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Difference between revisions of "The Meister's Laboratory"

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{{MissingInfo}}
 
 
{{Infobox_Dungeon
 
{{Infobox_Dungeon
 
|backgroundcolor=#136
 
|backgroundcolor=#136
Line 5: Line 4:
 
|Location= [[Namenlos]]
 
|Location= [[Namenlos]]
 
|Name= The Meister's Laboratory
 
|Name= The Meister's Laboratory
|Image= [[File:MeisterLab Phase 1 Loading Screen.png|250px]]
+
|Image= [[File:MeisterLab Phase 1 Loading Screen.png|300px]]
 
|MinLevel=110
 
|MinLevel=110
 
|Level=110
 
|Level=110
Line 12: Line 11:
 
}}
 
}}
  
==Rules & Requirements==
+
==Content Rules & Requirements==
* '''Availability:''' Meister's Laboratory is opened every day.
+
{| class="wikitable" style="background-color: #ffffff; text-align:center;"
 +
!{{IconLink|Adventurer Fame}} (Minimum)
 +
!{{Item|Golden Beryl}} Ticket Enhancement
 +
!Main Item Option Levels
 +
|-
 +
|26,933 ('''<span style="color:Green">Normal</span>''')
 +
|25
 +
|53 ~ 58
 +
|-
 +
|31,159 ('''<span style="color:Blue">Expert</span>''')
 +
|50
 +
|58 ~ 63
 +
|-
 +
|33,043 ('''<span style="color:Purple">Master</span>''')
 +
|100
 +
|58 ~ 65
 +
|-
 +
|style="text-align:center;"|'''Fatigue Points'''
 +
|colspan="5"|30
 +
|}
 +
* '''Availability:''' The Meister's Laboratory is opened all week round; can be entered for free 6 times a week per character, but additional entries will require {{Item|Advanced Dungeon Ticket (35,000 Fame or Lower)}}.
 
* '''Level Needed:''' 110.
 
* '''Level Needed:''' 110.
* '''Adventurer Fame:'''
 
** 26,933 ('''<span style="color:Green">Normal</span>''')
 
** 31,795 ('''<span style="color:Blue">Expert</span>''')
 
** 34,198 ('''<span style="color:Purple">Master</span>''')
 
 
* '''Player Amount:''' Can be entered solo or with a 4-person party.
 
* '''Player Amount:''' Can be entered solo or with a 4-person party.
* '''Quest Needed:''' Accept {{Quest list|name= Giant's Weaknesses}} and through {{Quest list|name= Where There's the Truth}} to gain access to this dungeon.
+
* '''Quest Needed:''' Accept {{Quest list|name= Giant's Weaknesses}} through {{Quest list|name= Where There's the Truth}} to gain access to this dungeon upon clearing.
 
* '''Time Limit:''' 30 Minutes.  
 
* '''Time Limit:''' 30 Minutes.  
* '''Entry Requirement:''' 30 Fatigue Points; 1 {{Item|The Meister's Laboratory Ticket}} (Normal, Expert or Master)
+
* Talk to [[Meister Curio]] in the lower section of Namenlos, which is the Meister Lab's waiting area to form an Advanced Dungeon Lobby, regardless of which channel you're in. Once everything is prepared, speak with him again by clicking '''"Start Fighting Gaebolg"''' to begin the mission.
* Talk to [[Meister Curio]] in the lower Namenlos's waiting area to form a Advanced Dungeon Lobby regardless on which channel you're in. Once everything is prepared, speak with him again to begin the mission.
 
  
==Restrictions==
+
====Restrictions====
 
* Puppet-related items from [[Animator]] cannot be used.
 
* Puppet-related items from [[Animator]] cannot be used.
 
* While there is no {{Item|Life Token}} limitation, your current Skill Cooldowns will not be reset upon reviving.  
 
* While there is no {{Item|Life Token}} limitation, your current Skill Cooldowns will not be reset upon reviving.  
* Choosing to retreat from Meister's Lab places everyone under a recovery time limit that accumulates from each retreat and cannot re-enter until it reaches zero. Selecting "Abandon Mission" counts as an automatic forefeit and any Admission Tickets depending on the difficulty will not be replenished.
+
* Choosing to retreat from Meister's Lab places everyone under a recovery time limit that accumulates from each retreat and cannot re-enter until it reaches zero.  
 +
* Selecting "Abandon Mission" counts as an automatic forfeit, and any Admission Tickets depending on the difficulty or Fatigue Points will not be compensated.
  
 
==Gameplay & Progression==
 
==Gameplay & Progression==
 
===Phase 1 - Deterrence Operation===
 
===Phase 1 - Deterrence Operation===
 
[[File:Gaebolg MeisterLab.gif|thumb|Gaebolg during Phase 1]]
 
[[File:Gaebolg MeisterLab.gif|thumb|Gaebolg during Phase 1]]
When beginning The Meister's Lab, your first task is to battle and neutralize the [['Gaebolg' Project|Gaebolg]] that's under [[Gizel Logan|Gizel]]'s control by riding a EF-MK1 Vehicle during this side-scrolling segment by pressing the Z Key near it, as this consists of 1 driver, and 1 anti-aircraft gunner for 2 Vehicles each on 4-Player parties to manuver around. If playing solo, you'll only be driving while the A.I handles the shooting. Your character's (and party members') [[Adventurer Fame]] will also play a factor in the EF-MK1's overall performance in terms of Attack (Gunner) and Defense (Driver) long as they meet the dungeon's difficulty requirements.
 
  
There are Green Boxes that recovers your vehicle's HP by 35%, while Red Boxes charges two Missles for Party-play only, but automatically fires them out by the A.I. during Solo mode.
+
When beginning The Meister's Lab, you'll begin at the Gaebolg Launch Pad, and the first task is to battle and neutralize [['Gaebolg' Project|Gaebolg]] that's under [[Gizel Logan|Gizel]]'s control by riding a EF-MK1 Vehicle during this side-scrolling segment by pressing the Z Key near it, as this consists of 1 driver, and 1 anti-aircraft gunner for 2 Vehicles each on 4-Player parties to maneuver around. If playing solo, you'll only be driving while the A.I. handles the shooting. Your character's (and party members') [[Adventurer Fame]] will also play a factor in the EF-MK1's overall performance in terms of Attack (Gunner) and Defense (Driver) long as they meet the dungeon's difficulty requirements.
  
In terms of fighting the Gaebolg itself, there are four different parts to shoot at ranging from the Head, Body, Left and Right arms, while using several attacks such as firing Missles, a Flamethrower, and {{IconLink|Gaebolg Punch}} to deal damage towards your EF-MK1. If any of those parts that are attacked drop to 0%, Gaebolg is neutralized, and you'll be transported over to the Meister's Lab shortly.
+
There are Green Boxes that recover your vehicle's HP by 35%, while Red Boxes charges two Missiles for Party-play only, but automatically fires them out by the A.I. during Solo mode since infinite ammo is enabled. Along the way, Eternal Flame members on Motorcycles throwing Grenades, Land Mines, and oncoming rocks during the driving section can damage your vehicle.
 +
 
 +
In terms of fighting the Gaebolg itself, there are four different parts to shoot at ranging from the Head, Body, Left and Right arms, while using several punching-based attacks, including firing Missiles, a Flamethrower, and {{IconLink|Gaebolg Punch}} to deal damage towards your EF-MK1. If any of those parts that are attacked drop to 0%, Gaebolg is neutralized, and you'll be transported over to the Meister's Lab shortly. Phase 1 can be optionally skipped over through speaking with Meister Curio, but doing so will not offer any benefits received from specific destroyed Gaebolg parts.
  
 
===Phase 2 - Infiltration Operation===
 
===Phase 2 - Infiltration Operation===
[[File:Meisterlabminimap.png|thumb|The Meister's Lab Map with Elevator access if Gaelbog's left arm was destroyed.]]
+
[[File:Meisterlabminimap.png|thumb|The Meister's Lab Map with Elevator access if Gaelbog's right arm was destroyed.]]
Upon entering the Lab, Meister Curio will inform you about which part was destroyed, as this greatly weakens a specific Boss Monster's overall fight (Excluding GB-1 Haps) when encountering them; ('''Head''' -  Identität, '''Body''' - Stark, '''Left Arm''' - Energie, '''Right Arm''' - Dirigent), though with one of each Arm part destroyed, you can obtain access to the Elevator on either side to make traversing the Lab much easier. Like with [[Destroyed Castle of the Dead]], there is no specific order on which Boss needs to be defeated first as they'll stay in the same location regardless of each dungeon run. The main objective is to confront Gizel and take him down, thus completing the mission.   
+
 
 +
Upon entering the Lab, Meister Curio will inform you about which part was destroyed (if chosen to fight Gaebolg), as this greatly weakens and debuffs a specific Boss Monster's overall fight (Excluding GB-1 Haps) when encountering them; ('''Head''' -  Identität, '''Torso''' - Stark, '''Right Arm''' - Energie, '''Left Arm''' - Dirigent), though with one of each Arm part destroyed, you can obtain access to the Elevator on either side to make traversing the Lab much easier. Like with [[Destroyed Castle of the Dead]], there is no specific order on which Boss needs to be defeated first, as they'll stay in the same location regardless of each dungeon run. The main objective is to confront Gizel and take him down, thus completing the mission.   
  
 
===Security System===
 
===Security System===
Whenever a Boss Monster is defeated, the Lab's security will go off and increases the Monsters' overall attack by 1 level. On either of the Lab's Mid - Upper levels, there are Warning ('''⚠''') signs located where you're able to hack into a computer, with the sequence being very identical to [[Snow White Tagor]]'s Berserk pattern from Pandemonium War. Upon succesfully hacking, not only does the level go down, normal Monsters get instantly killed, but this can also cause an "Functional Error" effect on Bosses in which, both their Attack is raised at the cost of lowering Defenses depending on that security's level, alongside missle bombarding.
+
Whenever a Boss Monster is defeated, the Lab's security system will go off and increases the Monsters' overall attack by 1 level each. On either of the Lab's Mid - Upper levels, there are warning ('''⚠''') signs located where you're able to hack into a computer that's flashing red, and interacting with it starts up a hacking sequence which is very identical to [[Snow White Tagor]]'s Berserk pattern from [[Pandemonium War]].
 +
 
 +
Upon a successful security hack, the system's level goes down by one stage, mobs are instantly killed, and the drones that float above will instead aid you by summoning a missile bombardment when entering a Boss Monster's room that can damage their Neutralization Gauge. This can also cause an '''Functional Error''' effect that's stackable towards Bosses in which, they not only gain an Attack boost, but lowered Defenses as a trade-off. Failing a hack sequence does not cause any penalties.
  
 
==Monsters==
 
==Monsters==
 
'''Mobs'''
 
'''Mobs'''
* {{Spawns|class=normal|Colibri}}
+
* {{Spawns|class=normal|Kolibri}}
 
* {{Spawns|class=normal|Eternal Flame Combatant}}
 
* {{Spawns|class=normal|Eternal Flame Combatant}}
 
* {{Spawns|class=normal|Beobacther}}
 
* {{Spawns|class=normal|Beobacther}}
Line 54: Line 73:
  
 
'''Bosses'''
 
'''Bosses'''
* {{Spawns|class=boss|GB-1 Haps}}
+
* {{Spawns|class=boss|GB-1 Haps}} (Gaebolg Platform)
* {{Spawns|class=boss|GB-2 Identität}}
+
* {{Spawns|class=boss|GB-2 Identität}} (Auto-Response Center)
* {{Spawns|class=boss|GB-3 Energie}}
+
* {{Spawns|class=boss|GB-3 Energie}} (Energy Production Room)
* {{Spawns|class=boss|GB-4 Dirigent}}
+
* {{Spawns|class=boss|GB-4 Dirigent}} (Power Charging Room)
* {{Spawns|class=boss|GB-5 Veloren Stark}}
+
* {{Spawns|class=boss|GB-5 Veloren Stark}} (Arsenal)
  
 
==Rewards==
 
==Rewards==
*Upon defeating bosses, they'll drop the following items:
+
*'''Upon defeating the Bosses they'll drop the following items:'''
** 1 - 3  {{Item|Abyss Battery|Abyss Batteries}} & {{Item|High-efficiency Abyss Battery|High-efficiency Abyss Batteries}}
+
** {{HoverTextBox|Link=|{{Item|Abyss Battery}}|HoverText= 1-3 each}}
** Level 105 Epic Equipment (Fixed or Custom Options)
+
** {{HoverTextBox|Link=|{{Item|High-efficiency Abyss Battery}}|HoverText= 1-3 each}}
 +
** {{HoverTextBox|Link={{Item|Golden Beryl}}|HoverText= 6 - 9 each in piles}}
 +
** {{HoverTextBox|Link={{Item|Flawless Golden Beryl}}|HoverText=9 - 13 each in piles}}
 +
** Level 105 Epic Fixed Options Normal/Area Equipment
 +
** Level 105 Epic Custom Options Equipment
 +
***{{IconLink|GB-4 Dirigent Card}} (Dirigent only)
  
*Card Flip rewards will yield upon defeating GB-1 Haps:
+
*'''Defeating GB-1 Haps may drop:'''
** 3 - 20 {{Item|Abyss Battery|Abyss Batteries}} & {{Item|High-efficiency Abyss Battery|High-efficiency Abyss Batteries}}
+
** 1 {{HoverTextBox|Link=|{{Item|The Meister's Laboratory Ticket}}|HoverText= Normal - Master}}
** {{Item|Flawless Golden Beryl}}s
+
** 1 Legendary Meister's Lab [[Monster Card]]:
 +
***{{IconLink|GB-1 Haps Card}}
 +
 
 +
*'''The Card Flip rewards after defeating the Final Boss may yield:'''
 +
** {{HoverTextBox|Link=|{{Item|Abyss Battery}}|HoverText= 3-5 each}}
 +
** {{HoverTextBox|Link=|{{Item|High-efficiency Abyss Battery}}|HoverText= 3-5 each}}
 
** {{Item|Condensed Ryan Core}}s  
 
** {{Item|Condensed Ryan Core}}s  
 
** {{Item|Radiant Harmonious Crystal}}s
 
** {{Item|Radiant Harmonious Crystal}}s
** {{Item|Carbon-14 Crystalloid}}s
+
**{{HoverTextBox|Link=|{{Item|Golden Beryl|Golden Beryls}}|HoverText= 50 ~ 5,000 each}}
** Level 105 Darkened Abyss Fragment Equipment  
+
** Level 100 Unique Darkened Abyss Fragment Equipment  
** Level 105 Legendary Equipment  
+
** Level 105 Legendary Sacrosanct Area Equipment  
 +
 
 +
*'''Gold Flips will yield:'''
 +
** 1 {{HoverTextBox|Link=|{{Item|Advanced Dungeon Ticket (35,000 Fame or Lower)}}|HoverText= Normal - Master}}
 +
 
 +
*'''VIP Premium Contract Benefits:'''
 +
** {{HoverTextBox|Link=|{{Item|Abyss Battery}}|HoverText= 1-3 extra}}
 +
 
 +
==Trivia==
 +
* The Battlefield's BGM track for Phase 1 could likely be an [https://www.youtube.com/shorts/NyYR4KmxD34 arranged version] of [[Male Mechanic]]'s passive, {{IconLink|Last Fighting Will}}.
 +
* The Meister Lab's overall design takes a lot of inspiration from the Metal Slug games:
 +
** Gaebolg fight & Lab sections - [https://www.youtube.com/watch?v=hgKCq095RZE Metal Slug 5 - Final Mission].
  
*Gold Flips will yield:
+
==Media==
** 1 {{Item|The Meister's Laboratory Ticket}} (Normal, Expert or Master)
+
'''BGM:'''
 +
<div class ="thumb">
 +
{{#ev:youtube|yNZFCuAehWM|300}}
  
 
==References==
 
==References==
  
 
[[Category:Advanced Dungeons]]
 
[[Category:Advanced Dungeons]]

Latest revision as of 22:06, 25 February 2024

The Meister's Laboratory
MeisterLab Phase 1 Loading Screen.png
Location Namenlos
Min. Level 110
Level 110
Monster Level 140
End Boss Icon-GB-1 Haps.png GB-1 Herz

Content Rules & Requirements

Adventurer Fame.png Adventurer Fame (Minimum) Golden Beryl.png Golden Beryl Ticket Enhancement Main Item Option Levels
26,933 (Normal) 25 53 ~ 58
31,159 (Expert) 50 58 ~ 63
33,043 (Master) 100 58 ~ 65
Fatigue Points 30
  • Availability: The Meister's Laboratory is opened all week round; can be entered for free 6 times a week per character, but additional entries will require Advanced Dungeon Ticket (35,000 Fame or Lower).png Advanced Dungeon Ticket (35,000 Fame or Lower).
  • Level Needed: 110.
  • Player Amount: Can be entered solo or with a 4-person party.
  • Quest Needed: Accept Act Quest Icon.png Giant's Weaknesses through Act Quest Icon.png Where There's the Truth to gain access to this dungeon upon clearing.
  • Time Limit: 30 Minutes.
  • Talk to Meister Curio in the lower section of Namenlos, which is the Meister Lab's waiting area to form an Advanced Dungeon Lobby, regardless of which channel you're in. Once everything is prepared, speak with him again by clicking "Start Fighting Gaebolg" to begin the mission.

Restrictions

  • Puppet-related items from Animator cannot be used.
  • While there is no Life Token.png Life Token limitation, your current Skill Cooldowns will not be reset upon reviving.
  • Choosing to retreat from Meister's Lab places everyone under a recovery time limit that accumulates from each retreat and cannot re-enter until it reaches zero.
  • Selecting "Abandon Mission" counts as an automatic forfeit, and any Admission Tickets depending on the difficulty or Fatigue Points will not be compensated.

Gameplay & Progression

Phase 1 - Deterrence Operation

Gaebolg during Phase 1

When beginning The Meister's Lab, you'll begin at the Gaebolg Launch Pad, and the first task is to battle and neutralize Gaebolg that's under Gizel's control by riding a EF-MK1 Vehicle during this side-scrolling segment by pressing the Z Key near it, as this consists of 1 driver, and 1 anti-aircraft gunner for 2 Vehicles each on 4-Player parties to maneuver around. If playing solo, you'll only be driving while the A.I. handles the shooting. Your character's (and party members') Adventurer Fame will also play a factor in the EF-MK1's overall performance in terms of Attack (Gunner) and Defense (Driver) long as they meet the dungeon's difficulty requirements.

There are Green Boxes that recover your vehicle's HP by 35%, while Red Boxes charges two Missiles for Party-play only, but automatically fires them out by the A.I. during Solo mode since infinite ammo is enabled. Along the way, Eternal Flame members on Motorcycles throwing Grenades, Land Mines, and oncoming rocks during the driving section can damage your vehicle.

In terms of fighting the Gaebolg itself, there are four different parts to shoot at ranging from the Head, Body, Left and Right arms, while using several punching-based attacks, including firing Missiles, a Flamethrower, and Gaebolg Punch.png Gaebolg Punch to deal damage towards your EF-MK1. If any of those parts that are attacked drop to 0%, Gaebolg is neutralized, and you'll be transported over to the Meister's Lab shortly. Phase 1 can be optionally skipped over through speaking with Meister Curio, but doing so will not offer any benefits received from specific destroyed Gaebolg parts.

Phase 2 - Infiltration Operation

The Meister's Lab Map with Elevator access if Gaelbog's right arm was destroyed.

Upon entering the Lab, Meister Curio will inform you about which part was destroyed (if chosen to fight Gaebolg), as this greatly weakens and debuffs a specific Boss Monster's overall fight (Excluding GB-1 Haps) when encountering them; (Head - Identität, Torso - Stark, Right Arm - Energie, Left Arm - Dirigent), though with one of each Arm part destroyed, you can obtain access to the Elevator on either side to make traversing the Lab much easier. Like with Destroyed Castle of the Dead, there is no specific order on which Boss needs to be defeated first, as they'll stay in the same location regardless of each dungeon run. The main objective is to confront Gizel and take him down, thus completing the mission.

Security System

Whenever a Boss Monster is defeated, the Lab's security system will go off and increases the Monsters' overall attack by 1 level each. On either of the Lab's Mid - Upper levels, there are warning () signs located where you're able to hack into a computer that's flashing red, and interacting with it starts up a hacking sequence which is very identical to Snow White Tagor's Berserk pattern from Pandemonium War.

Upon a successful security hack, the system's level goes down by one stage, mobs are instantly killed, and the drones that float above will instead aid you by summoning a missile bombardment when entering a Boss Monster's room that can damage their Neutralization Gauge. This can also cause an Functional Error effect that's stackable towards Bosses in which, they not only gain an Attack boost, but lowered Defenses as a trade-off. Failing a hack sequence does not cause any penalties.

Monsters

Mobs

Bosses

Rewards

  • VIP Premium Contract Benefits:

Trivia

Media

BGM:

References