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Difference between revisions of "Cut-in Dash"

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|Type=Active
 
|Type=Active
 
|PrerequisiteLevel=15
 
|PrerequisiteLevel=15
|Command={{right}}{{right}}+{{z}}
+
|Command={{right}}{{right}}{{z}}
 
|Description=
 
|Description=
 
Dashes forward. Press the skill key again during the dash to dash again. Press the Back and skill keys together to dash again backward.<br>
 
Dashes forward. Press the skill key again during the dash to dash again. Press the Back and skill keys together to dash again backward.<br>
Press Z/X during the dash to slash upward at enemies in front and finish the skill.<br>
+
Press {{Z}} / {{X}} during the dash to slash upward at enemies in front and finish the skill.<br>
 
[[Mistress]]es can dash 1 more time in a consecutive manner. This skill is disabled for [[Shaman]]s.
 
[[Mistress]]es can dash 1 more time in a consecutive manner. This skill is disabled for [[Shaman]]s.
  
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*{{SkillAttribute|Max Level|60}}
 
*{{SkillAttribute|Max Level|60}}
 
*{{CastTime|Instant Cast}}
 
*{{CastTime|Instant Cast}}
*{{Cooldown|6 sec.}}
+
*{{Cooldown|Dungeon=6 sec.|Arena=10 sec.}}
 
*{{Command Reduction|MP=2.0%|Cooldown=1.0%}}
 
*{{Command Reduction|MP=2.0%|Cooldown=1.0%}}
 
*{{Cancelable}}
 
*{{Cancelable}}
Line 24: Line 24:
  
 
|Notes=
 
|Notes=
*Can be improved with {{IconLink|Cut-in Dash Upgrade}}
+
*Can be improved with {{IconLink|Cut-in Dash Upgrade}}, increasing the skill's Atk.
 
*By default, this skill scales with Percent Magical Atk., but can be converted to scale with Percent Physical Atk. via {{IconLink|Conversion}}.
 
*By default, this skill scales with Percent Magical Atk., but can be converted to scale with Percent Physical Atk. via {{IconLink|Conversion}}.
 
*Cut-in Dash does not grant any protection or invincibility frames despite its similarity to {{IconLink| Ducking Dash}}.
 
*Cut-in Dash does not grant any protection or invincibility frames despite its similarity to {{IconLink| Ducking Dash}}.
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<span style="display:none">{{</span>
 
<span style="display:none">{{</span>
 
<small>
 
<small>
 +
{{tabs
 +
|name=Skill Growths
 +
|tab1=Dungeon
 +
|contents1=<span style="display: none;">{{</span>
 
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
 
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
 
{|{{SkillTableHeader}}
 
{|{{SkillTableHeader}}
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{{!}} <!--Lv Req--> {{#expr: 15+2*({{#var:i}}-1)}}
 
{{!}} <!--Lv Req--> {{#expr: 15+2*({{#var:i}}-1)}}
 
{{!}} <!--MP--> {{Calc|{{#var:i}}|12|318|38}}
 
{{!}} <!--MP--> {{Calc|{{#var:i}}|12|318|38}}
{{!}} <!--Upward Slash Atk.--> {{Calc|{{#var:i}}|2356|11201|38}}%
+
{{!}} <!--Upward Slash Atk.--> {{Calc|{{#var:i}}|2427|12769|41}}%
 
{{!}}-
 
{{!}}-
 
}}
 
}}
 
|}
 
|}
*''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.''
+
<span style="display: none;">}}</span>
</small>
+
|tab2=Arena
 +
|contents2=<span style="display: none;">{{</span>
 +
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
 +
{|{{SkillTableHeader}}
 +
!Level
 +
!Lv Req
 +
!MP
 +
!Upward Slash Atk.
 +
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
 +
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
 +
{{!}}- {{#ifexpr: {{#var:i}} = 36 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->
 +
{{!}} <!--Level--> {{#var:i}}
 +
{{!}} <!--Lv Req--> {{#expr: 15+2*({{#var:i}}-1)}}
 +
{{!}} <!--MP--> {{Calc|{{#var:i}}|12|318|38}}
 +
{{!}} <!--Upward Slash Atk.--> {{Calc|{{#var:i}}|101|460|36}}%
 +
{{!}}-
 +
}}
 +
|}
 +
<span style="display: none;">}}</span>
 +
}}
 +
{{TableNote}}</small>
 
<span style="display:none">}}</span>
 
<span style="display:none">}}</span>
 
}}
 
}}

Revision as of 12:01, 17 November 2019


Cut-in Dash.png Cut-in Dash

Active Skill
Class:

Female Priest

Command: Rightkey.pngRightkey.pngZ.png
Prerequisite Level: 15
Prerequisite Skills: None

Description

Dashes forward. Press the skill key again during the dash to dash again. Press the Back and skill keys together to dash again backward.
Press Z.png / X.png during the dash to slash upward at enemies in front and finish the skill.
Mistresses can dash 1 more time in a consecutive manner. This skill is disabled for Shamans.

Attributes

  • SP per level: 20
  • Master Level: 50
  • Max Level: 60
  • Casting Time: Instant Cast
  • Cooldown: 6 sec. (10 sec. in Arena )
  • MP -2.0% Cooldown -1.0% on Command
  • Basic Attack Cancelable Skill
  • Dash Count: 1
  • Mistress Dash Count: 2

Notes

  • Can be improved with Cut-in Dash Upgrade.png Cut-in Dash Upgrade, increasing the skill's Atk.
  • By default, this skill scales with Percent Magical Atk., but can be converted to scale with Percent Physical Atk. via Conversion.png Conversion.
  • Cut-in Dash does not grant any protection or invincibility frames despite its similarity to Ducking Dash.png Ducking Dash.

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

{{

Level Lv Req MP Upward Slash Atk.
1 15 12 2427%
2 17 20 2686%
3 19 29 2944%
4 21 37 3203%
5 23 45 3461%
6 25 53 3720%
7 27 62 3978%
8 29 70 4237%
9 31 78 4495%
10 33 86 4754%
11 35 95 5013%
12 37 103 5271%
13 39 111 5530%
14 41 120 5788%
15 43 128 6047%
16 45 136 6305%
17 47 144 6564%
18 49 153 6822%
19 51 161 7081%
20 53 169 7339%
21 55 177 7598%
22 57 186 7857%
23 59 194 8115%
24 61 202 8374%
25 63 210 8632%
26 65 219 8891%
27 67 227 9149%
28 69 235 9408%
29 71 244 9666%
30 73 252 9925%
31 75 260 10184%
32 77 268 10442%
33 79 277 10701%
34 81 285 10959%
35 83 293 11218%
36 85 301 11476%
37 87 310 11735%
38 89 318 11993%
39 91 326 12252%
40 93 335 12510%
41 95 343 12769%
42 97 351 13028%
43 99 359 13286%
44 101 368 13545%
45 103 376 13803%
46 105 384 14062%
}}

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations. }}

[hide]Female Priest Skills
Active:Choke Smash.png Choke Smash Cure.png Cure Cut-in Dash.png Cut-in Dash Healing Prayer.png Healing Prayer Heavy Sins.png Heavy Sins Holy Flash.png Holy Flash Holy Smash.png Holy Smash Punishing Cross.png Punishing Cross Raid.png Raid Rising Cut (Female Priest).png Rising Cut (Female Priest) Thunder Amulet.png Thunder Amulet Weapon Parry.png Weapon Parry
Passive:None! Please add appropriate skills to Category:Female Priest Skills and Category:Passive Skills

[hide]General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Armor Mastery.png Armor Mastery Backstep Upgrade.png Backstep Upgrade Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism