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Proposal: More categories

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Can a skill be BOTH togglable and a buff at the same time? Then yes, we need to rethink this. Otherwise, you can fill in Type3=Buff, if there are no conflictions.

16:06, 21 September 2015

Yes, Apply Poison is like this, although in my defence the last time I played skills like this just had a really long duration rather than how it is now.

I really think that the way I handled this really sucks. Preferably I would like to migrate to the use Semantic, and the idea of just a skill info-box for the more data and numerical parts to take care of all these obnoxious intersections (and future ones if the they make something like Demonize or Apostlize a toggle).

18:04, 23 September 2015