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Difference between revisions of "Broken Arrow Upgrade"

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{{SkillPage
 
{{SkillPage
 
|Name={{PAGENAME}}
 
|Name={{PAGENAME}}
|Video=
 
|Gender=
 
 
|Class=Glacial Master
 
|Class=Glacial Master
 
|Type=Passive
 
|Type=Passive
 
|Type2=TP
 
|Type2=TP
 
|PrerequisiteLevel=55
 
|PrerequisiteLevel=55
|PrerequisiteSkill={{IconLink|Broken Arrow}} Lv10
+
|PrerequisiteSkill={{IconLink|Broken Arrow}} Lv1
|Command=
+
|Description=Increases {{IconLink|Broken Arrow}}'s Atk.
|Description=
+
*{{SkillAttribute|Atk. per level|+10%}}
Increases {{IconLink|Broken Arrow}}'s damage.
 
  
 
|Attributes=
 
|Attributes=
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*{{SkillAttribute|Master Level|5}}
 
*{{SkillAttribute|Master Level|5}}
 
*{{SkillAttribute|Max Level|7}}
 
*{{SkillAttribute|Max Level|7}}
*{{SkillAttribute|Atk. per level|+10%}}
 
  
 
|SkillGrowth=
 
|SkillGrowth=
 
<span style="display:none">{{</span>
 
<span style="display:none">{{</span>
 +
<small>
 +
{{#arraydefine:maxrow|1,2,3,4,5,6,7}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
 
{|{{SkillTableHeader}}
 
{|{{SkillTableHeader}}
 
!Level
 
!Level
 
!Lv Req
 
!Lv Req
 
!Atk.
 
!Atk.
|-{{SkillRow}}
+
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
| 1||55||+10%
+
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
|-{{SkillRow}}
+
{{!}}- {{#ifexpr: {{#var:i}} = 5 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 7 | {{MaxSkillRow}} }}
| 2||60||+20%
+
{{!}} <!--Level--> {{#var:i}}
|-{{SkillRow}}
+
{{!}} <!--Lv Req--> {{#expr: 55+5*({{#var:i}}-1)}}
| 3||65||+30%
+
{{!}} <!--Atk.--> +{{#expr: 10*{{#var:i}} round 0}}%
|-{{SkillRow}}
+
{{!}}-
| 4||70||+40%
+
}}
|-{{MaxSkillRow}}
 
| 5 (M)||75||+50%
 
 
|}
 
|}
 +
</small>
 
<span style="display:none">}}</span>
 
<span style="display:none">}}</span>
 
}}
 
}}

Revision as of 19:04, 11 January 2020


Broken Arrow Upgrade.png Broken Arrow Upgrade

No Video
TP Passive Skill
Class:

Glacial Master

Command: None
Prerequisite Level: 55
Prerequisite Skills: Broken Arrow.png Broken Arrow Lv1

Description

Increases Broken Arrow.png Broken Arrow's Atk.

  • Atk. per level: +10%

Attributes

  • TP per level: 2
  • Master Level: 5
  • Max Level: 7


Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Level Lv Req Atk.
1 55 +10%
2 60 +20%
3 65 +30%
4 70 +40%
5 75 +50%
6 80 +60%
7 85 +70%

}}

Glacial Master TP Skills
Blizzard Storm Upgrade.png Blizzard Storm Upgrade Broken Arrow Upgrade.png Broken Arrow Upgrade Grand Shatter Upgrade.png Grand Shatter Upgrade Ice Crash Upgrade.png Ice Crash Upgrade Ice Field Upgrade.png Ice Field Upgrade Ice Hammer Upgrade.png Ice Hammer Upgrade Ice Lance Upgrade.png Ice Lance Upgrade Ice Orb Upgrade.png Ice Orb Upgrade Ice Trap Upgrade.png Ice Trap Upgrade Windmill Spear Upgrade.png Windmill Spear Upgrade

Male Mage TP Skills
Flame Shield Upgrade.png Flame Shield Upgrade Ghost Flame Upgrade.png Ghost Flame Upgrade Ice Sword Upgrade.png Ice Sword Upgrade Trap Strike Upgrade.png Trap Strike Upgrade Water Cannon Upgrade.png Water Cannon Upgrade Wind Strike Upgrade.png Wind Strike Upgrade

General TP Skills
Basic Training Upgrade.png Basic Training Upgrade