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Difference between revisions of "Slam Kick Upgrade"
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|Type3= | |Type3= | ||
|PrerequisiteLevel=65 | |PrerequisiteLevel=65 | ||
− | |PrerequisiteSkill= | + | |PrerequisiteSkill={{IconLink|Slam Kick}} Lv10 |
− | |||
|Command= | |Command= | ||
|Description= | |Description= | ||
− | + | Enables aerial use and increases {{IconLink|Slam Kick}} Atk.<br> | |
− | + | If used in midair, this skill attacks without Holding its target, and the enemy that was kicked downward generates a shockwave. The Atk. applied to the kicked target combines the launching launching kick, slamming attack, and falling damage Atk.<br> | |
+ | Can be activated during {{IconLink|Impact Combination}}, as soon as your character starts descending. | ||
+ | *{{SkillAttribute|Atk. per Level|+10%}} | ||
|Attributes= | |Attributes= | ||
− | * | + | *{{TP per level|2}} |
− | * | + | *{{SkillAttribute|Master Level|5}} |
+ | *{{SkillAttribute|Max Level|7}} | ||
|Notes= | |Notes= | ||
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|SkillGrowth= | |SkillGrowth= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
− | {| | + | <small> |
− | | | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> |
− | ! | + | {|{{SkillTableHeader}} |
+ | !Level | ||
!Lv Req | !Lv Req | ||
− | ! | + | !Atk. |
− | ! | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> |
− | ! | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> |
− | |-{{ | + | {{!}}- {{#ifexpr: {{#var:i}} = 5 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 7 | {{MaxSkillRow}} }} |
− | + | {{!}} <!--Level--> {{#var:i}} | |
− | + | {{!}} <!--Lv Req--> {{#expr: 65+5*({{#var:i}}-1)}} | |
− | + | {{!}} <!--Atk.--> +{{#expr: 10*{{#var:i}} round 0}}% | |
− | + | {{!}}- | |
− | + | }} | |
|} | |} | ||
+ | </small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Latest revision as of 18:35, 30 November 2018
TP Passive Skill | |
Class: | |
Command: | None |
Prerequisite Level: | 65 |
Prerequisite Skills: | Slam Kick Lv10 |
Description
Enables aerial use and increases Slam Kick Atk.
If used in midair, this skill attacks without Holding its target, and the enemy that was kicked downward generates a shockwave. The Atk. applied to the kicked target combines the launching launching kick, slamming attack, and falling damage Atk.
Can be activated during Impact Combination, as soon as your character starts descending.
- Atk. per Level: +10%
Attributes
- TP per level: 2
- Master Level: 5
- Max Level: 7
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | Atk. |
---|---|---|
1 | 65 | +10% |
2 | 70 | +20% |
3 | 75 | +30% |
4 | 80 | +40% |
5 | 85 | +50% |
6 | 90 | +60% |
7 | 95 | +70% |
General TP Skills | |
---|---|
Basic Training Upgrade |