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Difference between revisions of "Continuum Kick"

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Latest revision as of 04:52, 16 November 2018

Missing info.png Seria says: "Nothing should be as mysterious as I am!"

Some info is missing, please help to provide it if you can.



Future content.png This article contains content that was removed.

Continuum Kick.png Continuum Kick

Awakening Active Skill
Class:

Male Striker

Command: Rightkey.pngLeftkey.pngDownkey.pngRightkey.pngZ.png
Prerequisite Level: None
Prerequisite Skills:

Description

Continuum Kick.png Delivers three fluid kicks. (However in-game it delivers 4 kicks now).

Attributes

  • SP per level: 60
  • Casting Time: Instant
  • Cooldown: 27 sec (? sec in Arena )
  • This skill consumes 1 Clear Cube Fragment.png Clear Cube Fragment.
  • MP -5.0% Cooldown -5.0% on Command
  • Basic Attack Cancelable Skill
  • Number of Hits: 4 (? in Arena, 4 in Tower)

Notes

  • This skill can generally bring enemies who are downed, back into the air.
  • Hits 4 times total, the last hit bringing enemies in the air.

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Level Level Required MP Cost Attack Strength Total Attack Strength
1 60 427 2636% 10544%
2 62 446 2903% 11612%
3 64 466 3171% 12684%
4 66 486 3438% 13752%
5 68 506 3706% 14824%
6 70 525 3973% 15892%
7 72 545 4241% 16964%
8 74 565 4508% 18032%
9 76 585 4776% 19104%
10 78 604 5043% 20172%
11 80 689 5310% 21240%
12 82 711 5578% 22312%
13 84 733 5845% 23380%
14 - 755 6113% 24452%

}}