Welcome to the DFO World Wiki. With many major updates since the release of DFO, many items are missing. Visit Item Database Project to learn more.
Please remember to click "show preview" before saving the page.
Thanks for the updated logo snafuPop!

Difference between revisions of "Windmill Spear"

From DFO World Wiki
Jump to: navigation, search
(Updated info)
Line 2: Line 2:
 
|Name={{PAGENAME}}
 
|Name={{PAGENAME}}
 
|Video=b50fAfa36Gk
 
|Video=b50fAfa36Gk
|Gender=
 
 
|Class=Glacial Master
 
|Class=Glacial Master
 +
|ElementAttribute=Water
 
|Type=Active
 
|Type=Active
|Type2=
 
 
|PrerequisiteLevel=25
 
|PrerequisiteLevel=25
|PrerequisiteSkill=
 
 
 
|Command={{Right}}{{Down}}{{Right}}{{Z}}
 
|Command={{Right}}{{Down}}{{Right}}{{Z}}
 
|Description=
 
|Description=
Line 16: Line 13:
  
 
When {{IconLink|Frozen Weapon Mastery}} is learned, every hit from the spears inflicts {{IconLink|Freeze (Status)}}.
 
When {{IconLink|Frozen Weapon Mastery}} is learned, every hit from the spears inflicts {{IconLink|Freeze (Status)}}.
 
*{{IconLink|Super Armor (Status)}} is disabled in Arena.
 
  
 
|Attributes=
 
|Attributes=
Line 24: Line 19:
 
*{{SkillAttribute|Max Level|60}}
 
*{{SkillAttribute|Max Level|60}}
 
*{{CastTime|Instant Cast}}
 
*{{CastTime|Instant Cast}}
*{{Cooldown|Dungeon=7 sec}}
+
*{{Cooldown|Dungeon=7 sec.}}
 
*{{Command Reduction|MP=4.0%|Cooldown=2.0%}}
 
*{{Command Reduction|MP=4.0%|Cooldown=2.0%}}
 
*{{Cancelable}}
 
*{{Cancelable}}
 +
*'''{{IconLink|Frozen Weapon Mastery}} Property (Disabled in the Arena)'''
 +
**{{SkillAttribute|Freeze Chance|Dungeon=10%}}
 +
**{{SkillAttribute|Freeze Duration|Dungeon=2.5 sec.}}
 +
 
|Notes=
 
|Notes=
 
*This skill does half of its damage and hits during the windmill animation in melee range (within ~50Px of the character). The other hits attack from far range (~400Px at maximum range). It is advised to attack with this skill at relatively close range to maximize damage.
 
*This skill does half of its damage and hits during the windmill animation in melee range (within ~50Px of the character). The other hits attack from far range (~400Px at maximum range). It is advised to attack with this skill at relatively close range to maximize damage.
Line 34: Line 33:
 
*This skill has a very small Y-axis range, but a decent Z-axis range, capable of hitting airborne [[Dorniar]].
 
*This skill has a very small Y-axis range, but a decent Z-axis range, capable of hitting airborne [[Dorniar]].
 
*This skill can hit up to a maximum of 12 times.
 
*This skill can hit up to a maximum of 12 times.
*Windmill Spear Lv1 is a prerequisite for {{IconLink|Broken Arrow}} and {{IconLink|Grand Shatter}}.
+
*The Glacial Master gains {{IconLink|Super Armor (Status)}} briefly at the start of the skill animation.
*Inflicts [[water]]-attribute magic damage.
+
**This Super Armor is disabled in the Arena.
 
*Can be upgraded with {{IconLink|Windmill Spear Upgrade}}
 
*Can be upgraded with {{IconLink|Windmill Spear Upgrade}}
  
 
|SkillGrowth=
 
|SkillGrowth=
 +
<span style="display:none">{{</span>
 +
<small>
 
{{tabs
 
{{tabs
 
|name=Skill Growths
 
|name=Skill Growths
 
|tab1=Dungeon
 
|tab1=Dungeon
 
|contents1=<span style="display: none;">{{</span>
 
|contents1=<span style="display: none;">{{</span>
 +
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
 
{|{{SkillTableHeader}}
 
{|{{SkillTableHeader}}
!rowspan="2"|Level
+
!rowspan=2|Level
!rowspan="2"|Lv Req
+
!rowspan=2|Lv Req
!rowspan="2"|MP
+
!rowspan=2|MP
!rowspan="2"|Multi-Hit Spear Atk.
+
!rowspan=2|Atk.
!colspan="3"|{{IconLink|Freeze (Status)}}
+
!colspan=1|{{IconLink|Frozen Weapon Mastery}} Property
 
|-
 
|-
!Lv||Chance||Duration
+
![[File:Freeze (Status).png]] [[Freeze]] Level
|-{{SkillRow}}
+
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
| 1||25||35||220%||27||rowspan="38"|10%||rowspan="38"|2.5 sec
+
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
|-{{SkillRow}}
+
{{!}}- {{#ifexpr: {{#var:i}} = 36 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->
| 2||27||40||242%||29
+
{{!}} <!--Level--> {{#var:i}}
|-{{SkillRow}}
+
{{!}} <!--Lv Req--> {{#expr: 25+2*({{#var:i}}-1)}}
| 3||29||45||264%||31
+
{{!}} <!--MP--> {{Calc|{{#var:i}}|35|221|36}}
|-{{SkillRow}}
+
{{!}} <!--Atk--> {{Calc|{{#var:i}}|253|1152|36}}%
| 4||31||51||287%||33
+
{{!}} <!--Freeze--> {{#expr: 27+2*({{#var:i}}-1)}}
|-{{SkillRow}}
+
{{!}}-
| 5||33||56||309%||35
+
}}
|-{{SkillRow}}
 
| 6||35||61||331%||37
 
|-{{SkillRow}}
 
| 7||37||67||354%||39
 
|-{{SkillRow}}
 
| 8||39||72||376%||41
 
|-{{SkillRow}}
 
| 9||41||77||398%||43
 
|-{{SkillRow}}
 
| 10||43||83||421%||45
 
|-{{SkillRow}}
 
| 11||45||88||443%||47
 
|-{{SkillRow}}
 
| 12||47||93||465%||49
 
|-{{SkillRow}}
 
| 13||49||99||487%||51
 
|-{{SkillRow}}
 
| 14||51||104||510%||53
 
|-{{SkillRow}}
 
| 15||53||109||532%||55
 
|-{{SkillRow}}
 
| 16||55||115||554%||57
 
|-{{SkillRow}}
 
| 17||57||120||577%||59
 
|-{{SkillRow}}
 
| 18||59||125||599%||61
 
|-{{SkillRow}}
 
| 19||61||131||621%||63
 
|-{{SkillRow}}
 
| 20||63||136||644%||65
 
|-{{SkillRow}}
 
| 21||65||141||666%||67
 
|-{{SkillRow}}
 
| 22||67||147||688%||69
 
|-{{SkillRow}}
 
| 23||69||152||711%||71
 
|-{{SkillRow}}
 
| 24||71||157||733%||73
 
|-{{SkillRow}}
 
| 25||73||163||755%||75
 
|-{{SkillRow}}
 
| 26||75||168||778%||77
 
|-{{SkillRow}}
 
| 27||77||173||800%||79
 
|-{{SkillRow}}
 
| 28||79||179||822%||81
 
|-{{SkillRow}}
 
| 29||81||184||845%||83
 
|-{{SkillRow}}
 
| 30||83||189||867%||85
 
|-{{SkillRow}}
 
| 31||85||195||889%||87
 
|-{{SkillRow}}
 
| 32||87||200||912%||89
 
|-{{SkillRow}}
 
| 33||89||205||934%||91
 
|-{{SkillRow}}
 
| 34||91||211||956%||93
 
|-{{SkillRow}}
 
| 35||93||216||979%||95
 
|-{{MaxSkillRow}}
 
| 36||95||221||1001%||97
 
|-{{SkillRow}}
 
| 37||97||227||1023%||99
 
|-{{SkillRow}}
 
| 38||99||232||1046%||101
 
 
|}
 
|}
 
<span style="display: none;">}}</span>
 
<span style="display: none;">}}</span>
 
|tab2=Arena
 
|tab2=Arena
 
|contents2=<span style="display: none;">{{</span>
 
|contents2=<span style="display: none;">{{</span>
 +
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
 
{|{{SkillTableHeader}}
 
{|{{SkillTableHeader}}
!rowspan="2"|Level
+
!Level
!rowspan="2"|Lv Req
+
!Lv Req
!rowspan="2"|MP
+
!MP
!rowspan="2"|Multi-Hit Spear Atk.
+
!Atk.
!colspan="3"|{{IconLink|Freeze (Status)}}
+
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
|-
+
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
!Lv||Chance||Duration
+
{{!}}- {{#ifexpr: {{#var:i}} = 31 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->
|-{{SkillRow}}
+
{{!}} <!--Level--> {{#var:i}}
| 1||25||35||17%||rowspan="33"|100||rowspan="33"|100%||rowspan="33"|1 sec
+
{{!}} <!--Lv Req--> {{#expr: 25+2*({{#var:i}}-1)}}
|-{{SkillRow}}
+
{{!}} <!--MP--> {{Calc|{{#var:i}}|35|221|36}}
| 2||27||40||18%
+
{{!}} <!--Atk--> {{Calc|{{#var:i}}|22|85|31}}%
|-{{SkillRow}}
+
{{!}}-
| 3||29||45||20%
+
{{!}}-
|-{{SkillRow}}
+
}}
| 4||31||51||22%
 
|-{{SkillRow}}
 
| 5||33||56||23%
 
|-{{SkillRow}}
 
| 6||35||61||25%
 
|-{{SkillRow}}
 
| 7||37||67||26%
 
|-{{SkillRow}}
 
| 8||39||72||28%
 
|-{{SkillRow}}
 
| 9||41||77||30%
 
|-{{SkillRow}}
 
| 10||43||83||31%
 
|-{{SkillRow}}
 
| 11||45||88||34%
 
|-{{SkillRow}}
 
| 12||47||93||35%
 
|-{{SkillRow}}
 
| 13||49||99||36%
 
|-{{SkillRow}}
 
| 14||51||104||38%
 
|-{{SkillRow}}
 
| 15||53||109||40%
 
|-{{SkillRow}}
 
| 16||55||115||42%
 
|-{{SkillRow}}
 
| 17||57||120||43%
 
|-{{SkillRow}}
 
| 18||59||125||44%
 
|-{{SkillRow}}
 
| 19||61||131||47%
 
|-{{SkillRow}}
 
| 20||63||136||48%
 
|-{{SkillRow}}
 
| 21||65||141||50%
 
|-{{SkillRow}}
 
| 22||67||147||52%
 
|-{{SkillRow}}
 
| 23||69||152||54%
 
|-{{SkillRow}}
 
| 24||71||157||55%
 
|-{{SkillRow}}
 
| 25||73||163||58%
 
|-{{SkillRow}}
 
| 26||75||168||59%
 
|-{{SkillRow}}
 
| 27||77||173||60%
 
|-{{SkillRow}}
 
| 28||79||179||62%
 
|-{{SkillRow}}
 
| 29||81||184||64%
 
|-{{SkillRow}}
 
| 30||83||189||65%
 
|-{{MaxSkillRow}}
 
| 31||85||195||67%
 
 
|}
 
|}
 
<span style="display: none;">}}</span>
 
<span style="display: none;">}}</span>
 
}}
 
}}
 +
{{TableNote}}</small>
 +
<span style="display:none">}}</span>
 
}}
 
}}

Revision as of 17:10, 11 January 2020


Windmill Spear.png Windmill Spear

Active Skill
Class:

Glacial Master

Command: Rightkey.pngDownkey.pngRightkey.pngZ.png
Prerequisite Level: 25
Prerequisite Skills: None

Description

Creates an ice spear and spins it like a windmill, then throws it forward. The spinning spears deal multi-hit damage on nearby enemies.

Can be canceled to cast Ice Lance.png Ice Lance consecutively.

When Frozen Weapon Mastery.png Frozen Weapon Mastery is learned, every hit from the spears inflicts Frozen (Status).png Freeze (Status).

Attributes

  • SP per level: 30
  • Master Level: 50
  • Max Level: 60
  • Casting Time: Instant Cast
  • Cooldown: 7 sec.
  • MP -4.0% Cooldown -2.0% on Command
  • Basic Attack Cancelable Skill
  • Frozen Weapon Mastery.png Frozen Weapon Mastery Property (Disabled in the Arena)
    • Freeze Chance: 10%
    • Freeze Duration: 2.5 sec.

Notes

  • This skill does half of its damage and hits during the windmill animation in melee range (within ~50Px of the character). The other hits attack from far range (~400Px at maximum range). It is advised to attack with this skill at relatively close range to maximize damage.
  • When the ice spears are thrown forward, they offer minimal hit-stun and knockback enemies.
    • The knockback effect is affected by enemy weight. Lighter enemies will be knocked back farther than heavier ones.
  • This skill does not knockdown enemies, but is capable of hitting enemies on the ground.
  • This skill has a very small Y-axis range, but a decent Z-axis range, capable of hitting airborne Dorniar.
  • This skill can hit up to a maximum of 12 times.
  • The Glacial Master gains Super Armor (Status).png Super Armor (Status) briefly at the start of the skill animation.
    • This Super Armor is disabled in the Arena.
  • Can be upgraded with Windmill Spear Upgrade.png Windmill Spear Upgrade

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

{{

Level Lv Req MP Atk. Frozen Weapon Mastery.png Frozen Weapon Mastery Property
Frozen (Status).png Freeze Level
1 25 35 253% 27
2 27 40 279% 29
3 29 46 304% 31
4 31 51 330% 33
5 33 56 356% 35
6 35 62 381% 37
7 37 67 407% 39
8 39 72 433% 41
9 41 78 458% 43
10 43 83 484% 45
11 45 88 510% 47
12 47 93 536% 49
13 49 99 561% 51
14 51 104 587% 53
15 53 109 613% 55
16 55 115 638% 57
17 57 120 664% 59
18 59 125 690% 61
19 61 131 715% 63
20 63 136 741% 65
21 65 141 767% 67
22 67 147 792% 69
23 69 152 818% 71
24 71 157 844% 73
25 73 163 869% 75
26 75 168 895% 77
27 77 173 921% 79
28 79 178 947% 81
29 81 184 972% 83
30 83 189 998% 85
31 85 194 1024% 87
32 87 200 1049% 89
33 89 205 1075% 91
34 91 210 1101% 93
35 93 216 1126% 95
36 95 221 1152% 97
37 97 226 1178% 99
38 99 232 1203% 101
39 101 237 1229% 103
40 103 242 1255% 105
41 105 248 1280% 107
}}

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations. }}

Glacial Master Skills
Active:Blizzard Storm.png Blizzard Storm Broken Arrow.png Broken Arrow Grand Shatter.png Grand Shatter Ice Body.png Ice Body Ice Crash.png Ice Crash Ice Hammer.png Ice Hammer Ice Lance.png Ice Lance Ice Trap.png Ice Trap Path of Frost.png Path of Frost Resonance (Glacial Master).png Resonance (Glacial Master) Windmill Spear.png Windmill Spear
Passive:Crystal Blade.png Crystal Blade Frozen Weapon Mastery.png Frozen Weapon Mastery Insight.png Insight Pinpoint Rush.png Pinpoint Rush
Awakening:Frozen Soul.png Frozen Soul Ice Chain.png Ice Chain Ice Field.png Ice Field Ice Orb.png Ice Orb
2nd Awakening:Ice Craft.png Ice Craft Judecca the Eternal.png Judecca the Eternal Over Freeze- Extension.png Over Freeze: Extension Shard Magnum.png Shard Magnum
Neo: Awakening:Eternity- Nastrond.png Eternity: Nastrond Frost Hunt.png Frost Hunt Glacies.png Glacies

Male Mage Skills
Active:Dimension- Accident.png Dimension: Accident Flame Shield.png Flame Shield Ghost Flame.png Ghost Flame Ice Sword.png Ice Sword Lilliac.png Lilliac Rapid Fire.png Rapid Fire Teleport.png Teleport Trap Strike.png Trap Strike Water Cannon.png Water Cannon Wind Strike.png Wind Strike
Passive:Immortality.png Immortality The Abyss.png The Abyss

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Armor Mastery.png Armor Mastery Backstep Upgrade.png Backstep Upgrade Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism