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Difference between revisions of "Hook and Throw"

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(Added SkillGrowth)
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{{MissingInfo}}
 
 
{{SkillPage
 
{{SkillPage
 
|Name={{PAGENAME}}
 
|Name={{PAGENAME}}
 +
|AltName=Korean: 훅 앤 쓰로우
 
|Video=
 
|Video=
 
|Class=Demonic Lancer
 
|Class=Demonic Lancer
 
|Type=Active
 
|Type=Active
 
|PrerequisiteLevel=5
 
|PrerequisiteLevel=5
|Command={{right}}{{up}}{{z}}
+
|Command={{right}}{{up}}+{{z}}
|Description=Drag the enemy by using lance and throw them forward
+
|Description=Pulls an enemy with his lance, and then throws it.<br>
 +
The enemy causes Collision damage and bounces off walls.<br>
 +
Enables [[Impaler]]s to grab multiple enemies and use certain skills in the middle of this skill.
 +
 
 +
'''Cancellable Skills:'''
 +
*{{IconLink|Dark Ambition}}, {{IconLink|Dark Spiral Lance}}, {{IconLink|Piercing Drive}}, {{IconLink|Killer Lance}}, {{IconLink|Diffusion}}
 +
<br>
 +
'''[Special Function]'''<br>
 +
[For Impalers]<br>
 +
- Enables you to grab multiple enemies.<br>
 +
- Can be canceled by some other skills.
  
 
|Attributes=
 
|Attributes=
 
*{{SP per level|15}}
 
*{{SP per level|15}}
*{{CastTime|Dungeon=0.5 sec|Arena=1.0 sec}}
+
*{{SkillAttribute|Master Level|50}}
*{{Cooldown|Dungeon=varies}}
+
*{{SkillAttribute|Max Level|60}}
*{{SkillAttribute|Number of Hits|Dungeon=6|Arena=4|Tower=6}}
+
*{{CastTime|Instant Cast}}
 +
*{{Cooldown|7 sec.}}
 
*{{Command Reduction|MP=2.0%|Cooldown=1.0%}}
 
*{{Command Reduction|MP=2.0%|Cooldown=1.0%}}
 
*{{Cancelable}}
 
*{{Cancelable}}
 +
*'''Impaler Effects:'''
 +
**{{SkillAttribute|Grabbable Enemies|5}}
 +
 
|Notes=
 
|Notes=
*Enemy takes damage from the impact from hitting the ground or wall, not the grab itself
+
*Enemy takes damage from the impact from hitting the ground or wall, not the grab itself.
**Deals damage to enemies hit by the thrown enemy
+
**Deals damage to enemies hit by the thrown enemy.
 +
*Can be improved with {{IconLink|Hook and Throw Upgrade}}.
 +
 
 
|SkillGrowth=
 
|SkillGrowth=
{{tabs
 
|name=SkillGrowths
 
|tab1=Dungeon
 
|contents1=
 
 
<span style="display:none">{{</span>
 
<span style="display:none">{{</span>
 +
<small>
 +
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
 
{|{{SkillTableHeader}}
 
{|{{SkillTableHeader}}
 
!Level
 
!Level
 
!Lv Req
 
!Lv Req
 
!MP
 
!MP
!Throw Damage
+
!Thrown Enemy Collision Damage
!Wall/Ground Impact Damage
+
!Wall/Ground-landing Damage
|-
+
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
| 1 || 5 || 22 || 185% + {{AbsoluteDamage|Tooltip=1884|IndependantAttack=924}} || 584%
+
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
|-
+
{{!}}- {{#ifexpr: {{#var:i}} = 50 | {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 60 | {{MaxSkillRow}} }}
| 2 || 7 || 26 || 212% + {{AbsoluteDamage|Tooltip=2162|IndependantAttack=924}} || 668%
+
{{!}} <!--Level--> {{#var:i}}
|-
+
{{!}} <!--Lv Req--> {{#expr: 5+2*({{#var:i}}-1)}}
| 3 || 9 || 31 || 238% + {{AbsoluteDamage|Tooltip=2439|IndependantAttack=924}} || 753%
+
{{!}} <!--MP--> {{Calc|{{#var:i}}|20|300|60}}
|-
+
{{!}} <!--Thrown--> {{Calc|{{#var:i}}|1659|11593|60}}%
| 4 || 11 || 37 || 265% + {{AbsoluteDamage|Tooltip=2707|IndependantAttack=924}} || 838%
+
{{!}} <!--Wall/Ground--> {{Calc|{{#var:i}}|1659|11594|60}}%
|-
+
{{!}}-
| 5 || 13 || 41 || 292% + {{AbsoluteDamage|Tooltip=2984|IndependantAttack=924}} || 922%
+
}}
|-
 
| 6 || 15 || 47 || 319% + {{AbsoluteDamage|Tooltip=3252|IndependantAttack=924}} || 1007%
 
|-
 
| 7 || 17 || 52 || 346% + {{AbsoluteDamage|Tooltip=3529|IndependantAttack=924}} || 1091%
 
|-
 
| 8 || 19 || 58 || 372% + {{AbsoluteDamage|Tooltip=3806|IndependantAttack=924}} || 1176%
 
|-
 
| 9 || 21 || 62 || 399% + {{AbsoluteDamage|Tooltip=4074|IndependantAttack=924}} || 1261%
 
|-
 
| 10 || 23 || 68 || 426% + {{AbsoluteDamage|Tooltip=4352|IndependantAttack=924}} || 1345%
 
|-
 
| 11 || 25 || 73 || 453% + {{AbsoluteDamage|Tooltip=4620|IndependantAttack=924}} || 1430%
 
|-
 
| 12 || 27 || 79 || 480% + {{AbsoluteDamage|Tooltip=4897|IndependantAttack=924}} || 1514%
 
|-
 
| 13 || 29 || 83 || 506% + {{AbsoluteDamage|Tooltip=5174|IndependantAttack=924}} || 1599%
 
|-
 
| 14 || 31 || 89 || 533% + {{AbsoluteDamage|Tooltip=5442|IndependantAttack=924}} || 1684%
 
|-
 
| 15 || 33 || 94 || 560% + {{AbsoluteDamage|Tooltip=5719|IndependantAttack=924}} || 1768%
 
|-
 
| 16 || 35 || 100 || 587% + {{AbsoluteDamage|Tooltip=5987|IndependantAttack=924}} || 1853%
 
|-
 
| 17 || 37 || 104 || 614% + {{AbsoluteDamage|Tooltip=6264|IndependantAttack=924}} || 1937%
 
|-
 
| 18 || 39 || 110 || 640% + {{AbsoluteDamage|Tooltip=6541|IndependantAttack=924}} || 2022%
 
|-
 
| 19 || 41 || 115 || 667% + {{AbsoluteDamage|Tooltip=6809|IndependantAttack=924}} || 2107%
 
|-
 
| 20 || 43 || 121 || 694% + {{AbsoluteDamage|Tooltip=7087|IndependantAttack=924}} || 2191%
 
|-
 
| 21 || 45 || 125 || 721% + {{AbsoluteDamage|Tooltip=7364|IndependantAttack=924}} || 2276%
 
|-
 
| 22 || 47 || 130 || 747% + {{AbsoluteDamage|Tooltip=7632|IndependantAttack=924}} || 2360%
 
|-
 
| 23 || 49 || 136 || 774% + {{AbsoluteDamage|Tooltip=7909|IndependantAttack=924}} || 2445%
 
|-
 
| 24 || 51 || 141 || 801% + {{AbsoluteDamage|Tooltip=8177|IndependantAttack=924}} || 2530%
 
|-
 
| 25 || 53 || 146 || 828% + {{AbsoluteDamage|Tooltip=8454|IndependantAttack=924}} || 2614%
 
|-
 
| 26 || 55 || 151 || 855% + {{AbsoluteDamage|Tooltip=8731|IndependantAttack=924}} || 2699%
 
|-
 
| 27 || 57 || 157 || 881% + {{AbsoluteDamage|Tooltip=8999|IndependantAttack=924}} || 2783%
 
|-
 
| 28 || 59 || 162 || 908% + {{AbsoluteDamage|Tooltip=9276|IndependantAttack=924}} || 2868%
 
|-
 
| 29 || 61 || 167 || 935% + {{AbsoluteDamage|Tooltip=9544|IndependantAttack=924}} || 2953%
 
|-
 
| 30 || 63 || 172 || 962% + {{AbsoluteDamage|Tooltip=9822|IndependantAttack=924}} || 3037%
 
|-
 
| 31 || 65 || 178 || 989% + {{AbsoluteDamage|Tooltip=10099|IndependantAttack=924}} || 3122%
 
|-
 
| 32 || 67 || 183 || 1015% + {{AbsoluteDamage|Tooltip=10367|IndependantAttack=924}} || 3206%
 
|-
 
| 33 || 69 || 188 || 1042% + {{AbsoluteDamage|Tooltip=10644|IndependantAttack=924}} || 3291%
 
|-
 
| 34 || 71 || 193 || 1069% + {{AbsoluteDamage|Tooltip=10912|IndependantAttack=924}} || 3376%
 
|-
 
| 35 || 73 || 199 || 1096% + {{AbsoluteDamage|Tooltip=11189|IndependantAttack=924}} || 3460%
 
|-
 
| 36 || 75 || 204 || 1123% + {{AbsoluteDamage|Tooltip=11466|IndependantAttack=924}} || 3545%
 
|-
 
| 37 || 77 || 209 || 1150% + {{AbsoluteDamage|Tooltip=11744|IndependantAttack=924}} || 3630%
 
|-
 
| 38 || 79 || 214 || 1176% + {{AbsoluteDamage|Tooltip=12012|IndependantAttack=924}} || 3715%
 
|-
 
| 39 || 81 || 220 || 1203% + {{AbsoluteDamage|Tooltip=12289|IndependantAttack=924}} || 3799%
 
|-
 
| 40 || 83 || 225 || 1230% + {{AbsoluteDamage|Tooltip=12557|IndependantAttack=924}} || 3884%
 
|-{{MaxSkillRow}}
 
| 41 || 85 || 229 || 1257% + {{AbsoluteDamage|Tooltip=12834|IndependantAttack=924}} || 3968%
 
|-
 
| 42 || 87 || 235 || 1283% + {{AbsoluteDamage|Tooltip=13111|IndependantAttack=924}} || 4053%
 
|-
 
| 43 || 89 || 240 || 1310% + {{AbsoluteDamage|Tooltip=13379|IndependantAttack=924}} || 4138%
 
|-
 
| 44 || 91 || 246 || 1337% + {{AbsoluteDamage|Tooltip=13656|IndependantAttack=924}} || 4222%
 
|}
 
<span style="display:none">}}</span>
 
|tab2=Arena
 
|contents2=
 
<span style="display:none">{{</span>
 
{|{{SkillTableHeader}}
 
|-
 
!Level
 
!Lv Req
 
!MP
 
!Throw Damage
 
!Wall/Ground Impact Damage
 
|-
 
| 1 || 5 || 22 || 26% + {{AbsoluteDamage|Tooltip=173|IndependantAttack=924}} || 78%
 
|-
 
| 2 || 7 || 26 || 29% + {{AbsoluteDamage|Tooltip=205|IndependantAttack=924}} || 91%
 
|-
 
| 3 || 9 || 31 || 32% + {{AbsoluteDamage|Tooltip=225|IndependantAttack=924}} || 102%
 
|-
 
| 4 || 11 || 37 || 37% + {{AbsoluteDamage|Tooltip=257|IndependantAttack=924}} || 113%
 
|-
 
| 5 || 13 || 41 || 40% + {{AbsoluteDamage|Tooltip=276|IndependantAttack=924}} || 124%
 
|-
 
| 6 || 15 || 47 || 43% + {{AbsoluteDamage|Tooltip=308|IndependantAttack=924}} || 137%
 
|-
 
| 7 || 17 || 52 || 48% + {{AbsoluteDamage|Tooltip=327|IndependantAttack=924}} || 148%
 
|-
 
| 8 || 19 || 58 || 50% + {{AbsoluteDamage|Tooltip=360|IndependantAttack=924}} || 159%
 
|-
 
| 9 || 21 || 62 || 54% + {{AbsoluteDamage|Tooltip=379|IndependantAttack=924}} || 170%
 
|-
 
| 10 || 23 || 68 || 59% + {{AbsoluteDamage|Tooltip=411|IndependantAttack=924}} || 183%
 
|-
 
| 11 || 25 || 73 || 61% + {{AbsoluteDamage|Tooltip=437|IndependantAttack=924}} || 194%
 
|-
 
| 12 || 27 || 79 || 65% + {{AbsoluteDamage|Tooltip=462|IndependantAttack=924}} || 204%
 
|-
 
| 13 || 29 || 83 || 69% + {{AbsoluteDamage|Tooltip=488|IndependantAttack=924}} || 216%
 
|-
 
| 14 || 31 || 89 || 72% + {{AbsoluteDamage|Tooltip=514|IndependantAttack=924}} || 227%
 
|-
 
| 15 || 33 || 94 || 76% + {{AbsoluteDamage|Tooltip=540|IndependantAttack=924}} || 239%
 
|-
 
| 16 || 35 || 100 || 80% + {{AbsoluteDamage|Tooltip=565|IndependantAttack=924}} || 250%
 
|-
 
| 17 || 37 || 104 || 83% + {{AbsoluteDamage|Tooltip=591|IndependantAttack=924}} || 262%
 
|-
 
| 18 || 39 || 110 || 86% + {{AbsoluteDamage|Tooltip=617|IndependantAttack=924}} || 273%
 
|-
 
| 19 || 41 || 115 || 91% + {{AbsoluteDamage|Tooltip=643|IndependantAttack=924}} || 285%
 
|-
 
| 20 || 43 || 121 || 94% + {{AbsoluteDamage|Tooltip=668|IndependantAttack=924}} || 296%
 
|-
 
| 21 || 45 || 125 || 97% + {{AbsoluteDamage|Tooltip=694|IndependantAttack=924}} || 308%
 
|-
 
| 22 || 47 || 130 || 102% + {{AbsoluteDamage|Tooltip=726|IndependantAttack=924}} || 319%
 
|-
 
| 23 || 49 || 136 || 104% + {{AbsoluteDamage|Tooltip=745|IndependantAttack=924}} || 331%
 
|-
 
| 24 || 51 || 141 || 108% + {{AbsoluteDamage|Tooltip=778|IndependantAttack=924}} || 342%
 
|-
 
| 25 || 53 || 146 || 113% + {{AbsoluteDamage|Tooltip=797|IndependantAttack=924}} || 353%
 
|-
 
| 26 || 55 || 151 || 116% + {{AbsoluteDamage|Tooltip=829|IndependantAttack=924}} || 365%
 
|-
 
| 27 || 57 || 157 || 119% + {{AbsoluteDamage|Tooltip=842|IndependantAttack=924}} || 375%
 
|-
 
| 28 || 59 || 162 || 123% + {{AbsoluteDamage|Tooltip=868|IndependantAttack=924}} || 388%
 
|-
 
| 29 || 61 || 167 || 127% + {{AbsoluteDamage|Tooltip=900|IndependantAttack=924}} || 399%
 
|-
 
| 30 || 63 || 172 || 130% + {{AbsoluteDamage|Tooltip=919|IndependantAttack=924}} || 410%
 
|-
 
| 31 || 65 || 178 || 134% + {{AbsoluteDamage|Tooltip=951|IndependantAttack=924}} || 421%
 
|-
 
| 32 || 67 || 183 || 138% + {{AbsoluteDamage|Tooltip=970|IndependantAttack=924}} || 434%
 
|-
 
| 33 || 69 || 188 || 140% + {{AbsoluteDamage|Tooltip=1003|IndependantAttack=924}} || 445%
 
|-
 
| 34 || 71 || 193 || 145% + {{AbsoluteDamage|Tooltip=1022|IndependantAttack=924}} || 456%
 
|-
 
| 35 || 73 || 199 || 149% + {{AbsoluteDamage|Tooltip=1054|IndependantAttack=924}} || 467%
 
|-
 
| 36 || 75 || 204 || 151% + {{AbsoluteDamage|Tooltip=1073|IndependantAttack=924}} || 480%
 
|-
 
| 37 || 77 || 209 || 156% + {{AbsoluteDamage|Tooltip=1105|IndependantAttack=924}} || 491%
 
|-
 
| 38 || 79 || 214 || 159% + {{AbsoluteDamage|Tooltip=1131|IndependantAttack=924}} || 502%
 
|-
 
| 39 || 81 || 220 || 162% + {{AbsoluteDamage|Tooltip=1157|IndependantAttack=924}} || 513%
 
|-
 
| 40 || 83 || 225 || 167% + {{AbsoluteDamage|Tooltip=1183|IndependantAttack=924}} || 524%
 
|-{{MaxSkillRow}}
 
| 41 || 85 || 229 || 170% + {{AbsoluteDamage|Tooltip=1208|IndependantAttack=924}} || 536%
 
|-
 
| 42 || 87 || 235 || 173% + {{AbsoluteDamage|Tooltip=1234|IndependantAttack=924}} || 547%
 
|-
 
| 43 || 89 || 240 || 177% + {{AbsoluteDamage|Tooltip=1260|IndependantAttack=924}} || 559%
 
|-
 
| 44 || 91 || 246 || 181% + {{AbsoluteDamage|Tooltip=1286|IndependantAttack=924}} || 570%
 
 
|}
 
|}
 +
{{TableNote}}</small>
 
<span style="display:none">}}</span>
 
<span style="display:none">}}</span>
 
}}
 
}}
}}
 
 
[[Category:Demonic Lancer Skills]]
 

Latest revision as of 18:14, 15 March 2021


Hook and Throw.png Hook and Throw

No Video
Active Skill
Class:

Demonic Lancer

Command: Rightkey.pngUpkey.png+Z.png
Prerequisite Level: 5
Prerequisite Skills: None
Alternate Names: Korean: 훅 앤 쓰로우

Description

Pulls an enemy with his lance, and then throws it.
The enemy causes Collision damage and bounces off walls.
Enables Impalers to grab multiple enemies and use certain skills in the middle of this skill.

Cancellable Skills:


[Special Function]
[For Impalers]
- Enables you to grab multiple enemies.
- Can be canceled by some other skills.

Attributes

  • SP per level: 15
  • Master Level: 50
  • Max Level: 60
  • Casting Time: Instant Cast
  • Cooldown: 7 sec.
  • MP -2.0% Cooldown -1.0% on Command
  • Basic Attack Cancelable Skill
  • Impaler Effects:
    • Grabbable Enemies: 5

Notes

  • Enemy takes damage from the impact from hitting the ground or wall, not the grab itself.
    • Deals damage to enemies hit by the thrown enemy.
  • Can be improved with Hook and Throw Upgrade.png Hook and Throw Upgrade.

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Level Lv Req MP Thrown Enemy Collision Damage Wall/Ground-landing Damage
1 5 20 1659% 1659%
2 7 25 1827% 1827%
3 9 29 1996% 1996%
4 11 34 2164% 2164%
5 13 39 2332% 2333%
6 15 44 2501% 2501%
7 17 48 2669% 2669%
8 19 53 2838% 2838%
9 21 58 3006% 3006%
10 23 63 3174% 3175%
11 25 67 3343% 3343%
12 27 72 3511% 3511%
13 29 77 3679% 3680%
14 31 82 3848% 3848%
15 33 86 4016% 4016%
16 35 91 4185% 4185%
17 37 96 4353% 4353%
18 39 101 4521% 4522%
19 41 105 4690% 4690%
20 43 110 4858% 4858%
21 45 115 5026% 5027%
22 47 120 5195% 5195%
23 49 124 5363% 5364%
24 51 129 5532% 5532%
25 53 134 5700% 5700%
26 55 139 5868% 5869%
27 57 143 6037% 6037%
28 59 148 6205% 6206%
29 61 153 6373% 6374%
30 63 158 6542% 6542%
31 65 162 6710% 6711%
32 67 167 6879% 6879%
33 69 172 7047% 7047%
34 71 177 7215% 7216%
35 73 181 7384% 7384%
36 75 186 7552% 7553%
37 77 191 7720% 7721%
38 79 196 7889% 7889%
39 81 200 8057% 8058%
40 83 205 8226% 8226%
41 85 210 8394% 8395%
42 87 215 8562% 8563%
43 89 219 8731% 8731%
44 91 224 8899% 8900%
45 93 229 9067% 9068%
46 95 234 9236% 9237%
47 97 238 9404% 9405%
48 99 243 9573% 9573%
49 101 248 9741% 9742%
50 103 253 9909% 9910%
51 105 257 10078% 10078%
52 107 262 10246% 10247%
53 109 267 10414% 10415%
54 111 272 10583% 10584%
55 113 276 10751% 10752%
56 115 281 10920% 10920%
57 117 286 11088% 11089%
58 119 291 11256% 11257%
59 121 295 11425% 11426%
60 123 300 11593% 11594%

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations. }}

Demonic Lancer Skills
Active:Ankle Cut (Demonic Lancer).png Ankle Cut (Demonic Lancer) Double Throw (Demonic Lancer).png Double Throw (Demonic Lancer) Endure.png Endure Helm Shot.png Helm Shot Hook and Throw.png Hook and Throw Paratrooper.png Paratrooper Partisan Suit.png Partisan Suit Quick Punto.png Quick Punto Side Slash.png Side Slash Surround Break.png Surround Break
Passive:None! Please add appropriate skills to Category: Demonic Lancer Skills and Category:Passive Skills

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Backstep Upgrade.png Backstep Upgrade Basic Armor Mastery.png Basic Armor Mastery Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism