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Difference between revisions of "Alpha Support"
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{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
+ | |AltName=Korean: 알파 서포트 | ||
|Class=Female Launcher | |Class=Female Launcher | ||
|Type=Passive | |Type=Passive | ||
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Recoil Reduction: | Recoil Reduction: | ||
− | *{{IconLink|Laser Rifle}} | + | *{{IconLink|Laser Rifle}}, {{IconLink|Charge Laser Rifle}}, {{IconLink|Steyr AMR}}, {{IconLink|FM-31 Grenade Launcher}} |
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Post-casting Delay Reduction: | Post-casting Delay Reduction: | ||
− | *{{IconLink|M-137 Gatling Gun}} | + | *{{IconLink|M-137 Gatling Gun}}, {{IconLink|BBQ}}, {{IconLink|M-3 Flamethrower}}, {{IconLink|Flame Pillar}}, {{IconLink|FM-31 Grenade Launcher}}, {{IconLink|FM-92 mk2 Lancer}}, {{IconLink|FM-92 mk2 Lancer SW}}, {{IconLink|X-1 Extruder}}, {{IconLink|Ancient Trigger}} |
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Heavy Firearm Design Change: | Heavy Firearm Design Change: | ||
− | *{{IconLink|Laser Rifle}} | + | *{{IconLink|Laser Rifle}}, {{IconLink|M-3 Flamethrower}}, {{IconLink|Flame Pillar}}, {{IconLink|Plasma Booster}}, {{IconLink|M-137 Gatling Gun}}, {{IconLink|X-1 Extruder}} |
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{{IconLink|Cannon Ball}} Performance Change: | {{IconLink|Cannon Ball}} Performance Change: | ||
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
− | {{!}}- | + | {{!}}- {{#ifexpr: {{#var:i}} = 30 | {{MasterSkillRow}} }}{{#ifexpr: {{#var:i}} = 40 | {{MaxSkillRow}} }} |
{{!}} <!--Level--> {{#var:i}} | {{!}} <!--Level--> {{#var:i}} | ||
{{!}} <!--Lv Req--> {{#expr: 75+3*({{#var:i}}-1)}} | {{!}} <!--Lv Req--> {{#expr: 75+3*({{#var:i}}-1)}} | ||
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− | + | {{TableNote}} | |
</small> | </small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Revision as of 19:22, 4 January 2021
2nd Awakening Passive Skill | |
Class: | |
Command: | None |
Prerequisite Level: | 75 |
Prerequisite Skills: | None |
Alternate Names: | Korean: 알파 서포트 |
Description
A Heavy Firearm support part for Female Launchers who don't have as much physical endurance as the Male Launchers.
Increases Basic/Skill Atk. Decreases certain skills' Recoil and Post-casting Delay. Also changes Cannon Ball's performance and certain skill' heavy firearm designs and firing effects.
Recoil Reduction:
Post-casting Delay Reduction:
- M-137 Gatling Gun, BBQ, M-3 Flamethrower, Flame Pillar, FM-31 Grenade Launcher, FM-92 mk2 Lancer, FM-92 mk2 Lancer SW, X-1 Extruder, Ancient Trigger
Heavy Firearm Design Change:
Cannon Ball Performance Change:
- The energy ball files a long distance and immediately explodes on hit. Its collision damage is also combined with explosion damage.
Attributes
- SP per level: 80
- Master Level: 30
- Max Level: 40
- Recoil: -25%
- Post-casting Delay: -35%
Notes
- Increases the number of shots fired by M-137 Gatling Gun and changes the skill's visual effect to that of a large, bulky, minigun.
- The minigun visual effect also applies to BBQ
- Allows Laser Rifle and X-1 Extruder to be charged longer (up to 1.5 sec) for additional damage.
- Laser Rifle is fully charged when electricity starts crackle around the rifle. When fully charged it shoots out electricity alongside the laser itself, allowing the skill to hit twice.
- X-1 Extruder now has sparks of white electricity while charging. Its explosion when fully charged also has white and blue electricity.
- Increases the damage of M-3 Flamethrower, Flame Pillar, and Plasma Booster, as well as further increasing their damage the longer they are held out.
- M-3 Flamethrower, Flame Pillar, and Plasma Booster expand in size the longer they are held out.
- M-3 Flamethrower and Flame Pillar turn blue the longer they are held out
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | Basic/Skill Atk. |
---|---|---|
1 | 75 | +25% |
2 | 78 | +27% |
3 | 81 | +29% |
4 | 84 | +31% |
5 | 87 | +33% |
6 | 90 | +35% |
7 | 93 | +37% |
8 | 96 | +39% |
9 | 99 | +41% |
10 | 102 | +43% |
11 | 105 | +45% |
12 | 108 | +47% |
13 | 111 | +49% |
14 | 114 | +51% |
15 | 117 | +53% |
16 | 120 | +55% |
17 | 123 | +57% |
18 | 126 | +59% |
19 | 129 | +61% |
20 | 132 | +63% |
21 | 135 | +65% |
22 | 138 | +67% |
23 | 141 | +69% |
24 | 144 | +71% |
25 | 147 | +73% |
26 | 150 | +75% |
27 | 153 | +77% |
28 | 156 | +79% |
29 | 159 | +81% |
30 | 162 | +83% |
31 | 165 | +85% |
32 | 168 | +87% |
33 | 171 | +89% |
34 | 174 | +91% |
35 | 177 | +93% |
36 | 180 | +95% |
37 | 183 | +97% |
38 | 186 | +99% |
39 | 189 | +101% |
40 | 192 | +103% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
General TP Skills | |
---|---|
Basic Training Upgrade |