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Difference between revisions of "Core Paradigm"
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|Description=Effectively uses his Core Energy, increasing his basic {{IconLink|Intension}} stacks, Intension gauge gain, Basic/Skill Atk., and {{IconLink|Core Praxis}}'s incoming damage reduction. | |Description=Effectively uses his Core Energy, increasing his basic {{IconLink|Intension}} stacks, Intension gauge gain, Basic/Skill Atk., and {{IconLink|Core Praxis}}'s incoming damage reduction. | ||
|Attributes= | |Attributes= | ||
+ | *{{SP per level|80}} | ||
*{{SkillAttribute|Master Level|30}} | *{{SkillAttribute|Master Level|30}} | ||
*{{SkillAttribute|Max Level|40}} | *{{SkillAttribute|Max Level|40}} | ||
− | |||
*{{SkillAttribute|Basic Intension Stacks|+3}} | *{{SkillAttribute|Basic Intension Stacks|+3}} | ||
*{{SkillAttribute|Intension Gauge Gain|+20%}} | *{{SkillAttribute|Intension Gauge Gain|+20%}} | ||
Line 28: | Line 28: | ||
|SkillGrowth= | |SkillGrowth= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
+ | <small> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
!Level | !Level | ||
!Lv Req | !Lv Req | ||
!Basic/Skill Atk. | !Basic/Skill Atk. | ||
− | |- | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> |
− | | | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> |
+ | {{!}}- {{#ifexpr: {{#var:i}} = 7 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 30 | {{MaxSkillRow}} }}{{#ifexpr: {{#var:i}} = 40 | {{MaxSkillRow}} }} | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 75+3*({{#var:i}}-1)}} | ||
+ | {{!}} <!--Basic/Skill Atk.--> +{{Calc|{{#var:i}}|24|102|40}}% | ||
+ | {{!}}- | ||
+ | }} | ||
|} | |} | ||
+ | *''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.'' | ||
+ | </small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} | ||
+ | |||
[[Category:Specialist 2nd Awakening Skills]] | [[Category:Specialist 2nd Awakening Skills]] |
Revision as of 11:38, 31 May 2019
2nd Awakening Passive Skill | |
Class: | |
Command: | None |
Prerequisite Level: | 75 |
Prerequisite Skills: | None |
Description
Effectively uses his Core Energy, increasing his basic Intension stacks, Intension gauge gain, Basic/Skill Atk., and
Core Praxis's incoming damage reduction.
Attributes
- SP per level: 80
- Master Level: 30
- Max Level: 40
- Basic Intension Stacks: +3
- Intension Gauge Gain: +20%
- Additional Core Praxis Incoming Damage Reduction: +10%
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | Basic/Skill Atk. |
---|---|---|
1 | 75 | +24% |
2 | 78 | +26% |
3 | 81 | +28% |
4 | 84 | +30% |
5 | 87 | +32% |
6 | 90 | +34% |
7 | 93 | +36% |
8 | 96 | +38% |
9 | 99 | +40% |
10 | 102 | +42% |
11 | 105 | +44% |
12 | 108 | +46% |
13 | 111 | +48% |
14 | 114 | +50% |
15 | 117 | +52% |
16 | 120 | +54% |
17 | 123 | +56% |
18 | 126 | +58% |
19 | 129 | +60% |
20 | 132 | +62% |
21 | 135 | +64% |
22 | 138 | +66% |
23 | 141 | +68% |
24 | 144 | +70% |
25 | 147 | +72% |
26 | 150 | +74% |
27 | 153 | +76% |
28 | 156 | +78% |
29 | 159 | +80% |
30 | 162 | +82% |
31 | 165 | +84% |
32 | 168 | +86% |
33 | 171 | +88% |
34 | 174 | +90% |
35 | 177 | +92% |
36 | 180 | +94% |
37 | 183 | +96% |
38 | 186 | +98% |
39 | 189 | +100% |
40 | 192 | +102% |
- Note:The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Agent Skills | |
---|---|
Active: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Passive: | None! Please add appropriate skills to Category:Agent Skills and Category:Passive Skills |
General Skills | |
---|---|
Active: | ![]() ![]() ![]() |
Passive: | ![]() ![]() ![]() ![]() ![]() ![]() |
Neo: Awakening: | ![]() ![]() ![]() |