skills and Category:Passive Skills |
General TP Skills | |
---|---|
Basic Training Upgrade |