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Difference between revisions of "Ice Orb"

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m (Added NavSkillsGlacialMaster)
m (Formatted for consistency reasons)
Line 20: Line 20:
 
*Skill Type: Active
 
*Skill Type: Active
 
*SP Cost: 60
 
*SP Cost: 60
*<font color="Red">Downtime: 30 seconds (20 seconds for PvP)</font>
+
*<font color="Red">Cooldown: 30 seconds (20 seconds for PvP)</font>
 
*<font color="Red">This skill consumes '''1''' clear cube fragment.</font>
 
*<font color="Red">This skill consumes '''1''' clear cube fragment.</font>
*<font color="Blue">MP Consumption: -4.0%</font>
+
*<font color="Blue">Manual Input: MP Consumption: -4.0% and Cooldown: -2.0%</font>
*<font color="Blue">Downtime: -2.0%</font>
 
  
 
== Skill Growth ==
 
== Skill Growth ==
 
*Note: The information below is subject to change.  The data below is from an outdated version of JPN DnF during which the level cap was 85.
 
*Note: The information below is subject to change.  The data below is from an outdated version of JPN DnF during which the level cap was 85.
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa; text-align:center;"
+
{| class="wikitable" style="background-color: #fff; text-align:center;"
 +
!width="75" rowspan="2" style="background-color: #fcbbdc;"  |Level
 +
!width="75" rowspan="2" style="background-color: #fcbbdc;" |Lv Req
 +
!width="75" rowspan="2" style="background-color: #fcbbdc;" |SP
 +
!width="75" rowspan="2" style="background-color: #fcbbdc;" |MP
 +
!colspan="2" style="background-color: #fcbbdc;" |Ice Orb Multi-Hit Damage
 +
!colspan="2" style="background-color: #fcbbdc;" |Explosion Damage
 
|- {{Bgblue}}
 
|- {{Bgblue}}
!width="75" rowspan="2"|Lv
+
|width="100" |Dungeon||width="100" |PvP  
!width="75" rowspan="2"|Lv Req
+
|width="100" |Dungeon||width="100" |PvP  
!width="75" rowspan="2"|SP
 
!width="75" rowspan="2"|Mana Cost
 
!colspan="2"|Ice Orb Multi-Hit Damage
 
!colspan="2"|Explosion Damage
 
|- {{Bgblue}}
 
|width="100" |Dungeon||width="100" |PvP ||width="100" |Dungeon||width="100" |PvP  
 
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 1||60|| rowspan="13"|60||400 MP||241%||37%||780%||120%
+
| 1||60|| rowspan="13"|60||400||241%||37%||780%||120%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 2||62||414 MP||291%||45%||944%||145%
+
| 2||62||414||291%||45%||944%||145%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 3||64||429 MP||341%||52%||1109%||171%
+
| 3||64||429||341%||52%||1109%||171%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 4||66||444 MP||391%||60%||1273%||196%
+
| 4||66||444||391%||60%||1273%||196%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 5||68||458 MP||442%||68%||1437%||221%
+
| 5||68||458||442%||68%||1437%||221%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 6||70||473 MP||493%||76%||1602%||246%
+
| 6||70||473||493%||76%||1602%||246%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 7||72||488 MP||543%||84%||1765%||272%
+
| 7||72||488||543%||84%||1765%||272%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 8||74||502 MP||594%||91%||1929%||297%
+
| 8||74||502||594%||91%||1929%||297%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 9||76||517 MP||645%||99%||2094%||322%
+
| 9||76||517||645%||99%||2094%||322%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 10||78||532 MP||694%||107%||2258%||347%
+
| 10||78||532||694%||107%||2258%||347%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 11||80||546 MP||745%||115%||2422%||373%
+
| 11||80||546||745%||115%||2422%||373%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 12||82||561 MP||796%||122%||2586%||398%
+
| 12||82||561||796%||122%||2586%||398%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 13||84||576 MP||846%||130%||2751%||423%
+
| 13||84||576||846%||130%||2751%||423%
 
|}
 
|}
 
 
{{NavSkillsGlacialMaster|open|closed}}
 
{{NavSkillsGlacialMaster|open|closed}}

Revision as of 16:52, 7 March 2015

Description

Ice Orb.png

The Glacial Master releases a thorny ice orb that after traveling a set distance, creates a vacuum effect pulling in all nearby enemies, hitting the targets 25 times before finishing with an explosion.

  • Note: The X-axis placement of the ice orb can be changed via the use of arrow keys.
    • Without Directional Input: 250 Px
    • Maximum Forward Directional Input: 450 Px
    • Maximum Backward Directional Input: 100 Px

Prerequisite

Details

  • Command Input: Rightkey.pngLeftkey.pngDownkey.pngRightkey.pngZ.png
  • Casting Time: Instant
  • Skill Type: Active
  • SP Cost: 60
  • Cooldown: 30 seconds (20 seconds for PvP)
  • This skill consumes 1 clear cube fragment.
  • Manual Input: MP Consumption: -4.0% and Cooldown: -2.0%

Skill Growth

  • Note: The information below is subject to change. The data below is from an outdated version of JPN DnF during which the level cap was 85.
Level Lv Req SP MP Ice Orb Multi-Hit Damage Explosion Damage
Dungeon PvP Dungeon PvP
1 60 60 400 241% 37% 780% 120%
2 62 414 291% 45% 944% 145%
3 64 429 341% 52% 1109% 171%
4 66 444 391% 60% 1273% 196%
5 68 458 442% 68% 1437% 221%
6 70 473 493% 76% 1602% 246%
7 72 488 543% 84% 1765% 272%
8 74 502 594% 91% 1929% 297%
9 76 517 645% 99% 2094% 322%
10 78 532 694% 107% 2258% 347%
11 80 546 745% 115% 2422% 373%
12 82 561 796% 122% 2586% 398%
13 84 576 846% 130% 2751% 423%

Template:NavSkillsGlacialMaster