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Difference between revisions of "Cave-in"
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{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
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|Type2= 2nd Awakening | |Type2= 2nd Awakening | ||
|PrerequisiteLevel= 80 | |PrerequisiteLevel= 80 | ||
− | + | |Command= {{down}}{{right}}{{right}}{{z}} | |
− | |Command= {{down}}{{right}}{{right}} | + | |Description=Strikes the ceiling with a chain, inflicting Magical damage and Immobilizing enemies below with the debris. Finishes with a large fragment that causes {{IconLink|Bleeding (Status)}} with a shock wave. |
− | |Description= | ||
|Attributes= | |Attributes= | ||
− | *{{SP per level| | + | *{{SP per level|90}} |
*{{Cooldown|Dungeon=45 sec}} | *{{Cooldown|Dungeon=45 sec}} | ||
*{{CubeCost|5}} | *{{CubeCost|5}} | ||
*{{Command Reduction|MP=5.0%|Cooldown=5.0%}} | *{{Command Reduction|MP=5.0%|Cooldown=5.0%}} | ||
+ | *{{SkillAttribute|Bleeding Chance|100%}} | ||
+ | *{{SkillAttribute|Bleeding Duration|3 sec.}} | ||
|Notes= | |Notes= | ||
− | *Enemies hit by the final | + | *Enemies hit by the final shock wave are knocked into the air. |
*Attack speed does not accelerate the rate that debris fall. | *Attack speed does not accelerate the rate that debris fall. | ||
*Inflicts {{IconLink|Bleeding (Status)}} and {{IconLink|Stun (Status)}}. | *Inflicts {{IconLink|Bleeding (Status)}} and {{IconLink|Stun (Status)}}. | ||
+ | |||
|SkillGrowth= | |SkillGrowth= | ||
− | + | <span style="display:none">{{</span> | |
+ | <small> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
+ | {|{{SkillTableHeader}} | ||
+ | !Level | ||
+ | !Lv Req | ||
+ | !MP | ||
+ | !Debris Atk. | ||
+ | !Large Fragment Atk. | ||
+ | !Bleeding Atk. | ||
+ | !Shock Wave Atk. | ||
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 8 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 80+2*({{#var:i}}-1)}} | ||
+ | {{!}} <!--MP--> {{Calc|{{#var:i}}|800|2133|11}} | ||
+ | {{!}} <!--Debris--> {{Calc|{{#var:i}}|1353|2727|11}}% | ||
+ | {{!}} <!--Large--> {{Calc|{{#var:i}}|8042|16199|11}}% | ||
+ | {{!}} <!--Bleed--> {{Calc|{{#var:i}}|12697|25577|11}}% | ||
+ | {{!}} <!--Shockwave--> {{Calc|{{#var:i}}|8042|16199|11}}% | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | {{TableNote}}</small> | ||
+ | <span style="display:none">}}</span> | ||
}} | }} |
Latest revision as of 18:09, 6 December 2019
2nd Awakening Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | 80 |
Prerequisite Skills: | None |
Description
Strikes the ceiling with a chain, inflicting Magical damage and Immobilizing enemies below with the debris. Finishes with a large fragment that causes Bleeding (Status) with a shock wave.
Attributes
- SP per level: 90
- Cooldown: 45 sec
- This skill consumes 5 Clear Cube Fragments.
- MP -5.0% Cooldown -5.0% on Command
- Bleeding Chance: 100%
- Bleeding Duration: 3 sec.
Notes
- Enemies hit by the final shock wave are knocked into the air.
- Attack speed does not accelerate the rate that debris fall.
- Inflicts Bleeding (Status) and Stun (Status).
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Debris Atk. | Large Fragment Atk. | Bleeding Atk. | Shock Wave Atk. |
---|---|---|---|---|---|---|
1 | 80 | 800 | 1353% | 8042% | 12697% | 8042% |
2 | 82 | 933 | 1490% | 8858% | 13985% | 8858% |
3 | 84 | 1067 | 1628% | 9673% | 15273% | 9673% |
4 | 86 | 1200 | 1765% | 10489% | 16561% | 10489% |
5 | 88 | 1333 | 1903% | 11305% | 17849% | 11305% |
6 | 90 | 1467 | 2040% | 12121% | 19137% | 12121% |
7 | 92 | 1600 | 2177% | 12936% | 20425% | 12936% |
8 | 94 | 1733 | 2315% | 13752% | 21713% | 13752% |
9 | 96 | 1866 | 2452% | 14568% | 23001% | 14568% |
10 | 98 | 2000 | 2590% | 15383% | 24289% | 15383% |
11 | 100 | 2133 | 2727% | 16199% | 25577% | 16199% |
12 | 102 | 2266 | 2864% | 17015% | 26865% | 17015% |
13 | 104 | 2400 | 3002% | 17830% | 28153% | 17830% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
General TP Skills | |
---|---|
Basic Training Upgrade |