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Strengthened Throw
Revision as of 15:46, 4 October 2015 by SirKerfluffles (talk | contribs) (Added what strengthened versions of moves do)
Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | None |
Prerequisite Skills: | None |
Description
Changes the way Poison Throw, Needle Throw, Block Throw, or Net Throw works on the next cast.
Attributes
- SP per level: 100
- Casting Time: Instant Cast
- Cooldown: 0.1 secs
Notes
- To clarify, one cast of Strengthened Throw is applied to one of the 4 throw skills once. It must then be cast again to affect any other uses of Poison Throw, Needle Throw, Block Throw, or Net Throw.
- With Poison Throw, you will throw a poison bottle into the air, and it will explode and spill poison onto an area.
- With Needle Throw, you will throw a spread shot of 4 needles.
- With Block Throw, you will rise up into the air and throw a boulder at enemies in front of you.
- With Net Throw, you will throw the net in a spread similar to Needle Throw, then pull immobilized enemies towards you. Similar to Heaven's Net.
- For these enhanced modes, the throw skills cost additional charges.
- In dungeons
- Poison Throw and Net Throw will cost 2 charges.
- Block Throw will cost 3 charges.
- Needle Throw will cost 4 charges.
- In the arena
- All 4 skills will cost 2 charges.
- In dungeons
- You can still use the enhanced versions of Poison Throw, Needle Throw, Block Throw, and Net Throw, even if you have less charges than the enhances costs.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
- Values are the same for Dungeons and the Arena
Lv | Lv Req | MP |
---|---|---|
Master | 15 | 24 |
General TP Skills | |
---|---|
Basic Training Upgrade |