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Difference between revisions of "Ryku Point"

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(Monsters)
m (Map)
 
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[[Category:Dungeons]][[Category:Storm Pass dungeons]]
+
[[Category: Storm Pass dungeons]]
 
{{Infobox_Dungeon
 
{{Infobox_Dungeon
 
|backgroundcolor=#d3dbeb
 
|backgroundcolor=#d3dbeb
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|Location=[[Mount Thunderime]]
 
|Location=[[Mount Thunderime]]
 
|Name=Ryku Point
 
|Name=Ryku Point
|Image=[[File:Ryku_Point.jpg]]
+
|Image=[[File:RykuPoint.png]]
 
|MinLevel=42
 
|MinLevel=42
|Level=43-46
+
|Level=42-44
|MLevel=45-48
+
|MLevel=44
 
|Boss={{DataMonster Ice Golem Ryku|Format=FormatMonster Icon+Name}}
 
|Boss={{DataMonster Ice Golem Ryku|Format=FormatMonster Icon+Name}}
 
}}
 
}}
  
 
==Description==
 
==Description==
Dungeon Fighters have witnessed the tragic incident that happened to Charlie, the Frozenhearted Child, and were forced by the xenophobic Bantus to leave Mount Thunderime.  The Vilmark Empire was readying for war against the Dark Elves until a crop failure occured, with ensuing food shortage caused by a mysterious cold wind that began to blow from Mount Thunderime.  The emperor ordered Dungeon Fighters to investigate the cause of the cold wind, and learned that Ryku is a Bantu word meaning "white shadow." Dungeon Fighters must now head back to Mount Thunderime and find out what Ryku has had to do with the cold wind.
+
The Adventurer witnesses the tragedy that happened to the cold-hearted child, Charlie.
 +
The Adventurer follows Iris who came to Mount Thunderime, and together they set out on a quest to find the cause of this sudden cold wind.
 +
Ryku means white shadow in Bantu. A dark, evil energy awaits them ahead.
  
 
==Map==
 
==Map==
 +
{| class="wikitable"
 +
! colspan="3"| Ryku Point
 +
|-
 +
|style="padding:10px; text-align:center;"|
  
 +
{| style="line-height:1;padding:0px;margin:0px;border-collapse:collapse;border-spacing:0;font-size: 100%;"
 +
! || A || B || C || D || E
 +
|-
 +
!1 || || || ||{{Map Boss}}||
 +
|-
 +
!2 || || ||{{Map E}}||{{Map NSEW}}||{{Map SW}}
 +
|-
 +
!3 ||{{Map E}}||{{Map SEW}}||{{Map EW}}||{{Map NEW}}||{{Map NW}}
 +
|-
 +
!4 || ||{{Map N}}|| || ||
 +
|}
 +
 +
|style="text-align:right; border-style:none; padding:10px;"|
 +
'''Starting zones:'''<br/>
 +
'''Boss zones:'''<br/>
 +
'''Min. Fatigue:'''<br/>
 +
'''Max. Fatigue:'''<br/>
 +
|style="border-style:none; padding-right:10px; "|
 +
B4<br/>
 +
D1<br/>
 +
6<br/>
 +
10<br/>
 +
|}
 +
<!--
 
{| class="wikitable"
 
{| class="wikitable"
 
!  Normal map
 
!  Normal map
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|style="padding:10px;" style="text-align:center"| [[File:Map_Ryku.JPG]]
 
|style="padding:10px;" style="text-align:center"| [[File:Map_Ryku.JPG]]
 
|-
 
|-
| style="text-align:center"| '''Min Fatigue:''' 6<br>'''Max Fatigue:''' 9
+
| style="text-align:center"| '''Min. Fatigue Points:''' 6<br>'''Max. Fatigue Points:''' 9
 
|}
 
|}
 +
-->
  
 
==Monsters==
 
==Monsters==
 
* '''[[Goblin family]]'''
 
* '''[[Goblin family]]'''
** {{DataMonster Silgave|Format=FormatMonster Icon+Name}}
+
** {{DataMonster Sigave|Format=FormatMonster Icon+Name}}
 
** {{DataMonster Flag Silgave|Format=FormatMonster Icon+Name}}
 
** {{DataMonster Flag Silgave|Format=FormatMonster Icon+Name}}
** {{DataMonster Goblin Commander|Format=FormatMonster Icon+Name}}
+
** {{DataMonster Goblin Cannon Commander|Format=FormatMonster Icon+Name}}
*** Summon: {{DataMonster Kamikaze Goblin|Format=FormatMonster Icon+Name}}
+
*** Summon: {{DataMonster Goblikaze|Format=FormatMonster Icon+Name}}
  
 
* '''[[Golem family]]'''
 
* '''[[Golem family]]'''
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** {{DataMonster Thunder Golem|Format=FormatMonster Icon+Name}}
 
** {{DataMonster Thunder Golem|Format=FormatMonster Icon+Name}}
  
* '''[[Unknown]]'''
+
* '''[[Tarantula family]]'''
 
** {{DataMonster Bubble Slaughterer|Format=FormatMonster Icon+Name}}
 
** {{DataMonster Bubble Slaughterer|Format=FormatMonster Icon+Name}}
  
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** {{DataMonster Bantu Amazon|Format=FormatMonster Icon+Name}}
 
** {{DataMonster Bantu Amazon|Format=FormatMonster Icon+Name}}
 
** {{DataMonster Bantu Elite Warrior|Format=FormatMonster Icon+Name}}
 
** {{DataMonster Bantu Elite Warrior|Format=FormatMonster Icon+Name}}
** {{DataMonster Bolk Patriarch Trumansbauch|Format=FormatMonster Icon+Name}}
+
** {{DataMonster Bolk Patriarch Trumansbauch|Format=FormatMonster Icon+Name}} (C1)
  
* '''[[Automated Player Character family]]'''
+
*'''[[Automated Player Character family]]'''
** {{DataMonster Wacky Lim Lim|Format=FormatMonster Icon+Name}} (room B4)
+
**{{DataMonster Wacky Lim Lim|Format=FormatMonster Icon+Name}} (B4)
 +
**{{DataMonster Rascal D-F_Main|Format=FormatMonster Icon+Name}} (C5)
  
 
* '''Boss: ''' {{DataMonster Ice Golem Ryku|Format=FormatMonster Icon+Name}}
 
* '''Boss: ''' {{DataMonster Ice Golem Ryku|Format=FormatMonster Icon+Name}}
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Note that in the current version of DFO, players always start at the D2 coordinate, not C1 (as indicated by the map).  Keep this in mind as you continue reading.  
 
Note that in the current version of DFO, players always start at the D2 coordinate, not C1 (as indicated by the map).  Keep this in mind as you continue reading.  
  
The first room contains only [[Bantu Warrior]]s and [[Female Bantu Warrior]]s, which are pretty easy to kill.  Since there are a good number of each, having some mob control will ensure a fast clearing of the room.
+
The first room contains only [[Bantu Warrior]]s and [[Bantu Amazon]]s, which are pretty easy to kill.  Since there are a good number of each, having some mob control will ensure a fast clearing of the room.
  
The next room you advance to will have a mix of Bantu Warriors, [[Silgave]]s, [[Flag Silgave]]s, and catapults manned by [[Goblin Commander]]s.  You will fight the Bantu Warriors head-on, while the catapults are situated in the back, hurling giant snowballs at you that inflict around 200 to 400 damage.  You can't get to the Silgaves and catapults due to a barricade in the middle of the room; however, once you defeat all of the Bantu Warriors, the barricade will be destroyed.  Destroy the catapults and kill the Goblin Commanders and Ice Silgaves.
+
The next room you advance to will have a mix of [[Bantu Warrior]]s, [[Sigave]]s, [[Flag Sigave]]s, and catapults manned by [[Goblin Cannon Commander]]s.  You will fight the Bantu Warriors head-on, while the catapults are situated in the back, hurling giant snowballs at you that inflict around 200 to 400 damage.  You can't get to the Sigaves and catapults due to a barricade in the middle of the room; however, once you defeat all of the Bantu Warriors, the barricade will be destroyed.  Destroy the catapults and kill the Goblin Cannon Commanders and Sigaves.
  
At this point, you are given two rooms to choose.  The room to the left (C1) contains [[Bolk Patriarch Trumanbausch]], who holds the Crystallized Dragon Ice, a quest item.  Kill him if necessary.  If you do not need him, advance to the room to the right (C3).
+
At this point, you are given two rooms to choose.  The room to the left (C1) contains [[Bolk Patriarch Trumansbauch]], who holds the Crystallized Dragon Ice, a quest item.  Kill him if necessary.  If you do not need him, advance to the room to the right (C3).
  
Room C3 contains Ice Goblin Throwers and catapults manned by Goblin Commanders.  Kill all of the Ice Goblin Throwers first, then proceed to the catapults.  It is strongly recommended that you take down the catapults and Goblin Commanders one at a time.  Goblin Commanders can summon Kamikaze Goblins that inflict around 600-700 damage.  If you destroy all of the catapults at once, you will have to deal with a larger number of Kamikaze Goblins and thus the risk of getting hit is much higher, doing more harm than good.
+
Room C3 contains Sigaves and catapults manned by Goblin Cannon Commanders.  Kill all of the Sigaves first, then proceed to the catapults.  It is strongly recommended that you take down the catapults and Goblin Commanders one at a time.  Goblin Cannon Commanders can summon Goblikaze that inflict around 600-700 damage.  If you destroy all of the catapults at once, you will have to deal with a larger number of Goblikaze and thus the risk of getting hit is much higher, doing more harm than good.
  
Once that room is cleared, you will now be able to go inside the cave, which will begin from the next room of the dungeon onward.  The next batch of monsters you will have to face now are the Spiders, [[Ice Golem]]s, [[Thunder Golem]]s, and [[Storm Golem]]s.  All of them are easy to kill and should not cause any huge problems for players.
+
Once that room is cleared, you will now be able to go inside the cave, which will begin from the next room of the dungeon onward.  The next batch of monsters you will have to face now are the [[Bubble Slaughterer]]s, [[Ice Golem]]s, [[Thunder Golem]]s, and [[Storm Golem]]s.  All of them are easy to kill and should not cause any huge problems for players.
  
 
===Additional Tips===
 
===Additional Tips===
 
*Once you're inside the cave, snow will periodically fall on you, so never stay in one place for more than five seconds.
 
*Once you're inside the cave, snow will periodically fall on you, so never stay in one place for more than five seconds.

Latest revision as of 16:47, 2 May 2018

Ryku Point
RykuPoint.png
Location Mount Thunderime
Min. Level 42
Level 42-44
Monster Level 44
End Boss IconIce Golem Ryku.png  Ice Golem Ryku

Description

The Adventurer witnesses the tragedy that happened to the cold-hearted child, Charlie. The Adventurer follows Iris who came to Mount Thunderime, and together they set out on a quest to find the cause of this sudden cold wind. Ryku means white shadow in Bantu. A dark, evil energy awaits them ahead.

Map

Ryku Point
A B C D E
1 Map Boss.png
2 Map E.png Map NSEW.png Map SW.png
3 Map E.png Map SEW.png Map EW.png Map NEW.png Map NW.png
4 Map N.png

Starting zones:
Boss zones:
Min. Fatigue:
Max. Fatigue:

B4
D1
6
10

Monsters

Walkthrough

Note that in the current version of DFO, players always start at the D2 coordinate, not C1 (as indicated by the map). Keep this in mind as you continue reading.

The first room contains only Bantu Warriors and Bantu Amazons, which are pretty easy to kill. Since there are a good number of each, having some mob control will ensure a fast clearing of the room.

The next room you advance to will have a mix of Bantu Warriors, Sigaves, Flag Sigaves, and catapults manned by Goblin Cannon Commanders. You will fight the Bantu Warriors head-on, while the catapults are situated in the back, hurling giant snowballs at you that inflict around 200 to 400 damage. You can't get to the Sigaves and catapults due to a barricade in the middle of the room; however, once you defeat all of the Bantu Warriors, the barricade will be destroyed. Destroy the catapults and kill the Goblin Cannon Commanders and Sigaves.

At this point, you are given two rooms to choose. The room to the left (C1) contains Bolk Patriarch Trumansbauch, who holds the Crystallized Dragon Ice, a quest item. Kill him if necessary. If you do not need him, advance to the room to the right (C3).

Room C3 contains Sigaves and catapults manned by Goblin Cannon Commanders. Kill all of the Sigaves first, then proceed to the catapults. It is strongly recommended that you take down the catapults and Goblin Commanders one at a time. Goblin Cannon Commanders can summon Goblikaze that inflict around 600-700 damage. If you destroy all of the catapults at once, you will have to deal with a larger number of Goblikaze and thus the risk of getting hit is much higher, doing more harm than good.

Once that room is cleared, you will now be able to go inside the cave, which will begin from the next room of the dungeon onward. The next batch of monsters you will have to face now are the Bubble Slaughterers, Ice Golems, Thunder Golems, and Storm Golems. All of them are easy to kill and should not cause any huge problems for players.

Additional Tips

  • Once you're inside the cave, snow will periodically fall on you, so never stay in one place for more than five seconds.