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Difference between revisions of "Demolition Punch"
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|Command={{Space}} | |Command={{Space}} | ||
− | |Description= Performs a furious upward hook attack. Can be used during {{IconLink|Ducking Dash}} or {{IconLink|Sway}}.</ | + | |Description= Performs a furious upward hook attack. Can be used during {{IconLink|Ducking Dash}} or {{IconLink|Sway}}.<br/> |
− | Creates a shockwave damage on hit and launches a target into the air.</ | + | Creates a shockwave damage on hit and launches a target into the air.<br/> |
− | Can only be used when {{IconLink|Will Driver}} is active. | + | Can only be used when {{IconLink|Will Driver}} is active. |
− | '''[Special Function]'''</ | + | |
+ | '''[Special Function]'''<br/> | ||
- Can be used during Ducking Dash and Sway. | - Can be used during Ducking Dash and Sway. | ||
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*{{Command Reduction|MP=5.0%|Cooldown=5.0%}} | *{{Command Reduction|MP=5.0%|Cooldown=5.0%}} | ||
*{{Cancelable}} | *{{Cancelable}} | ||
+ | <!-- | ||
+ | *'''[Range Info]''' | ||
+ | **{{SkillAttribute|Shockwave Range|100%}} | ||
+ | --> | ||
|Notes= | |Notes= | ||
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<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
<small> | <small> | ||
− | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40}}<!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> |
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
!Level | !Level | ||
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
− | {{!}}- {{#ifexpr: {{#var:i}} = | + | {{!}}- {{#ifexpr: {{#var:i}} = 30 | {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 40 | {{MaxSkillRow}} }} |
{{!}} <!--Level--> {{#var:i}} | {{!}} <!--Level--> {{#var:i}} | ||
{{!}} <!--Lv Req--> {{#expr: 70+2*({{#var:i}}-1)}} | {{!}} <!--Lv Req--> {{#expr: 70+2*({{#var:i}}-1)}} | ||
− | {{!}} <!--MP--> {{Calc|{{#var:i}}|350| | + | {{!}} <!--MP--> {{Calc|{{#var:i}}|350|2220|40}} |
− | {{!}} <!--Atk.--> {{Calc|{{#var:i}}| | + | {{!}} <!--Atk.--> {{Calc|{{#var:i}}|39642|196492|40|1|0|7.4}}% |
− | {{!}} <!--Shockwave Atk.--> {{Calc|{{#var:i}}| | + | {{!}} <!--Shockwave Atk.--> {{Calc|{{#var:i}}|4404|21832|40|1|0|7.4}}% |
{{!}}- | {{!}}- | ||
}} | }} |
Revision as of 01:41, 20 April 2022
Awakening Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | 70 |
Prerequisite Skills: | Ducking Body Blow Lv1 |
Alternate Names: | Korean: 데몰리션 펀치 |
Description
Performs a furious upward hook attack. Can be used during Ducking Dash or Sway.
Creates a shockwave damage on hit and launches a target into the air.
Can only be used when Will Driver is active.
[Special Function]
- Can be used during Ducking Dash and Sway.
Attributes
- SP per level: 70
- Master Level: 30
- Max Level: 40
- Casting Time: Instant Cast
- Cooldown: 40 sec.
- This skill consumes 2 Clear Cube Fragments.
- MP -5.0% Cooldown -5.0% on Command
- Basic Attack Cancelable Skill
Notes
- Can be improved with Demolition Punch Upgrade.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Atk. | Shockwave Atk. |
---|---|---|---|---|
1 | 70 | 350 | 36911% | 4101% |
2 | 72 | 398 | 40655% | 4517% |
3 | 74 | 446 | 44400% | 4933% |
4 | 76 | 494 | 48145% | 5349% |
5 | 78 | 542 | 51889% | 5765% |
6 | 80 | 590 | 55634% | 6181% |
7 | 82 | 638 | 59379% | 6597% |
8 | 84 | 686 | 63123% | 7013% |
9 | 86 | 734 | 66868% | 7429% |
10 | 88 | 782 | 70613% | 7845% |
11 | 90 | 829 | 74357% | 8261% |
12 | 92 | 877 | 78102% | 8677% |
13 | 94 | 925 | 81847% | 9094% |
14 | 96 | 973 | 85592% | 9510% |
15 | 98 | 1021 | 89336% | 9926% |
16 | 100 | 1069 | 93081% | 10342% |
17 | 102 | 1117 | 96826% | 10758% |
18 | 104 | 1165 | 100570% | 11174% |
19 | 106 | 1213 | 104315% | 11590% |
20 | 108 | 1261 | 108060% | 12006% |
21 | 110 | 1309 | 111804% | 12422% |
22 | 112 | 1357 | 115549% | 12838% |
23 | 114 | 1405 | 119294% | 13254% |
24 | 116 | 1453 | 123038% | 13670% |
25 | 118 | 1501 | 126783% | 14087% |
26 | 120 | 1549 | 130528% | 14503% |
27 | 122 | 1597 | 134273% | 14919% |
28 | 124 | 1645 | 138017% | 15335% |
29 | 126 | 1693 | 141762% | 15751% |
30 | 128 | 1741 | 145507% | 16167% |
31 | 130 | 1788 | 149251% | 16583% |
32 | 132 | 1836 | 152996% | 16999% |
33 | 134 | 1884 | 156741% | 17415% |
34 | 136 | 1932 | 160485% | 17831% |
35 | 138 | 1980 | 164230% | 18247% |
36 | 140 | 2028 | 167975% | 18663% |
37 | 142 | 2076 | 171719% | 19080% |
38 | 144 | 2124 | 175464% | 19496% |
39 | 146 | 2172 | 179209% | 19912% |
40 | 148 | 2220 | 182953% | 20328% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Male Priest Skills | |
---|---|
Active: | Cure Furious Grab Giant Weapon Launcher Lucky Straight Punch Painful Rapture Phoenix Hammer Rising Emblem Second Uppercut Slow Heal Smasher |
Passive: | None! Please add appropriate skills to Category:Male Priest Skills and Category:Passive Skills |
General TP Skills | |
---|---|
Basic Training Upgrade |