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Difference between revisions of "Stampede"
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− | [[Category: Skills]][[Category: Striker Skills]][[Category: Awakening Skills]] | + | [[Category:Skills]][[Category:Striker Skills]][[Category:Awakening Skills]] |
{{youtube tn|Jh__kISXNcE}} | {{youtube tn|Jh__kISXNcE}} | ||
== Description == | == Description == | ||
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*Only the horizontal distance is counted. (X-axis) | *Only the horizontal distance is counted. (X-axis) | ||
− | == Stats == | + | == Stats == |
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;" | {| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;" | ||
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|-{{SkillRow}} | |-{{SkillRow}} | ||
| 7||63||40||400||5 | | 7||63||40||400||5 | ||
+ | |} | ||
+ | {{NavSkillsStriker|open|closed}} |
Revision as of 17:41, 14 March 2015
Description
Temporary increases strength proportional to the dash distance.
Details
- Obtained automatically upon awakening. (Lv 1)
- Once the user stops dashing, the corresponding amount of strength will be added temporary.
- Size of the visual effect on the ground is proportional to the amount of bonus strength.
- Strength gradually adds on, not instantly. For instance, 10 strength isn't added as soon as the user dashes 100px of distance. 1 strength is added per 10px.
- Only the horizontal distance is counted. (X-axis)
Stats
Lv | Lv Req | SP | Strength per Distance (100px) |
Max Strength | Duration |
---|---|---|---|---|---|
1 | - | 30 | 10 | 50 | 3 |
2 | 48 | 15 | 150 | 3.3 | |
3 | 51 | 20 | 200 | 3.7 | |
4 | 54 | 25 | 250 | 4 | |
5 | 57 | 30 | 300 | 4.3 | |
6 | 60 | 35 | 350 | 4.7 | |
7 | 63 | 40 | 400 | 5 |