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Difference between revisions of "Counter Strike (Sword Master)"
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*If the skill is used while {{IconLink|Sword Barrier}} is still held, it will consume a charge of {{IconLink|Blade Dance}}. | *If the skill is used while {{IconLink|Sword Barrier}} is still held, it will consume a charge of {{IconLink|Blade Dance}}. | ||
*This skill cannot be activated after blocking an attack with {{IconLink|Auto Deflect}}. | *This skill cannot be activated after blocking an attack with {{IconLink|Auto Deflect}}. | ||
− | + | {{Template:NeopleAPI | |
+ | |Skill=y | ||
+ | |ClassName=Female Slayer | ||
+ | |EngId=4f181307d0e1b054cefb9957bf803b09 | ||
+ | |KrId=2f5d03c7848effbc0a23f4df45d9ca46}} | ||
|SkillGrowth= | |SkillGrowth= | ||
Line 36: | Line 40: | ||
!Cooldown | !Cooldown | ||
!MP | !MP | ||
− | ! | + | !Physical Atk. |
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
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{{!}} <!--Level--> {{#var:i}} | {{!}} <!--Level--> {{#var:i}} | ||
{{!}} <!--Lv Req--> {{#expr: 15+2*({{#var:i}}-1)}} | {{!}} <!--Lv Req--> {{#expr: 15+2*({{#var:i}}-1)}} | ||
− | {{!}} <!--CD--> {{ | + | {{!}} <!--CD--> {{#ifexpr: {{#var:i}} <70 | |
+ | {{#ifexpr: {{#var:i}} <62 | | ||
+ | {{#ifexpr: {{#var:i}} <54 | | ||
+ | {{#ifexpr: {{#var:i}} <46 | | ||
+ | {{#ifexpr: {{#var:i}} <38 | | ||
+ | {{#ifexpr: {{#var:i}} <30 | | ||
+ | {{#ifexpr: {{#var:i}} <22 | | ||
+ | {{#ifexpr: {{#var:i}} <14 | | ||
+ | {{#ifexpr: {{#var:i}} <6 | 2 | 2.1 }} | ||
+ | | 2.2 }} | ||
+ | | 2.3 }} | ||
+ | | 2.4 }} | ||
+ | | 2.5 }} | ||
+ | | 2.6 }} | ||
+ | | 2.7 }} | ||
+ | | 2.8 }} | ||
+ | | 2.9 }} sec. | ||
{{!}} <!--MP--> {{Calc|{{#var:i}}|17|390|70}} | {{!}} <!--MP--> {{Calc|{{#var:i}}|17|390|70}} | ||
− | {{!}} <!-- | + | {{!}} <!--Atk.--> {{Calc|{{#var:i}}|1354|10840|70}}% |
{{!}}- | {{!}}- | ||
}} | }} |
Latest revision as of 08:09, 19 May 2024
Active Skill | |
Class: | |
Command: | + |
Prerequisite Level: | 15 |
Prerequisite Skills: | Sword Barrier Lv1 |
Alternate Names: | Korean: 반격 |
Description
Activates when you successfully block an enemy attack, this skill delivers quick double slashes to the attacker.
Attributes
- SP per level: 20
- Master Level: 60
- Max Level: 70
- Casting Time: Instant Cast
- MP -2.0% Cooldown -1.0% on Command
- [Range Info]
- Counterattack Range Rate: 100%
Notes
- Can be improved with Counter Strike Upgrade.
- After successfully blocking an attack you have about 1 second to activate Counter Strike. This time can be extended with Counter Strike Upgrade.
- If the skill is used while Sword Barrier is still held, it will consume a charge of Blade Dance.
- This skill cannot be activated after blocking an attack with Auto Deflect.
- Dungeon Fighter Online API Docs Link:
https://api.dfoneople.com/df/skills/08cf6465c8dfcdbf5a896b40a2811007/4f181307d0e1b054cefb9957bf803b09?apikey=<apikey>
- 던전앤파이터 API Docs Link:
https://api.neople.co.kr/df/skills/1645c45aabb008c98406b3a16447040d/2f5d03c7848effbc0a23f4df45d9ca46?apikey=<apikey>
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | Cooldown | MP | Physical Atk. |
---|---|---|---|---|
1 | 15 | 2 sec. | 17 | 1354% |
2 | 17 | 2 sec. | 22 | 1491% |
3 | 19 | 2 sec. | 28 | 1629% |
4 | 21 | 2 sec. | 33 | 1766% |
5 | 23 | 2 sec. | 39 | 1904% |
6 | 25 | 2.1 sec. | 44 | 2041% |
7 | 27 | 2.1 sec. | 49 | 2179% |
8 | 29 | 2.1 sec. | 55 | 2316% |
9 | 31 | 2.1 sec. | 60 | 2454% |
10 | 33 | 2.1 sec. | 66 | 2591% |
11 | 35 | 2.1 sec. | 71 | 2729% |
12 | 37 | 2.1 sec. | 76 | 2866% |
13 | 39 | 2.1 sec. | 82 | 3004% |
14 | 41 | 2.2 sec. | 87 | 3141% |
15 | 43 | 2.2 sec. | 93 | 3279% |
16 | 45 | 2.2 sec. | 98 | 3416% |
17 | 47 | 2.2 sec. | 103 | 3554% |
18 | 49 | 2.2 sec. | 109 | 3691% |
19 | 51 | 2.2 sec. | 114 | 3829% |
20 | 53 | 2.2 sec. | 120 | 3966% |
21 | 55 | 2.2 sec. | 125 | 4104% |
22 | 57 | 2.3 sec. | 131 | 4241% |
23 | 59 | 2.3 sec. | 136 | 4379% |
24 | 61 | 2.3 sec. | 141 | 4516% |
25 | 63 | 2.3 sec. | 147 | 4653% |
26 | 65 | 2.3 sec. | 152 | 4791% |
27 | 67 | 2.3 sec. | 158 | 4928% |
28 | 69 | 2.3 sec. | 163 | 5066% |
29 | 71 | 2.3 sec. | 168 | 5203% |
30 | 73 | 2.4 sec. | 174 | 5341% |
31 | 75 | 2.4 sec. | 179 | 5478% |
32 | 77 | 2.4 sec. | 185 | 5616% |
33 | 79 | 2.4 sec. | 190 | 5753% |
34 | 81 | 2.4 sec. | 195 | 5891% |
35 | 83 | 2.4 sec. | 201 | 6028% |
36 | 85 | 2.4 sec. | 206 | 6166% |
37 | 87 | 2.4 sec. | 212 | 6303% |
38 | 89 | 2.5 sec. | 217 | 6441% |
39 | 91 | 2.5 sec. | 222 | 6578% |
40 | 93 | 2.5 sec. | 228 | 6716% |
41 | 95 | 2.5 sec. | 233 | 6853% |
42 | 97 | 2.5 sec. | 239 | 6991% |
43 | 99 | 2.5 sec. | 244 | 7128% |
44 | 101 | 2.5 sec. | 249 | 7266% |
45 | 103 | 2.5 sec. | 255 | 7403% |
46 | 105 | 2.6 sec. | 260 | 7541% |
47 | 107 | 2.6 sec. | 266 | 7678% |
48 | 109 | 2.6 sec. | 271 | 7815% |
49 | 111 | 2.6 sec. | 276 | 7953% |
50 | 113 | 2.6 sec. | 282 | 8090% |
51 | 115 | 2.6 sec. | 287 | 8228% |
52 | 117 | 2.6 sec. | 293 | 8365% |
53 | 119 | 2.6 sec. | 298 | 8503% |
54 | 121 | 2.7 sec. | 304 | 8640% |
55 | 123 | 2.7 sec. | 309 | 8778% |
56 | 125 | 2.7 sec. | 314 | 8915% |
57 | 127 | 2.7 sec. | 320 | 9053% |
58 | 129 | 2.7 sec. | 325 | 9190% |
59 | 131 | 2.7 sec. | 331 | 9328% |
60 | 133 | 2.7 sec. | 336 | 9465% |
61 | 135 | 2.7 sec. | 341 | 9603% |
62 | 137 | 2.8 sec. | 347 | 9740% |
63 | 139 | 2.8 sec. | 352 | 9878% |
64 | 141 | 2.8 sec. | 358 | 10015% |
65 | 143 | 2.8 sec. | 363 | 10153% |
66 | 145 | 2.8 sec. | 368 | 10290% |
67 | 147 | 2.8 sec. | 374 | 10428% |
68 | 149 | 2.8 sec. | 379 | 10565% |
69 | 151 | 2.8 sec. | 385 | 10703% |
70 | 153 | 2.9 sec. | 390 | 10840% |
General TP Skills | |
---|---|
Basic Training Upgrade |