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Difference between revisions of "Machine Gun Jab"
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== Description == | == Description == | ||
Revision as of 19:45, 30 March 2015
Description
The Monk rapidly jabs his foes, juggling them. Stays in super armor until the skill duration is over. Repeatedly pressing X grants extra hits.
Prerequisite
Details
- Level 7 Technical Mastery grants Machinegun Jab a vaccum effect.
- Level 7 Combination Mastery grants Machinegun Jab an additional uppercut hit.
Lv | Lv Req | SP | Consecutive Attack power |
Finishing Hit Rate |
Max Hits |
---|---|---|---|---|---|
1 | 30 | 30 | 50% | 150% | 10 |
2 | 32 | 53% | 158% | ||
3 | 34 | ||||
4 | 36 | ||||
5 | 38 | 134% | 403% | ||
6 | 40 | 144% | 432% | ||
7 | 42 | ||||
8 | 44 | ||||
9 | 46 | ||||
10 | 48 |
Monk Skills | ||||||||
---|---|---|---|---|---|---|---|---|
Passive: Spirit Fists • Combat Mastery • Technical Mastery • Quick Parry • Double Shadow Active: Will Driver • Sway • Ducking Dash • Ducking Straight Punch • Ducking Body Blow • Ducking Uppercut • Divine Crush • Sidewind • Exquisite Combo • Sacred Counter • Chopping Hammer • Machine Gun Jab • Shadow Clone • Twister of Judgment • Heavenly Combo • Hurricane 'n' Roll Awakening: Dry Out • Demolition Punch • Gatling Punch • Big Bang Punch 2nd Awakening: Divine Judgement • Fatal Strikes • Nuclear Punch • The Wrath of God |
Monk TP Skills | |||||
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