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Difference between revisions of "Upward Slash"
(Updated Description; Updated Notes; Updated SkillGrowth) |
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Line 2: | Line 2: | ||
|Name=Upward Slash | |Name=Upward Slash | ||
|Video=BlKC_I_W6lM | |Video=BlKC_I_W6lM | ||
− | |||
|Class=Male Slayer | |Class=Male Slayer | ||
|Type=Active | |Type=Active | ||
|Type2= | |Type2= | ||
|Command={{Z}} | |Command={{Z}} | ||
− | |PrerequisiteLevel= | + | |PrerequisiteLevel=1 |
|PrerequisiteSkill= | |PrerequisiteSkill= | ||
− | |Description= | + | |Description=Delivers a downward slash, launching enemies in the air. |
+ | |||
+ | Cast {{IconLink|Super Armor (Status)}}. | ||
+ | |||
+ | Independent Atk. is applied for [[Berserker]]s and [[Asura]]s. | ||
|Attributes= | |Attributes= | ||
Line 23: | Line 26: | ||
|SkillGrowth= | |SkillGrowth= | ||
− | <span style="display:none">{{</span> | + | {{tabs |
− | {| | + | |name=SkillGrowths |
− | | | + | |tab1=Percentage |
+ | |contents1=<span style="display:none">{{</span> | ||
+ | <small> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20}} <!--Create an array named "maxrow" and fill it with 10 values. Extend array and add values if necessary--> | ||
+ | {|{{SkillTableHeader}} | ||
+ | <!-- START: TABLE HEADERS --> | ||
!Level | !Level | ||
!Lv Req | !Lv Req | ||
− | + | !Physical Weapon Atk. | |
− | !Physical Atk. | + | !Launching Strength |
− | ! | + | <!-- END: TABLE HEADERS --> |
− | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | |
− | | | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> |
− | + | {{!}}- {{#ifexpr: {{#var:i}} = 20 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect levelcap/masterlv/maxlv at specified skill level --> | |
− | | | + | <!-- START: SKILL DATA EXPRESSIONS --> |
− | + | {{!}} <!--Level--> {{#var:i}} | |
− | + | {{!}} <!--Lv Req--> {{#expr: 1+3*({{#var:i}}-1)}} | |
− | + | {{!}} <!--Physical Weapon Atk.--> {{Calc|{{#var:i}}|78|243|20}}% | |
− | + | {{!}} <!--Launching Strength--> {{Calc|{{#var:i}}|131.4|190.6|20|1|1}}% | |
− | | | + | {{!}}- |
− | | | + | <!-- END: SKILL DATA EXPRESSIONS --> |
− | | 4 || | + | }} |
− | + | |} | |
− | | | + | </small> |
− | | 5 | + | <span style="display:none">}}</span> |
− | | | + | |tab2=Independent Atk. |
− | + | |contents2=<span style="display:none">{{</span> | |
− | | | + | <small> |
− | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20}} <!--Create an array named "maxrow" and fill it with 10 values. Extend array and add values if necessary--> | |
− | + | {|{{SkillTableHeader}} | |
− | + | <!-- START: TABLE HEADERS --> | |
− | + | !Level | |
− | + | !Lv Req | |
− | + | !Physical Weapon Atk. | |
− | + | !Launching Strength | |
− | | | + | <!-- END: TABLE HEADERS --> |
− | | | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> |
− | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | |
− | + | {{!}}- {{#ifexpr: {{#var:i}} = 20 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect levelcap/masterlv/maxlv at specified skill level --> | |
− | | | + | <!-- START: SKILL DATA EXPRESSIONS --> |
− | + | {{!}} <!--Level--> {{#var:i}} | |
+ | {{!}} <!--Lv Req--> {{#expr: 1+3*({{#var:i}}-1)}} | ||
+ | {{!}} <!--Physical Weapon Atk.--> {{Calc2|{{#var:i}}|2242|78|243|20}} | ||
+ | {{!}} <!--Launching Strength--> {{Calc|{{#var:i}}|131.4|190.6|20|1|1}}% | ||
+ | {{!}}- | ||
+ | <!-- END: SKILL DATA EXPRESSIONS --> | ||
+ | }} | ||
|} | |} | ||
− | |||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
+ | }} | ||
}} | }} |
Revision as of 02:39, 18 July 2019
Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | 1 |
Prerequisite Skills: | None |
Description
Delivers a downward slash, launching enemies in the air.
Cast Super Armor (Status).
Independent Atk. is applied for Berserkers and Asuras.
Attributes
- SP per level: 20
- Casting Time: Instant Cast
- Cooldown: 2 sec
- Basic Attack Cancelable Skill
Notes
- Additional attack available for Blade Masters with Short Sword Mastery at Level 3.
- Can be improved with Upward Slash Upgrade.
- Light attribute and Electrocution (Status) is added indirectly with Thunder God Energy for Asuras.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | Physical Weapon Atk. | Launching Strength |
---|---|---|---|
1 | 1 | 78% | 131.4% |
2 | 4 | 87% | 134.5% |
3 | 7 | 95% | 137.6% |
4 | 10 | 104% | 140.7% |
5 | 13 | 113% | 143.9% |
6 | 16 | 121% | 147% |
7 | 19 | 130% | 150.1% |
8 | 22 | 139% | 153.2% |
9 | 25 | 147% | 156.3% |
10 | 28 | 156% | 159.4% |
11 | 31 | 165% | 162.6% |
12 | 34 | 174% | 165.7% |
13 | 37 | 182% | 168.8% |
14 | 40 | 191% | 171.9% |
15 | 43 | 200% | 175% |
16 | 46 | 208% | 178.1% |
17 | 49 | 217% | 181.3% |
18 | 52 | 226% | 184.4% |
19 | 55 | 234% | 187.5% |
20 | 58 | 243% | 190.6% |
General TP Skills | |
---|---|
Basic Training Upgrade |