Welcome to the DFO World Wiki. With many major updates since the release of DFO, many items are missing. Visit Item Database Project to learn more.
Please remember to click "show preview" before saving the page.
Thanks for the updated logo snafuPop!

Difference between revisions of "Magnetic Magnes & Polus"

From DFO World Wiki
Jump to: navigation, search
(Created page with "{{Monster infobox |image=MagneticMagnes.gif |type= Demon, Mechanic |family= }} thumb|Magnetic Polus ==Description== Magnetic Magnes & Polus are Co...")
 
(Move Set)
Line 13: Line 13:
 
''"Magnetic Magnes/Polus activated."''
 
''"Magnetic Magnes/Polus activated."''
  
* '''Magnetic Energy Spawn:''' Upon entering the room, party members will be pushed back by the brothers as Magnes will dash at the left side while Polus dashes at the right side. After which they'll create a red-purple-blue magnetic field in the middle that's mandatory to break before it explodes. When the field's destroyed, both Magnes and Polus enter their groggy phase and each of them drop a magnetic orb of corresponding color.  
+
* '''Magnetic Energy Spawn:''' Upon entering the room, party members will be pushed back by the brothers as Magnes will dash at the left side while Polus dashes at the right side. After this, they'll create a red-purple-blue magnetic field in the middle that's mandatory to break before it explodes. When the field's destroyed, both Magnes and Polus enter their groggy phase and each of them drop a magnetic orb of corresponding color.  
 
** '''Blue Magnetic Orb:''' Picking this up from Magnes will grant a blue magnetic field that damages Polus, but attacking Magnes will heal his HP and Magnes' attacks will do the same.
 
** '''Blue Magnetic Orb:''' Picking this up from Magnes will grant a blue magnetic field that damages Polus, but attacking Magnes will heal his HP and Magnes' attacks will do the same.
 
** '''Red Magnetic Orb:''' Picking this up from Polus will grant a red magnetic field that damages Magnes, but attacking Polus will heal his HP and Polus' attacks will do the same.
 
** '''Red Magnetic Orb:''' Picking this up from Polus will grant a red magnetic field that damages Magnes, but attacking Polus will heal his HP and Polus' attacks will do the same.
Line 21: Line 21:
 
* '''Thrust:''' a basic attack from Magnes/Polus.
 
* '''Thrust:''' a basic attack from Magnes/Polus.
  
* '''Magnetic Covering:''' Magnes & Polus place a magnetic covering on the floor. Touching it will deal damage to the player and launches them in the air.  
+
* '''Magnetic Covering:''' Magnes & Polus place a magnetic covering on the floor. Touching it will deal damage to the player and launch them in the air.  
  
* ''' Tornado:''' Magnes & Polus transform into tornadoes and dashes at party members' direction. They're invulnerable during this pattern and after a certain amount of time has passed, they'll shut off and enter their groggy phase.
+
* ''' Tornado:''' Magnes & Polus transform into tornadoes and dash in party members' directions. They're invulnerable during this pattern and after a certain amount of time has passed, they'll shut off and enter their groggy phase.
  
 
== Stragety ==
 
== Stragety ==

Revision as of 16:57, 2 November 2019

No icon available
Magnetic Magnes & Polus
MagneticMagnes.gif
Type
TypeDemon.png TypeMechanic.png
Magnetic Polus

Description

Magnetic Magnes & Polus are Cosmofiend brothers who can control electricity and magnetism. In Fiend War, they both guard the Radar Base.

Move Set

"Magnetic Magnes/Polus activated."

  • Magnetic Energy Spawn: Upon entering the room, party members will be pushed back by the brothers as Magnes will dash at the left side while Polus dashes at the right side. After this, they'll create a red-purple-blue magnetic field in the middle that's mandatory to break before it explodes. When the field's destroyed, both Magnes and Polus enter their groggy phase and each of them drop a magnetic orb of corresponding color.
    • Blue Magnetic Orb: Picking this up from Magnes will grant a blue magnetic field that damages Polus, but attacking Magnes will heal his HP and Magnes' attacks will do the same.
    • Red Magnetic Orb: Picking this up from Polus will grant a red magnetic field that damages Magnes, but attacking Polus will heal his HP and Polus' attacks will do the same.
    • Having neither orbs while attacking heals both brothers.
    • If a player already picked up an orb and they touched an opposite one, they'll receive an explosion that makes them lose the field completely.
  • Thrust: a basic attack from Magnes/Polus.
  • Magnetic Covering: Magnes & Polus place a magnetic covering on the floor. Touching it will deal damage to the player and launch them in the air.
  • Tornado: Magnes & Polus transform into tornadoes and dash in party members' directions. They're invulnerable during this pattern and after a certain amount of time has passed, they'll shut off and enter their groggy phase.

Stragety

  • It's recommended to bring players who are experienced with how the patterns play out.
  • Once the Magnetic Energy Spawn is destroyed, each party member should decide on which orb to pick up for consistency. A majority of players generally grab the Blue Magnetic Orb either way.
  • If you have classes who uses pulling-type skills, this can be helpful to lure Polus out of the Red Magnetic Orb's range and dispatch of him with ease.
  • Alternatively, have your party gather at the bottom screen and wait for both brothers to recover from their groggy state and automatically use Tornado to dash towards them as a way to get them in the same spot.
  • If either Magnes or Polus dies, the magnetic pattern disappears completely.
  • Take advantage of hold-type skills or ones that cause air juggling to prevent them from using Tornado.
  • Wait for the Crusader/Enchantress to deploy Apocalypse (Male Crusader).png Apocalypse/Crux of Victoria.png Crux of Victoria/Marionette (Enchantress).png Marionette when the brothers enter their groggy phase.

Appearances

Trivia

  • The design for both brothers and their boss fight are themed after a Magnet.
  • Magnes' name could come from the mythical shepherd figure who discover magnetism.
  • Polus' name is from Latin orgin which means pole and is one of the two opposite ends of a magnet.