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Difference between revisions of "Illusion Sword"
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|PrerequisiteLevel=25 | |PrerequisiteLevel=25 | ||
|PrerequisiteSkill= | |PrerequisiteSkill= | ||
− | |||
|Command={{Right}}{{Right}}{{Z}} | |Command={{Right}}{{Right}}{{Z}} | ||
− | |Description=Sends forth an illusion to attack enemies. The illusion attacks a number of times before it disappears.<br> | + | |Description=Sends forth an illusion to attack enemies.<br>The illusion attacks a number of times before it disappears.<br> |
− | {{IconLink|Crushing Bludgeon Mastery}} | + | {{IconLink|Crushing Bludgeon Mastery}} causes shock waves with the illusion's attacks. |
|Attributes= | |Attributes= | ||
Line 17: | Line 16: | ||
*{{SkillAttribute|Max Level|60}} | *{{SkillAttribute|Max Level|60}} | ||
*{{CastTime|Dungeon=Instant Cast}} | *{{CastTime|Dungeon=Instant Cast}} | ||
− | *{{Cooldown|Dungeon=8 sec.}} | + | *{{Cooldown|Dungeon=8 sec.|Arena=10 sec.}} |
*{{Command Reduction|MP=2.0%|Cooldown=1.0%}} | *{{Command Reduction|MP=2.0%|Cooldown=1.0%}} | ||
*{{Cancelable}} | *{{Cancelable}} | ||
− | *{{SkillAttribute|Illusion Attack Count|6}} | + | *{{SkillAttribute|Illusion Attack Count|Dungeon=6|Arena=3}} |
|Notes= | |Notes= | ||
+ | *Can be improved with {{IconLink|Illusion Sword Upgrade}}, increasing the skill's Atk. | ||
|SkillGrowth= | |SkillGrowth= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
<small> | <small> | ||
+ | {{tabs | ||
+ | |name=Skill Growths | ||
+ | |tab1=Dungeon | ||
+ | |contents1=<span style="display: none;">{{</span> | ||
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
Line 33: | Line 37: | ||
!MP | !MP | ||
!Illusion Atk. | !Illusion Atk. | ||
− | ! | + | !Shock Wave Atk. |
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
Line 40: | Line 44: | ||
{{!}} <!--Lv Req--> {{#expr: 25+2*({{#var:i}}-1)}} | {{!}} <!--Lv Req--> {{#expr: 25+2*({{#var:i}}-1)}} | ||
{{!}} <!--MP--> {{#expr: 30+((219-30)/(36-1))*({{#var:i}}-1) round 0}} | {{!}} <!--MP--> {{#expr: 30+((219-30)/(36-1))*({{#var:i}}-1) round 0}} | ||
− | {{!}} <!--Illusion Atk.--> {{# | + | {{!}} <!--Illusion Atk.--> {{Calc|{{#var:i}}|634|3016|38}}% |
− | {{!}} <!-- | + | {{!}} <!--Shockwave Atk.--> {{Calc|{{#var:i}}|158|754|38}}% |
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | <span style="display: none;">}}</span> | ||
+ | |tab2=Arena | ||
+ | |contents2=<span style="display: none;">{{</span> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
+ | {|{{SkillTableHeader}} | ||
+ | !Level | ||
+ | !Lv Req | ||
+ | !MP | ||
+ | !Illusion Atk. | ||
+ | !Shock Wave Atk. | ||
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 31 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 25+2*({{#var:i}}-1)}} | ||
+ | {{!}} <!--MP--> {{#expr: 30+((219-30)/(36-1))*({{#var:i}}-1) round 0}} | ||
+ | {{!}} <!--Illusion Atk.--> {{Calc|{{#var:i}}|60|251|31}}% | ||
+ | {{!}} <!--Shockwave Atk.--> {{Calc|{{#var:i}}|30|126|31}}% | ||
{{!}}- | {{!}}- | ||
}} | }} | ||
|} | |} | ||
− | + | <span style="display: none;">}}</span> | |
− | </small> | + | }} |
+ | {{TableNote}}</small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Revision as of 14:10, 30 November 2019
Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | 25 |
Prerequisite Skills: | None |
Description
Sends forth an illusion to attack enemies.
The illusion attacks a number of times before it disappears.
Crushing Bludgeon Mastery causes shock waves with the illusion's attacks.
Attributes
- SP per level: 25
- Master Level: 50
- Max Level: 60
- Casting Time: Instant Cast
- Cooldown: 8 sec. (10 sec. in Arena )
- MP -2.0% Cooldown -1.0% on Command
- Basic Attack Cancelable Skill
- Illusion Attack Count: 6 (3 in Arena )
Notes
- Can be improved with Illusion Sword Upgrade, increasing the skill's Atk.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Illusion Atk. | Shock Wave Atk. |
---|---|---|---|---|
1 | 25 | 30 | 634% | 158% |
2 | 27 | 35 | 698% | 174% |
3 | 29 | 41 | 763% | 190% |
4 | 31 | 46 | 827% | 206% |
5 | 33 | 52 | 892% | 222% |
6 | 35 | 57 | 956% | 239% |
7 | 37 | 62 | 1020% | 255% |
8 | 39 | 68 | 1085% | 271% |
9 | 41 | 73 | 1149% | 287% |
10 | 43 | 79 | 1213% | 303% |
11 | 45 | 84 | 1278% | 319% |
12 | 47 | 89 | 1342% | 335% |
13 | 49 | 95 | 1407% | 351% |
14 | 51 | 100 | 1471% | 367% |
15 | 53 | 106 | 1535% | 384% |
16 | 55 | 111 | 1600% | 400% |
17 | 57 | 116 | 1664% | 416% |
18 | 59 | 122 | 1728% | 432% |
19 | 61 | 127 | 1793% | 448% |
20 | 63 | 133 | 1857% | 464% |
21 | 65 | 138 | 1922% | 480% |
22 | 67 | 143 | 1986% | 496% |
23 | 69 | 149 | 2050% | 512% |
24 | 71 | 154 | 2115% | 528% |
25 | 73 | 160 | 2179% | 545% |
26 | 75 | 165 | 2243% | 561% |
27 | 77 | 170 | 2308% | 577% |
28 | 79 | 176 | 2372% | 593% |
29 | 81 | 181 | 2437% | 609% |
30 | 83 | 187 | 2501% | 625% |
31 | 85 | 192 | 2565% | 641% |
32 | 87 | 197 | 2630% | 657% |
33 | 89 | 203 | 2694% | 673% |
34 | 91 | 208 | 2758% | 690% |
35 | 93 | 214 | 2823% | 706% |
36 | 95 | 219 | 2887% | 722% |
37 | 97 | 224 | 2952% | 738% |
38 | 99 | 230 | 3016% | 754% |
39 | 101 | 235 | 3080% | 770% |
40 | 103 | 241 | 3145% | 786% |
41 | 105 | 246 | 3209% | 802% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
General TP Skills | |
---|---|
Basic Training Upgrade |