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Difference between revisions of "Solidaris"

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!{{IconLink|Adventurer Fame}}
 
!{{IconLink|Adventurer Fame}}
 
!Support Skills Branch
 
!Support Skills Branch
!Main Item Option Levels
+
!{{Item|Pale Mist}} Entry Enhancement
 
|-
 
|-
 
|36,132 ('''<span style="color:Green">Normal</span>''')
 
|36,132 ('''<span style="color:Green">Normal</span>''')
 
|3
 
|3
|21 ~ 36
+
|250
 
|-
 
|-
 
|47,624 ('''<span style="color:Blue">Expert</span>''')
 
|47,624 ('''<span style="color:Blue">Expert</span>''')
 
|2 ~ 3
 
|2 ~ 3
|71 ~ 73
+
|500
 
|-
 
|-
 
|54,098 ('''<span style="color:Purple">Master</span>''')
 
|54,098 ('''<span style="color:Purple">Master</span>''')
 
|2
 
|2
|74 ~ 76
+
|1,000
 
|-
 
|-
 
|style="text-align:center;"|'''Fatigue Points'''
 
|style="text-align:center;"|'''Fatigue Points'''
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===Restrictions===
 
===Restrictions===
 
* Like with several Advanced Dungeons, you are given 30 minutes as a time limit to clear Solidaris, or the run is considered a failure once time runs out.
 
* Like with several Advanced Dungeons, you are given 30 minutes as a time limit to clear Solidaris, or the run is considered a failure once time runs out.
* You can only obtain 20 {{Item|Dim Floating Stone}}s once, this count will reset during Tuesdays at 9:00 UTC.   
+
* You can only obtain 40 {{Item|Dim Floating Stone}}s once, this count will reset during Tuesdays at 9:00 UTC.   
 
* Puppet-related items from [[Animator]] cannot be used.
 
* Puppet-related items from [[Animator]] cannot be used.
 
* 4 {{Item|Life Token}}s are given by default and shared with party members, these can be replenished upon defeating Named or Boss monsters.  
 
* 4 {{Item|Life Token}}s are given by default and shared with party members, these can be replenished upon defeating Named or Boss monsters.  
Line 51: Line 51:
  
 
==Gameplay & Progression==
 
==Gameplay & Progression==
When beginning in Solidaris either as solo or during a part of 2 ~ 4 members, your progression is very identical to [[Noblesse Code]] where you'll be combating Ludmilla's former group, the [[Bluehawks]] through a variety of Battleships they pilot that'll branch out towards one another in four different ships (Battle, Assault, Supply, Healing.) These ships are randomized each run, requiring the player to defeat monsters and take down a ship in order to receive a Support Request Buff that'll increase by 1 level, with the maximum being Level 3. By doing this, you can call in Saint Horn to aid in battle.
+
When beginning in Solidaris either as solo or during a party of 2 ~ 4 members, the progression is very identical to that of [[Noblesse Code]] where you'll be combating against Ludmilla's former group, the [[Bluehawks]] through a variety of Battleships they pilot that'll branch out towards one another in four different ships (Battle, Assault, Supply, Healing.) These ships are randomized each run, requiring the player to defeat normal mobs on them, and once you've succeeded in taking down a battleship, you'll receive a Support Request Buff that'll increase by 1 level, with the maximum being Level 3. By doing this, you can call in Saint Horn to bring forth aid into battle, while fighting Bluehawk Commamder Bosses will not give out buffs upon their defeat outside the rewards they drop. [[1st Battalion Commander: Wanderer Yujin]] will randomly appear out of nowhere as a hidden intrusion boss fight. Defeating him will raise a Support Request Buff to it's maxed level.  
  
On some runs, [[1st Battalion Commander: Wanderer Yujin]] will randomly appear on either normal or boss ships as a hidden intrusion fight. Defeating him will raise a Support Request Buff to it's maxed level.  
+
Depending on which difficulty you're running, Normal Mode's branching paths available will always have three choices, going Expert and Master has those paths  reduced, making chances of maxing out a specific buff limiting. Once progress has reached around a certain percentage, Captain Birdie's flagship, the Bluenaught is now accessible to enter as a final boss fight, confronting and defeating Birdie ends your current Solidaris run.
  
Depending on which difficulty you're running, the branching paths available will be reduced, making chances of maxing out a specific buff limiting. Once progress has reached 100%, Captain Birdie's ship, the Bluenaught is now available to enter as a final boss fight, confronting and defeating Birdie ends your current Solidaris run.
+
===Support Skills===
 
+
{| class="wikitable" style="background-color: #ffffff; text-align:center;"
===Support Skills/Battle Ships===
+
!Request Support
''TBA''
+
!Target Ship
 +
!Command Key
 +
|-
 +
|style="text-align:left;"|<center>[[File:Battleship 1.png]]<br>[[File:Battleship 2.png]]<br>[[File:Battleship 3.png]]</center>
 +
|'''Suppressive Barrage''' '''<center>Battle Ship:</center>''' Calls for a suppression barrage around the party leader, attacking nearby monsters and decreasing Neutralize Gauge. (Lv.1-2) <br> Calls for a map-wide suppressive barrage, attacking all monsters and destroying Neutralize Gauge. (Lv.3) (90 sec cooldown.)
 +
|'''~ 1'''
 +
|-
 +
|style="text-align:left;"|<center>[[File:Assault Ship 1.png]]<br>[[File:Assault Ship 2.png]]<br>[[File:Assault Ship 3.png]]</center>
 +
|'''Morale Boost''' '''<center>Assault Ship:</center>''' Damage +30% for 15 sec. (Lv.1) <br> Damage +50% for 15 sec. (Lv.2) <br> Damage +100% for 15 sec. (Lv.3) (60 sec cooldown.)
 +
|'''~ 2'''
 +
|-
 +
|style="text-align:left;"|<center>[[File:Supply Ship 1.png]]<br>[[File:Supply Ship 2.png]]<br>[[File:Supply Ship 3.png]]</center>
 +
|'''Replenishment''' '''<center>Supply Ship:</center>''' Skill cooldown -50% (Awakening skills excluded, Lv.1) <br> Skill cooldown -100% (Awakening skills excluded, Lv.2)<br>Skill cooldown -100% (Awakening skills included, Lv.3)
 +
|'''~ 3'''
 +
|-
 +
|style="text-align:left;"|<center>[[File:Healing Ship 1.png]]<br>[[File:Healing Ship 2.png]]<br>[[File:Healing Ship 3.png]]</center>
 +
|'''Nature's Protection''' '''<center>Healing Ship:</center>''' Restores HP/MP and increases Movement Speed for 20 sec. (Lv.1) <br> Significantly restores HP/MP and increases Movement Speed for 20 sec.(Lv.2)<br> Significantly restores HP/MP and increases Movement Speed, adds Invincibility for 20 sec. (Lv.3)
 +
|'''~ 4'''
 +
|}
  
 
== Monsters ==
 
== Monsters ==
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* '''Boss'''
 
* '''Boss'''
 
** {{Spawns | Bluehawk Captain Birdie | class=boss}}
 
** {{Spawns | Bluehawk Captain Birdie | class=boss}}
** {{Spawns | 1st Battalion Commander: Wanderer Yujin | class=boss}}  
+
** {{Spawns | 1st Battalion Commander: Wanderer Yujin | class=boss}} (Hidden)
 
** {{Spawns | 2nd Battalion Commander: Green Thumb Dandel | class=boss}}  
 
** {{Spawns | 2nd Battalion Commander: Green Thumb Dandel | class=boss}}  
 
** {{Spawns | Second Adjutant FDC Penrud | class=boss}}
 
** {{Spawns | Second Adjutant FDC Penrud | class=boss}}
Line 78: Line 96:
  
 
==Rewards==
 
==Rewards==
* '''Defeating Bluehawk Commander Boss Monsters will drop:'''
+
* '''Defeating Bluehawk Boss Monsters (Including Yujin) will drop:'''
 
** Level 105 Epic Equipment (Normal/Area Fixed Options)
 
** Level 105 Epic Equipment (Normal/Area Fixed Options)
 
** Level 105 Epic Equipment (Custom Options)
 
** Level 105 Epic Equipment (Custom Options)
 
** {{HoverTextBox|Link=|{{Item|Pale Mist}}|HoverText=8 ~ 9 (Expert) <br> 10 ~ 11 (Master)}}
 
** {{HoverTextBox|Link=|{{Item|Pale Mist}}|HoverText=8 ~ 9 (Expert) <br> 10 ~ 11 (Master)}}
 
** {{HoverTextBox|Link=|{{Item|Refined Mist}}|HoverText=1 ~ 2 (Expert & Master)}}
 
** {{HoverTextBox|Link=|{{Item|Refined Mist}}|HoverText=1 ~ 2 (Expert & Master)}}
** White Cloud Unique or Legendary [[Monster Card]]
+
** {{HoverTextBox|Link=|{{Item|Warped Dimension Cube}}|HoverText= 1 Each (Normal ~ Master)}}
 +
** {{HoverTextBox|Link=|{{Item|Alien Dimension Cube}}|HoverText= 1 Each (Normal ~ Master)}}
  
* '''Upon defeating Captain Birdie, she'll have a chance to drop:'''
+
* '''Upon defeating Captain Birdie, she'll have a chance to drop the following items:'''
** Level 105 Epic Equipment (Normal/Area Fixed Options)
+
** Level 105 Legendary Sacrosanct Area Equipment
** Level 105 Epic Equipment (Custom Options)
+
** {{HoverTextBox|Link=|{{Item|White Ocean Advanced Dungeon Ticket}}|1 each}}
** Level 105 Epic Sealed Mist Gear Equipment
+
** {{HoverTextBox|Link=|{{Item|Warped Dimension Cube}}|HoverText= 7 (Normal)<br> 9 ~ 10 (Expert)<br> 12 ~ 20 (Master)}}
** {{HoverTextBox|Link=|{{Item|White Ocean Advanced Dungeon Ticket}}|1 Each}}
+
** {{HoverTextBox|Link=|{{Item|Alien Dimension Cube}}|HoverText= ?}}
** {{HoverTextBox|Link=|{{Item|Warped Dimension Cube}}|HoverText= 2 ~ 4 Each <br> (Expert ~ Master)}}
+
** {{HoverTextBox|Link=|{{Item|Clear Mist Cube (1 Lock)}}|HoverText= 1 each (Expert ~ Master Only}}
** {{HoverTextBox|Link=|{{Item|Alien Dimension Cube}}|HoverText= Normal ~ Expert}}
+
** {{HoverTextBox|Link=|{{Item|Clear Mist Cube (2 Lock)}}|HoverText= 1 each (Master Only}}
** {{HoverTextBox|Link=|{{Item|Clear Mist Cube}}|HoverText= Master Only}}
 
 
** {{HoverTextBox|Link=|{{Item|Golden Beryl|Golden Beryls}}|HoverText= 200 ~ 350 each}}
 
** {{HoverTextBox|Link=|{{Item|Golden Beryl|Golden Beryls}}|HoverText= 200 ~ 350 each}}
 
** {{HoverTextBox|Link=|{{Item|Radiant Harmonious Crystal}}|HoverText= 20 each}}
 
** {{HoverTextBox|Link=|{{Item|Radiant Harmonious Crystal}}|HoverText= 20 each}}
 
** {{Item|Condensed Leiern Core}}s
 
** {{Item|Condensed Leiern Core}}s
** Solidaris Unique or Legendary [[Monster Card]]
 
  
 
* '''Card Flip rewards will yield depending on the difficulty:'''
 
* '''Card Flip rewards will yield depending on the difficulty:'''
** {{HoverTextBox|Link=|{{Item|Dim Floating Stone}}|HoverText= 20 each}}
+
** {{HoverTextBox|Link=|{{Item|Dim Floating Stone}}|HoverText= 40 each}}
** {{HoverTextBox|Link=|{{Item|Pale Mist}}|HoverText= 34~35 (Expert) <br> 52 (Master)}}
+
** {{HoverTextBox|Link=|{{Item|Pale Mist}}|HoverText=16 ~ 52 each (Normal ~ Master)}}
** {{HoverTextBox|Link=|{{Item|Refined Mist}}|HoverText= 4 ~ 6 each (Expert & Master)}}
+
** {{HoverTextBox|Link=|{{Item|Refined Mist}}|HoverText= 2 ~ 6 each (Normal ~ Master)}}
 
** {{HoverTextBox|Link=|{{Item|Mist Core}}|HoverText= 30 ~ 50 each <br> (Expert & Master)}}
 
** {{HoverTextBox|Link=|{{Item|Mist Core}}|HoverText= 30 ~ 50 each <br> (Expert & Master)}}
** {{HoverTextBox|Link=|{{Item|Blue Conviction Jewel}}|HoverText= 1 each (Normal ~ Master)}}
+
** {{HoverTextBox|Link=|{{Item|Blue Conviction Jewel}}|HoverText= 1 ~ 2 each (Normal ~ Master)}}
** {{HoverTextBox|Link=|{{Item|Fragile Boundary Fragment}}|HoverText= 31 ~ 35 each (Expert Only)}}
+
** {{HoverTextBox|Link=|{{Item|Warped Dimension Cube}}|HoverText= 2 ~ 5 Each (Normal ~ Master)}}
** {{HoverTextBox|Link=|{{Item|Boundary Fragment}}|HoverText= 16 ~ 18 each (Expert) <br> 14 (Master)}}
+
** {{HoverTextBox|Link=|{{Item|Warped Dimension Energy}}|HoverText= ?}}
** {{HoverTextBox|Link=|{{Item|Stable Boundary Fragment}}|HoverText= 1 each (Expert & Master)}}
+
** {{HoverTextBox|Link=|{{Item|Warped Dimension Energy Pouch}}|HoverText= ?}}
** {{HoverTextBox|Link=|{{Item|Perfect Boundary Fragment}}|HoverText= 1 each (Expert & Master)}}
+
** {{HoverTextBox|Link=|{{Item|Alien Dimension Cube}}|HoverText= 2 ~ 5 Each (Normal ~ Master)}}
 +
** {{HoverTextBox|Link=|{{Item|Mist Halo}}|HoverText= 1 each (Normal ~ Master)}}
 +
** {{HoverTextBox|Link=|{{Item|White Ocean Coin}}|HoverText= ? (Normal ~ Master)}}
 +
** Solidaris Unique or Legendary [[Monster Card]]
  
*'''Under VIP Premium Benefits:'''
+
*'''Neo Premium Contract Benefits:'''
** {{HoverTextBox|Link=|{{Item|Pale Mist}}|HoverText= 6~7 Extra}}
+
** {{HoverTextBox|Link=|{{Item|Pale Mist}}|HoverText=12~14 (Normal)<br> 26~28 (Expert)<br> 38~40 (Master)}}
  
 
* '''Gold Flips will yield:'''
 
* '''Gold Flips will yield:'''
** Level 105 Legendary Sacrosanct Area Equipment
 
 
** Level 105 Dark Fragmented Abyss Unique Equipment
 
** Level 105 Dark Fragmented Abyss Unique Equipment
  

Latest revision as of 07:41, 4 December 2024

Missing info.png Seria says: "Nothing should be as mysterious as I am!"

Some info is missing, please help to provide it if you can.


Solidaris
Solidaris Loading.png
Location Clearmist - White Ocean
Min. Level 110
Level 110
Monster Level 140
End Boss No Icon.png Bluehawk Captain Birdie

Content Overview & Requirements

Adventurer Fame.png Adventurer Fame Support Skills Branch Pale Mist.png Pale Mist Entry Enhancement
36,132 (Normal) 3 250
47,624 (Expert) 2 ~ 3 500
54,098 (Master) 2 1,000
Fatigue Points 30
  • Availability: Solidaris is opened all year round; it can be entered once a week per character. However, doing additional entries will require a No Icon.png White Ocean Advanced Dungeon Ticket. This shares the same weekly counts with White Cloud Valley.
  • Player Amount: Can be optionally played solo, or with a party comprised of 2 ~ 4 players.
  • Quest Needed: Clear the quest [Ready to Go to Dusky Island] to gain access to the Advanced Dungeon.
  • Area Buff: Mist of Remembrance will be added.
  • Time Limit: 30 Minutes.
  • Speak with Ludmilla to create a Solidaris lobby. Once everything is finalized, talk with her again to begin entering the dungeon.

Restrictions

  • Like with several Advanced Dungeons, you are given 30 minutes as a time limit to clear Solidaris, or the run is considered a failure once time runs out.
  • You can only obtain 40 Dim Floating Stone.png Dim Floating Stones once, this count will reset during Tuesdays at 9:00 UTC.
  • Puppet-related items from Animator cannot be used.
  • 4 Life Token.png Life Tokens are given by default and shared with party members, these can be replenished upon defeating Named or Boss monsters.
  • Your current Skill Cooldowns will not be reset upon reviving.
  • If choosing to retreat from the Solidaris, this places everyone under a recovery time limit and cannot re-enter until it reaches zero.
  • Selecting Abandon Mission counts as an automatic forfeit, and any Fatigue Points or Admission Tickets that were used, will not be replenished.

Gameplay & Progression

When beginning in Solidaris either as solo or during a party of 2 ~ 4 members, the progression is very identical to that of Noblesse Code where you'll be combating against Ludmilla's former group, the Bluehawks through a variety of Battleships they pilot that'll branch out towards one another in four different ships (Battle, Assault, Supply, Healing.) These ships are randomized each run, requiring the player to defeat normal mobs on them, and once you've succeeded in taking down a battleship, you'll receive a Support Request Buff that'll increase by 1 level, with the maximum being Level 3. By doing this, you can call in Saint Horn to bring forth aid into battle, while fighting Bluehawk Commamder Bosses will not give out buffs upon their defeat outside the rewards they drop. 1st Battalion Commander: Wanderer Yujin will randomly appear out of nowhere as a hidden intrusion boss fight. Defeating him will raise a Support Request Buff to it's maxed level.

Depending on which difficulty you're running, Normal Mode's branching paths available will always have three choices, going Expert and Master has those paths reduced, making chances of maxing out a specific buff limiting. Once progress has reached around a certain percentage, Captain Birdie's flagship, the Bluenaught is now accessible to enter as a final boss fight, confronting and defeating Birdie ends your current Solidaris run.

Support Skills

Request Support Target Ship Command Key
Battleship 1.png
Battleship 2.png
Battleship 3.png
Suppressive Barrage
Battle Ship:
Calls for a suppression barrage around the party leader, attacking nearby monsters and decreasing Neutralize Gauge. (Lv.1-2)
Calls for a map-wide suppressive barrage, attacking all monsters and destroying Neutralize Gauge. (Lv.3) (90 sec cooldown.)
~ 1
Assault Ship 1.png
Assault Ship 2.png
Assault Ship 3.png
Morale Boost
Assault Ship:
Damage +30% for 15 sec. (Lv.1)
Damage +50% for 15 sec. (Lv.2)
Damage +100% for 15 sec. (Lv.3) (60 sec cooldown.)
~ 2
Supply Ship 1.png
Supply Ship 2.png
Supply Ship 3.png
Replenishment
Supply Ship:
Skill cooldown -50% (Awakening skills excluded, Lv.1)
Skill cooldown -100% (Awakening skills excluded, Lv.2)
Skill cooldown -100% (Awakening skills included, Lv.3)
~ 3
Healing Ship 1.png
Healing Ship 2.png
Healing Ship 3.png
Nature's Protection
Healing Ship:
Restores HP/MP and increases Movement Speed for 20 sec. (Lv.1)
Significantly restores HP/MP and increases Movement Speed for 20 sec.(Lv.2)
Significantly restores HP/MP and increases Movement Speed, adds Invincibility for 20 sec. (Lv.3)
~ 4

Monsters

Rewards

  • Defeating Bluehawk Boss Monsters (Including Yujin) will drop:
    • Level 105 Epic Equipment (Normal/Area Fixed Options)
    • Level 105 Epic Equipment (Custom Options)
    • max-width:300px 100
    • max-width:300px 100
    • max-width:300px 100
    • max-width:300px 100
  • Neo Premium Contract Benefits:
    • max-width:300px 100
  • Gold Flips will yield:
    • Level 105 Dark Fragmented Abyss Unique Equipment

Media

BGM:

BGM Bluehawk Commander Boss:

BGM Bluehawk Captain Birdie (Phase 1):

BGM Bluehawk Captain Birdie (Phase 2):