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Difference between revisions of "Flowing Stance - Force"
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− | == | + | {{SkillPage |
− | [[File: | + | |Name={{PAGENAME}} |
− | + | |Video=Jh__kISXNcE | |
− | + | |Gender= | |
− | + | |Class=Blade Master | |
− | + | |Type= | |
− | + | |Type2= | |
− | + | |Type3= | |
+ | |PrerequisiteLevel=30 | ||
+ | |PrerequisiteSkill= | ||
+ | *{{IconLink|Flowing Stance}} Level 1 | ||
+ | |Command=[[Flowing Stance]] + {{Space}} | ||
+ | |Description=[[File:{{PAGENAME}}.png]] Allows the skill [[Flowing Stance]] to be charged up, enhancing the damage of [[Flowing Stance - Clash|Clash]], [[Flowing Stance - Swift|Swift]], and [[Flowing Stance - Rise|Rise]]. | ||
+ | |Attributes= | ||
+ | *{{SP per level|?}} | ||
+ | *{{CastTime|Dungeon=? sec|Arena=? sec}} | ||
+ | *{{Cooldown|Dungeon=varies}} | ||
+ | *{{SkillAttribute|Number of Hits|Dungeon=?|Arena=?|Tower=?}} | ||
+ | *{{CubeCost|?}} | ||
+ | *{{Command Reduction|MP=?%|Cooldown=?%}} | ||
+ | |Notes= | ||
*Greatly increases the damage of each Stance skill for 60s. | *Greatly increases the damage of each Stance skill for 60s. | ||
*As of Revolution (Season 2, Act 1), Flowing Stance now lasts for 60s as opposed to its former 8s, and does not diminish upon using a Stance skill. | *As of Revolution (Season 2, Act 1), Flowing Stance now lasts for 60s as opposed to its former 8s, and does not diminish upon using a Stance skill. | ||
− | + | |SkillGrowth= | |
− | + | <span style="display:none">{{</span> | |
− | + | {|{{SkillTableHeader}} | |
|-{{Bgblue}} | |-{{Bgblue}} | ||
!rowspan="1"|Lv | !rowspan="1"|Lv | ||
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+ | }} |
Revision as of 16:12, 16 July 2015
Skill | |
Class: | |
Command: | Flowing Stance + |
Prerequisite Level: | 30 |
Prerequisite Skills: |
|
Description
Allows the skill Flowing Stance to be charged up, enhancing the damage of Clash, Swift, and Rise.
Attributes
- SP per level: ?
- Casting Time: ? sec (? sec in Arena )
- Cooldown: varies
- Number of Hits: ? (? in Arena, ? in Tower)
- This skill consumes ? Clear Cube Fragments.
- MP -?% Cooldown -?% on Command
Notes
- Greatly increases the damage of each Stance skill for 60s.
- As of Revolution (Season 2, Act 1), Flowing Stance now lasts for 60s as opposed to its former 8s, and does not diminish upon using a Stance skill.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Lv | Lv Req | SP | MP | Casting Time |
Cool Time |
Attack Strength for Flowing Stance Skills | Time Required for Full-charge | Max Duration |
---|---|---|---|---|---|---|---|---|
1 | 30 | 30 | 20+10 | Instant | 60s | +10% | 0.3s | 60s |
2 | 32 | 22+11 | +11% | |||||
3 | 34 | 24+12 | +12% | |||||
4 | 36 | 26+13 | +14% | |||||
5 | 38 | 28+14 | +15% | |||||
6 | 40 | 30+15 | +16% | |||||
7 | 42 | 32+16 | +17% | |||||
8 | 44 | 34+17 | +18% | |||||
9 | 46 | 36+18 | +19% | |||||
10 | 48 | 38+19 | +21% | |||||
11 | 50 | 40+20 | +22% | |||||
12 | 52 | 42+21 | +23% | |||||
13 | 54 | 44+22 | +24% | |||||
14 | 56 | 46+23 | +25% | |||||
15 | 58 | 48+24 | +26% | |||||
16 | 60 | 50+25 | +28% | |||||
17 | 62 | 52+26 | +29% | |||||
18 | 64 | 54+27 | +30% | |||||
19 | 66 | 56+28 | +31% | |||||
20 | 68 | 58+29 | +32% | |||||
21 | 70 | 60+30 | +34% | |||||
22 | 72 | 62+31 | +35% |
General TP Skills | |
---|---|
Basic Training Upgrade |