Welcome to the DFO World Wiki. With many major updates since the release of DFO, many items are missing. Visit Item Database Project to learn more.
Please remember to click "show preview" before saving the page.
Thanks for the updated logo snafuPop!
Difference between revisions of "Rule Break"
(Created page with "{{MissingInfo}} {{SkillPage |Name={{PAGENAME}} |Gender= Male |Class= Brawler |Type= Passive |Type2= 2nd Awakening |PrerequisiteLevel= 75 |Description= By breaking rules, Stre...") |
m |
||
(6 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
− | |||
− | |||
{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
− | |Gender= Male | + | |Gender=Male |
− | |Class= Brawler | + | |Class=Brawler |
− | |Type= Passive | + | |Type=Passive |
− | |Type2= 2nd Awakening | + | |Type2=2nd Awakening |
− | |PrerequisiteLevel= 75 | + | |Type3=Togglable |
− | |Description= | + | |PrerequisiteLevel=75 |
+ | |Description=Enables you to change the attack types of {{IconLink|Sand Splash}} and other Advanced skills with {{IconLink|Conversion}}.<br>Decreases Abnormal Status Tolerances for all monsters. Turning on the {{IconLink|Auto Load}} skill automatically loads consumable throwing items when you enter dungeons or resurrect.<p> | ||
+ | |||
+ | {{IconLink|Sand Splash}} and consumable throwing items can be used in the middle of {{IconLink|Venom Mine}}, {{IconLink|Needle Spin}}, {{IconLink|Blood Rage Chain}}, {{IconLink|Dirty Barrel}}, and {{IconLink|Cave-in}} without spending throwing items, and grants {{IconLink|Super Armor (Status)}}. This feature can be toggled on/off.<br>Also increases Atk. for Basic attacks and all your Advanced skills including {{IconLink|Sand Splash}}. | ||
|Attributes= | |Attributes= | ||
*{{SP per level|80}} | *{{SP per level|80}} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|SkillGrowth= | |SkillGrowth= | ||
− | + | <span style="display:none">{{</span> | |
+ | <small> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
+ | {|{{SkillTableHeader}} | ||
+ | !Level | ||
+ | !Lv Req | ||
+ | !Abnormal Status Tolerance | ||
+ | !Basic/Skill Atk. | ||
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 7 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 85+5*({{#var:i}}-1)}} | ||
+ | {{!}} <!--Status--> -{{Calc|{{#var:i}}|25|65|9}} | ||
+ | {{!}} <!--Atk.--> +{{Calc|{{#var:i}}|20|36|9}}% | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | {{TableNote}}</small> | ||
+ | <span style="display:none">}}</span> | ||
}} | }} |
Latest revision as of 18:58, 6 December 2019
Togglable 2nd Awakening Passive Skill | |
Class: | |
Command: | None |
Prerequisite Level: | 75 |
Prerequisite Skills: | None |
Description
Enables you to change the attack types of Sand Splash and other Advanced skills with
Conversion.
Decreases Abnormal Status Tolerances for all monsters. Turning on the Auto Load skill automatically loads consumable throwing items when you enter dungeons or resurrect.
Sand Splash and consumable throwing items can be used in the middle of
Venom Mine,
Needle Spin,
Blood Rage Chain,
Dirty Barrel, and
Cave-in without spending throwing items, and grants
Super Armor (Status). This feature can be toggled on/off.
Also increases Atk. for Basic attacks and all your Advanced skills including Sand Splash.
Attributes
- SP per level: 80
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | Abnormal Status Tolerance | Basic/Skill Atk. |
---|---|---|---|
1 | 85 | -25 | +20% |
2 | 90 | -30 | +22% |
3 | 95 | -35 | +24% |
4 | 100 | -40 | +26% |
5 | 105 | -45 | +28% |
6 | 110 | -50 | +30% |
7 | 115 | -55 | +32% |
8 | 120 | -60 | +34% |
9 | 125 | -65 | +36% |
10 | 130 | -70 | +38% |
11 | 135 | -75 | +40% |
12 | 140 | -80 | +42% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
[show]Male Brawler TP Skills |
---|
[show]Male Fighter TP Skills |
---|
[show]General TP Skills |
---|