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Rhythmic Assault

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Revision as of 22:43, 18 February 2015 by CitricCurrent (talk | contribs)
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Description

Suctions in enemies in range with powerful wind and deals damage with 3 powerful attacks, before launching the enemies upwards and taking to the air, delivering a forceful ax kick and sending the enemies into the ground, creating a large shockwave that does heavy damage to nearby enemies.

Prerequisite

Details

  • Command Input: Upkey.pngUpkey.pngDownkey.pngDownkey.pngZ.png
  • Command Input: MP Usage: -4.0%, Cooldown -2.0%
  • Downtime: 120.0 sec
  • This skill consumes 5 clear cube fragments.
  • Invincible during the attack
  • Technically a grab, so it is necessary to be in very close proximity to your targets.

Skill Growth

Values from lvl1 through 7 taken from a lvl70 Juggernaut

Lv Lv Req SP MP Cast
Time
Cool
Time
Grab and Attack Count Basic Strike Attack Strength Launching Attack Strength Smashing Down Attack Strength Ground Damage Attack Strength to Enemies who were caught Nearby Shockwave Attack Strength
1 48 80 900 Instant 120s 3 6454 12909 25819 38728 25819
2 50 991 7119 14239 28479 42719 28479
3 52 1083 7794 15589 31178 46767 31178
4 54 1175 8459 16919 33838 50758 33838
5 56 1267 9124 18249 36498 54748 36498
6 58 1359 9789 19579 39159 58738 39159
7 60 1451 10464 20929 41858 62787 41858
8 62 1542 9764 19528 39056 58584 39056
9 64 1634 10709 21418 42837 64255 42837
10 66 1726 11695 23390 46781 70171 46781
11 68 1818 12731 25463 50926 76389 50926
12 70 1910 13799 27599 55198 82797 55198