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Difference between revisions of "Sentiment Du Fer Critical"

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(Updated description; added Arena info)
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{{SkillPage
 
{{SkillPage
 
|Name={{PAGENAME}}
 
|Name={{PAGENAME}}
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|AltName=Korean: 신검합일
 
|Video=I9CZc2IBRSs
 
|Video=I9CZc2IBRSs
 
|Class=Sword Master
 
|Class=Sword Master
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|PrerequisiteLevel=25
 
|PrerequisiteLevel=25
 
|PrerequisiteSkill=
 
|PrerequisiteSkill=
|Command={{Right}}{{Right}}{{Space}}
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|Command={{Right}}{{Right}}+{{Space}}
|Description=Becomes one with her sword to intensify her attacks.<br>Increases Critical Chance and Critical damage for a set duration.
+
|Description=Becomes one with her sword to intensify her attacks.<br>Increases Critical Chance, Critical Damage, and Enemy Immobility Duration for a set duration.
  
 
|Attributes=
 
|Attributes=
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*{{SkillAttribute|Master Level|10}}
 
*{{SkillAttribute|Master Level|10}}
 
*{{SkillAttribute|Max Level|20}}
 
*{{SkillAttribute|Max Level|20}}
*{{CastTime|Dungeon=0.7 sec.|Arena=0.5 sec.}}
+
*{{CastTime|0.7 sec.}}
*{{Cooldown|Dungeon=5 sec.|Arena=40 sec.}}
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*{{Cooldown|5 sec.}}
*{{SkillAttribute|Duration|Dungeon=- sec.|Arena=20 sec.}}
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*{{SkillAttribute|Duration|- sec.}}
  
 
|Notes=
 
|Notes=
 
*Once the skill is activated, the Sword Master will be shrouded with string-like effects around herself for the duration of the skill.
 
*Once the skill is activated, the Sword Master will be shrouded with string-like effects around herself for the duration of the skill.
 
*''Sentiment du fer'' is a French phrase used in regards to fencing. Literally translated as "the feeling of the iron", it is used as a term to denote an experienced fencer who is able to grasp the properties of a sword just by holding its grip.
 
*''Sentiment du fer'' is a French phrase used in regards to fencing. Literally translated as "the feeling of the iron", it is used as a term to denote an experienced fencer who is able to grasp the properties of a sword just by holding its grip.
 +
* '''던전앤파이터 API Docs Link:''' [https://api.neople.co.kr/df/skills/1645c45aabb008c98406b3a16447040d/8c2379737c5acc935c1731f67f607655?apikey=IAvsu6MivL7enTPRlaEFaP0v3ovAOAKv 신검합일]
  
 
|SkillGrowth=
 
|SkillGrowth=
 
<span style="display:none">{{</span>
 
<span style="display:none">{{</span>
<small>
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{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20}}<!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
{{tabs
 
|name=Skill Growths
 
|tab1=Dungeon
 
|contents1=<span style="display: none;">{{</span>
 
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
 
 
{|{{SkillTableHeader}}
 
{|{{SkillTableHeader}}
 
!Level
 
!Level
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!Critical Chance
 
!Critical Chance
 
!Critical Damage
 
!Critical Damage
 +
!Enemy Immobility Duration
 
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
 
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
 
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
 
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
{{!}}- {{#ifexpr: {{#var:i}} = 10 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 20 | {{MaxSkillRow}} }}
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{{!}}- {{#ifexpr: {{#var:i}} = 10 | {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 20 | {{MaxSkillRow}} }}
 
{{!}} <!--Level--> {{#var:i}}
 
{{!}} <!--Level--> {{#var:i}}
 
{{!}} <!--Lv Req--> {{#expr: 25+3*({{#var:i}}-1)}}
 
{{!}} <!--Lv Req--> {{#expr: 25+3*({{#var:i}}-1)}}
{{!}} <!--MP--> {{#expr: 333+((1585-333)/(10-1))*({{#var:i}}-1) round 0}} + {{#expr: 2.7+((13.2-2.7)/(10-1))*({{#var:i}}-1) round 1}} per sec.
+
{{!}} <!--MP--> {{Calc|{{#var:i}}|333|1585|10}} + {{Calc|{{#var:i}}|2.7|13.2|10|1|1}} per sec.
{{!}} <!--Critical Chance--> +{{#expr: 2+((20-2)/(10-1))*({{#var:i}}-1) round 0}}%
+
{{!}} <!--Critical Chance--> +{{Calc|{{#var:i}}|2|40|20}}%
{{!}} <!--Critical Damage--> +{{#expr: 2+((20-2)/(10-1))*({{#var:i}}-1) round 0}}%
+
{{!}} <!--Critical Damage--> +{{Calc|{{#var:i}}|2|40|20}}%
 +
{{!}} <!--Immobility Duration--> +{{Calc|{{#var:i}}|50|367|20}}%
 
{{!}}-
 
{{!}}-
 
}}
 
}}
 
|}
 
|}
<span style="display: none;">}}</span>
 
|tab2=Arena
 
|contents2=<span style="display: none;">{{</span>
 
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
 
{|{{SkillTableHeader}}
 
!Level
 
!Lv Req
 
!MP
 
!Critical Chance
 
!Critical Damage
 
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
 
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
 
{{!}}- {{#ifexpr: {{#var:i}} = 10 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 20 | {{MaxSkillRow}} }}
 
{{!}} <!--Level--> {{#var:i}}
 
{{!}} <!--Lv Req--> {{#expr: 25+3*({{#var:i}}-1)}}
 
{{!}} <!--MP--> {{Calc|{{#var:i}}|110|495|10}}
 
{{!}} <!--Critical Chance--> +{{Calc|{{#var:i}}|1|10|10}}%
 
{{!}} <!--Critical Damage--> +{{Calc|{{#var:i}}|1|10|10}}%
 
{{!}}-
 
}}
 
|}
 
<span style="display: none;">}}</span>
 
}}
 
{{TableNote}}</small>
 
 
<span style="display:none">}}</span>
 
<span style="display:none">}}</span>
 
}}
 
}}

Latest revision as of 03:34, 28 June 2023


Sentiment Du Fer Critical.png Sentiment Du Fer Critical

Active Skill
Class:

Sword Master

Command: Rightkey.pngRightkey.png+Spacebar.png
Prerequisite Level: 25
Prerequisite Skills: None
Alternate Names: Korean: 신검합일

Description

Becomes one with her sword to intensify her attacks.
Increases Critical Chance, Critical Damage, and Enemy Immobility Duration for a set duration.

Attributes

  • SP per level: 15
  • Master Level: 10
  • Max Level: 20
  • Casting Time: 0.7 sec.
  • Cooldown: 5 sec.
  • Duration: - sec.

Notes

  • Once the skill is activated, the Sword Master will be shrouded with string-like effects around herself for the duration of the skill.
  • Sentiment du fer is a French phrase used in regards to fencing. Literally translated as "the feeling of the iron", it is used as a term to denote an experienced fencer who is able to grasp the properties of a sword just by holding its grip.
  • 던전앤파이터 API Docs Link: 신검합일

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Level Lv Req MP Critical Chance Critical Damage Enemy Immobility Duration
1 25 333 + 2.7 per sec. +2% +2% +50%
2 28 472 + 3.9 per sec. +4% +4% +67%
3 31 611 + 5 per sec. +6% +6% +83%
4 34 750 + 6.2 per sec. +8% +8% +100%
5 37 889 + 7.4 per sec. +10% +10% +117%
6 40 1029 + 8.5 per sec. +12% +12% +133%
7 43 1168 + 9.7 per sec. +14% +14% +150%
8 46 1307 + 10.9 per sec. +16% +16% +167%
9 49 1446 + 12 per sec. +18% +18% +183%
10 52 1585 + 13.2 per sec. +20% +20% +200%
11 55 1724 + 14.4 per sec. +22% +22% +217%
12 58 1863 + 15.5 per sec. +24% +24% +234%
13 61 2002 + 16.7 per sec. +26% +26% +250%
14 64 2141 + 17.9 per sec. +28% +28% +267%
15 67 2281 + 19 per sec. +30% +30% +284%
16 70 2420 + 20.2 per sec. +32% +32% +300%
17 73 2559 + 21.4 per sec. +34% +34% +317%
18 76 2698 + 22.5 per sec. +36% +36% +334%
19 79 2837 + 23.7 per sec. +38% +38% +350%
20 82 2976 + 24.9 per sec. +40% +40% +367%

}}

Sword Master Skills
Active:Arcane Sword Blast.png Arcane Sword Blast Ascent.png Ascent Auto Deflect.png Auto Deflect Counter Strike (Sword Master).png Counter Strike (Sword Master) Crescent.png Crescent Elemental Shift (Sword Master).png Elemental Shift (Sword Master) Flash.png Flash Illusion Sword.png Illusion Sword Imperial Swordsmanship.png Imperial Swordsmanship Sentiment Du Fer Critical.png Sentiment Du Fer Critical Swift Demon Slash.png Swift Demon Slash Swift Sword.png Swift Sword Tossing Slash.png Tossing Slash
Passive:Blade Dance.png Blade Dance Crushing Bludgeon Mastery.png Crushing Bludgeon Mastery Elemental Short Sword Mastery.png Elemental Short Sword Mastery Magic Sword Medley.png Magic Sword Medley Magic Sword of Unity.png Magic Sword of Unity Robust Zanbato Mastery.png Robust Zanbato Mastery Swift Katana Mastery.png Swift Katana Mastery Sword Master Light Armor Mastery.png Sword Master Light Armor Mastery Swordplay.png Swordplay
Awakening:Dragon Mortar.png Dragon Mortar Elemental Eradicator.png Elemental Eradicator Soul Render.png Soul Render Ultimate Slayer Technique- Spacetime Cutter.png Ultimate Slayer Technique: Spacetime Cutter
2nd Awakening:Ancient Pledge.png Ancient Pledge Blade Waltz.png Blade Waltz Ultimate Sword- Laevateinn.png Ultimate Sword: Laevateinn Unleash.png Unleash
Neo: Awakening:Boundless Legacy.png Boundless Legacy Supreme Legion.png Supreme Legion Ultimate Magic Sword- Wind Wheel.png Ultimate Magic Sword: Wind Wheel

Female Slayer Skills
Active:Ascending Sword.png Ascending Sword Castigation.png Castigation Cross Slash.png Cross Slash Demonic Slash.png Demonic Slash Flying Tips.png Flying Tips Mountain Press.png Mountain Press Shadow Snake Attack.png Shadow Snake Attack Sliding Slash.png Sliding Slash Spinning Blade.png Spinning Blade Guard.png Sword Barrier
Passive:Composure.png Composure Heaven Cleaver.png Heaven Cleaver

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Backstep Upgrade.png Backstep Upgrade Basic Armor Mastery.png Basic Armor Mastery Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism