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Difference between revisions of "Ice Walls"

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m ("Will be have" doesn't make sense.)
(SI values update)
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== Elemental Master ==
 
== Elemental Master ==
  
 +
*Updated as of Act X Rebirth
 
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaa; text-align:center;"
 
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaa; text-align:center;"
 
|- {{Bgblue}}
 
|- {{Bgblue}}
Line 38: Line 39:
 
!width="120"|Enemy Movement and Attack Speed
 
!width="120"|Enemy Movement and Attack Speed
 
|-style="background-color: #fff;"
 
|-style="background-color: #fff;"
| 1 || 25 || rowspan="18"|30 || 50 || rowspan="3"|1.0s || 400% || 4.00s || 600 || -60.0%
+
| 1 || 25 || rowspan="23"|25 || 60 || rowspan="3"|1.0s || 600% || 4.00s || 1283 || -30.0%
 
|-style="background-color: #fff;"
 
|-style="background-color: #fff;"
| 2 || 27 || 52 || 421% || 4.21s ||  684 || -61.6%
+
| 2 || 27 || 67 || 662% || 4.1s ||  1510 || -31.4%
 
|-style="background-color: #fff;"
 
|-style="background-color: #fff;"
| 3 || 29 || 55 || 442% || 4.42s ||  768 || -63.2%
+
| 3 || 29 || 75 || 724% || 4.3s ||  1766 || -32.7%
 
|-style="background-color: #fff;"
 
|-style="background-color: #fff;"
| 4 || 31 || 57 || rowspan="5"|0.9s || 463% || 4.63s ||  853 || -64.7%
+
| 4 || 31 || 83 || rowspan="5"|0.9s || 786% || 4.4s ||  2051 || -34.1%
 
|-style="background-color: #fff;"
 
|-style="background-color: #fff;"
| 5 || 33 || 60 || 484% || 4.84s ||  937 || -66.3%
+
| 5 || 33 || 91 || 848% || 4.6s ||  2370 || -35.5%
 
|-style="background-color: #fff;"
 
|-style="background-color: #fff;"
| 6 || 35 || 62 || 505% || 5.05s || 1021 || -67.9%
+
| 6 || 35 || 98 || 910% || 4.7s || 5724 || -36.8%
 
|-style="background-color: #fff;"
 
|-style="background-color: #fff;"
| 7 || 37 || 65 || 526% || 5.26s || 1105 || -69.5%
+
| 7 || 37 || 106 || 972% || 4.8s || 3115 || -38.2%
 
|-style="background-color: #fff;"
 
|-style="background-color: #fff;"
| 8 || 39 || 68 || 547% || 5.47s || 1189 || -71.1%
+
| 8 || 39 || 114 || 1034% || 5.0s || 3546 || -39.5%
 
|-style="background-color: #fff;"
 
|-style="background-color: #fff;"
| 9 || 41 || 70 || rowspan="5"|0.8s || 568% || 5.68s || 1274 || -72.6%
+
| 9 || 41 || 122 || rowspan="5"|0.8s || 1097% || 5.1s || 4020 || -40.9%
 
|-style="background-color: #fff;"
 
|-style="background-color: #fff;"
|10 || 43 || 73 || 589% || 5.90s || 1358 || -74.2%
+
|10 || 43 || 129 || 1159% || 5.2s || 4539 || -42.3%
 
|-style="background-color: #fff;"
 
|-style="background-color: #fff;"
|11 || 45 || 75 || 611% || 6.11s || 1442 || -75.8%
+
|11 || 45 || 137 || 1221% || 5.4s || 5107 || -43.6%
 
|-style="background-color: #fff;"
 
|-style="background-color: #fff;"
|12 || 47 || 78 || 632% || 6.32s || 1526 || -77.4%
+
|12 || 47 || 145 || 1283% || 5.5s || 5726 || -45%
 
|-style="background-color: #fff;"
 
|-style="background-color: #fff;"
|13 || 49 || 81 || 653% || 6.53s || 1611 || -78.9%
+
|13 || 49 || 153 || 1345% || 5.7s || 6398 || -46.4%
 
|-style="background-color: #fff;"
 
|-style="background-color: #fff;"
|14 || 51 || 83 || rowspan="4"|0.7s || 674% || 6.74s || 1695 || -80.5%
+
|14 || 51 || 160 || rowspan="6"|0.7s || 1407% || 5.8s || 7128 || -47.7%
 
|-style="background-color: #fff;"
 
|-style="background-color: #fff;"
|15 || 53 || 86 || 695% || 6.95s || 1779 || -82.1%
+
|15 || 53 || 168 || 1469% || 5.9s || 7918 || -49.1%
 
|-style="background-color: #fff;"
 
|-style="background-color: #fff;"
|16 || 55 || 88 || 716% || 7.16s || 1863 || -83.7%
+
|16 || 55 || 179 || 1531% || 6s || 8771 || -50.5%
 
|-style="background-color: #fff;"
 
|-style="background-color: #fff;"
|17 || 57 || 91 || 737% || 7.37s || 1947 || -85.3%
+
|17 || 57 || 184 || 1593% || 6.2s || 9691 || -51.8%
 
|-style="background-color: #fff;"
 
|-style="background-color: #fff;"
|18 || 59 || 93 || rowspan="3"|0.6s || 758% || 7.58s || 2032 || -86.8%
+
|18 || 59 || 191 || 1655% || 6.3s ||10681 || -53.2%
 
|-style="background-color: #fff;"
 
|-style="background-color: #fff;"
|19 || rowspan="2"|-|| rowspan="2"|- || 96 || 779% || 7.79s || 2116 || -88.4%
+
|19 || 61 || 199 || 1717% || 6.5s ||11744 || -54.5%
 
|-style="background-color: #fff;"
 
|-style="background-color: #fff;"
|20 || 99 || 800% || 8.00s || 2200 || -90.0%
+
|20 || 63 || 207 || rowspan="2"|0.6s ||  1779% || 6.6s ||12884 || -55.9%
 +
|-style="background-color: #fff;"
 +
|21 || 65 || 215 || 1841% || 6.8s ||14105 || -57.3%
 +
|-style="background-color: #fff;"
 +
|22 || 67 || X || rowspan="2"|Xs || X% || Xs ||X || -X%
 +
|-style="background-color: #fff;"
 +
|23 || 69 || X || X% || X ||X || -X%
 
|}
 
|}
  

Revision as of 19:37, 30 June 2011

Description

Summons walls of ice around the Elementalist. Enemies standing in the area near the ice walls as they are summoned take damage. Enemies cannot attack through the ice walls and going near the ice walls reduces their attack and movement speed. The walls disappear after a set amount of time or after the take a certain amount of damage. Ice Walls is a water type skill.

Prerequisite

Details

  • Command Input: Downkey.pngDownkey.png + Z
  • Casting Time: 1 second
  • Downtime: 15 seconds
  • MP Consumption: 2.0%
  • Downtime: 1.0%
  • Single hit water element magical attack.
  • Enemies near the ice walls have their movement speed slowed down.
  • The effective range of the ice walls is a radius of 150px.
  • The walls of ice provide for protection from most attacks, however it disappears upon receiving fire element damage.
  • Users can still be damaged if the enemy is attacking in the center of the ice walls or if a ranged skill targetting the area or piercing attack that ignores the walls is used.
  • Note that using Ice Wall is a large annoyance to other players because it may block their vision.

Elemental Master

  • Updated as of Act X Rebirth
Lv Lv Req SP MP Cast Time Magic Weapon Atk Strength Duration HP Enemy Movement and Attack Speed
1 25 25 60 1.0s 600% 4.00s 1283 -30.0%
2 27 67 662% 4.1s 1510 -31.4%
3 29 75 724% 4.3s 1766 -32.7%
4 31 83 0.9s 786% 4.4s 2051 -34.1%
5 33 91 848% 4.6s 2370 -35.5%
6 35 98 910% 4.7s 5724 -36.8%
7 37 106 972% 4.8s 3115 -38.2%
8 39 114 1034% 5.0s 3546 -39.5%
9 41 122 0.8s 1097% 5.1s 4020 -40.9%
10 43 129 1159% 5.2s 4539 -42.3%
11 45 137 1221% 5.4s 5107 -43.6%
12 47 145 1283% 5.5s 5726 -45%
13 49 153 1345% 5.7s 6398 -46.4%
14 51 160 0.7s 1407% 5.8s 7128 -47.7%
15 53 168 1469% 5.9s 7918 -49.1%
16 55 179 1531% 6s 8771 -50.5%
17 57 184 1593% 6.2s 9691 -51.8%
18 59 191 1655% 6.3s 10681 -53.2%
19 61 199 1717% 6.5s 11744 -54.5%
20 63 207 0.6s 1779% 6.6s 12884 -55.9%
21 65 215 1841% 6.8s 14105 -57.3%
22 67 X Xs X% Xs X -X%
23 69 X X% X X -X%

PvP

Lv Lv Req SP MP Cast Time Magic Weapon Atk Strength Duration HP Enemy Movement Speed Enemy Attack Speed
1 25 30 50 1.0 160% 4.00s 1200 -36.0% -30.0%
2 27 52 168% 4.21s 1368 -36.9% -30.8%
3 29 55 177% 4.42s 1537 -37.9% -31.6%
4 31 57 0.9 185% 4.63s 1705 -38.8% -32.4%
5 33 60 194% 4.84s 1874 -39.8% -33.2%
6 35 62 202% 5.05s 2042 -40.7% -33.9%
7 37 65 211% 5.26s 2211 -41.7% -34.7%
8 39 68 219% 5.47s 2379 -42.6% -35.5%
9 41 70 0.8 227% 5.68s 2547 -43.6% -36.3%
10 43 73 236% 5.90s 2716 -44.5% -37.1%
11 45 75 244% 6.11s 2884 -45.5% -37.9%
12 47 78 253% 6.32s 3053 -46.4% -38.7%
13 49 81 261% 6.53s 3221 -47.4% -39.5%
14 51 83 0.7 269% 6.74s 3389 -48.3% -40.3%
15 53 86 278% 6.95s 3558 -49.3% -41.1%
16 55 88 286% 7.16s 3726 -50.2% -41.8%
17 57 91 295% 7.37s 3895 -51.2% -42.6%
18 59 93 0.6 303% 7.58s 4063 -52.1% -43.4%
19 - - 96 312% 7.79s 4232 -53.1% -44.2%
20 99 320% 8.00s 4400 -54.0% -45.0%