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Difference between revisions of "Largo, Maleficent of Treachery"

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(Created page with "{{stub}}{{Missing Info}} {{Monster infobox | icon = Icon-Largo, Maleficent of Treachery | image = Largo 3rd Form.gif | type = Malefic | family = Malefic | categorize = }} ==...")
 
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== Move Set ==
 
== Move Set ==
 
===Phase 1 ~ 2===
 
===Phase 1 ~ 2===
* '''Malefic Energy Gauge:''' One of Largo's main core patterns during his third form's battle. How this functions is that everyone receives a gauge next to their characters, and through different methods such as going near and jumping on '''Encroached Stones''', or staying on the airholes during crucial patterns, absorbs malefic energy. If this fills up completely, it inflicts {{IconLink|Stun (Status)}} and causes Largo to use a room wide '''Roar'''.
+
* '''Malefic Energy Gauge:''' One of Largo's main core patterns during his third form's battle. How this functions is that everyone receives a gauge next to their characters, and through different methods such as going near and jumping on '''Encroached Orbs''', or staying on the geysers during crucial patterns, increases the gauge. If this fills up completely, it inflicts both damage and {{IconLink|Stun (Status)}} and causes Largo to use a room wide '''Roar'''.
  
* '''Watching Eyes:''' Like with [[Itrenok]]'s ''Pursuit Rush'', he'll get into position by targeting a random player who is marked by two purple eyes above them, then once some time has passed and the eye marks vanish, he'll dash towards his target to attack. Throughout the room, there are two different types of rock pillars; regular and crystallized variants.  
+
* '''Watching Eyes:''' Like with [[Itrenok]]'s ''Pursuit Rush'', he'll get into position by targeting a random player who is marked by two purple eyes above them, then once some time has passed and the eye marks vanish, he'll dash towards his target to attack. Throughout the room, there are two different types of rock pillars players can hide behind; regular and crystallized variants.  
 
** Colliding with a normal rock pillar, Largo is incapacitated for a moment.
 
** Colliding with a normal rock pillar, Largo is incapacitated for a moment.
 
** Colliding with a purple crystallized pillar, Largo goes into a mini-groggy state for six seconds before recovering.
 
** Colliding with a purple crystallized pillar, Largo goes into a mini-groggy state for six seconds before recovering.
 
: Both will contribute in breaking his Neutralize Gauge. Failing to take cover can cause some significant, heavy damage with an ability to break Super Armor through contact.  
 
: Both will contribute in breaking his Neutralize Gauge. Failing to take cover can cause some significant, heavy damage with an ability to break Super Armor through contact.  
  
* '''Encroached Stones:'''
+
* '''Encroached Orbs:''' At certain intervals, Largo digs up two different types of large orbs from underneath the ground that are eroded with malefic energy, smooth and rough. When jumping on either one of those orbs, a specific buff will be granted while leaving behind an energy geyser:
 +
** Smooth Orbs gives a +30% Skill Attack for 15 seconds.
 +
** Rough Orbs resets around five skill cooldowns, but awakenings are excluded.
 +
: The '''Malefic Energy Gauge''' increases by 50% when doing this, or standing around the foggy area which also causes damage.
  
* '''Shake the Ground:'''
+
* '''Shake the Ground:''' Similar to patterns that [[Itrenok]], [[Hismar]] (''Earth Tremor'') and [[Bakal]] (''Earth Strike'') use, Largo is capable of emitting shockwaves with his fists or eroding the floor with veins of malefic energy once the casting gauge bar below him fills up.
  
* '''Ground Slam:'''
+
* '''Ground Slam:''' If there are no pillars left or during specific patterns, Largo performs a room wide triple slam with his fists that can easily cause fatal damage to party-wipes towards players if not avoided. Before he's done casting, use the energy geysers that were left behind by '''Encroached Orbs''' to float airborne that'll prevent being hit by the shockwaves. After this is done, new rock pillars will spawn from underneath.
  
* '''Malefic Energy Explosion:'''
+
* '''Malefic Energy Explosion:''' Largo grabs an orb and begins powering up to crush it for a room wide explosion. To avoid being hit by this attack, if they are any rock pillars that weren't destroyed by his '''Watching Eyes''' pattern, they'll now offer a safe-zone within the shaded sections to hide behind. Once the explosion occurs, those pillars are also destroyed.
  
 
===Phase 2 Only===
 
===Phase 2 Only===
* '''Rock Throw:'''
+
* '''Inherent Anger → Boiling Fury:''' Exclusive to Phase 2, Largo receives a bar that'll rapidly increase by 1% throughout the fight, it'll only stop increasing whenever he's been inflicted with a groggy state, albeit temporarily. Once the bar fills at 100%, he'll go on a rampage by doing a series of '''Shake the Ground''' going from either left or right sides, then create explosive purple cracks beneath him where he constantly dashes within corners around three times, then ends it with '''Ground Slam'''.
* '''Rock Chains:'''
+
 
* '''Boiling Fury:'''
+
* '''Rock Throw:''' He'll grab and throw a large rock above, then a purple circle appears below the ground where that rock's location is at to potentially inflict an explosion if nobody stands within the circle's range to block its oncoming landing spot. Then, he'll follow up with a '''Ground Slam'''.
 +
 
 +
* '''Trample & Crush → Rock Chains:'''
 
=== Strategy/Tips ===
 
=== Strategy/Tips ===
  

Revision as of 08:09, 19 December 2024

Missing info.png Seria says: "Nothing should be as mysterious as I am!"

Some info is missing, please help to provide it if you can.


Icon-Largo, Maleficent of Treachery.png
Largo, Maleficent of Treachery
Largo 3rd Form.gif
Type
Unknown
Family
Malefic

Lore

Lore Exerpt:

"Grrrggh... Urrgghh...!"

Largo grasped his twisting limbs.

Power violently surged upward from his belly.

As the power churned, so did the pain.

Largo pushed his heavy body upright.

An anguished scream echoed through the air.

Behind him, the deep purple malefic energy spread at a rapid pace.

Red and blue aura began to swirl around the malefic energy.

BOOM!

A huge crack opened up in the Watchtower,

which finally failed to withstand his weight.

Debris from the crack scattered everywhere.

Largo looked up as the dust settled.

He could see them in the distance.

The people who had come from the Outer World, beyond the mist.

"...Idiots.

"I've prepared worse than this."

Largo laughed mockingly.

"I'll have you know that every step you take will lead you to the Fount of Tribulation."

With that, he launched himself into the air with all his might. The powerful wave of force warped space for a moment.

A thick malefic energy spread out in his wake.

[1]


Move Set

Phase 1 ~ 2

  • Malefic Energy Gauge: One of Largo's main core patterns during his third form's battle. How this functions is that everyone receives a gauge next to their characters, and through different methods such as going near and jumping on Encroached Orbs, or staying on the geysers during crucial patterns, increases the gauge. If this fills up completely, it inflicts both damage and Stun (Status).png Stun (Status) and causes Largo to use a room wide Roar.
  • Watching Eyes: Like with Itrenok's Pursuit Rush, he'll get into position by targeting a random player who is marked by two purple eyes above them, then once some time has passed and the eye marks vanish, he'll dash towards his target to attack. Throughout the room, there are two different types of rock pillars players can hide behind; regular and crystallized variants.
    • Colliding with a normal rock pillar, Largo is incapacitated for a moment.
    • Colliding with a purple crystallized pillar, Largo goes into a mini-groggy state for six seconds before recovering.
Both will contribute in breaking his Neutralize Gauge. Failing to take cover can cause some significant, heavy damage with an ability to break Super Armor through contact.
  • Encroached Orbs: At certain intervals, Largo digs up two different types of large orbs from underneath the ground that are eroded with malefic energy, smooth and rough. When jumping on either one of those orbs, a specific buff will be granted while leaving behind an energy geyser:
    • Smooth Orbs gives a +30% Skill Attack for 15 seconds.
    • Rough Orbs resets around five skill cooldowns, but awakenings are excluded.
The Malefic Energy Gauge increases by 50% when doing this, or standing around the foggy area which also causes damage.
  • Shake the Ground: Similar to patterns that Itrenok, Hismar (Earth Tremor) and Bakal (Earth Strike) use, Largo is capable of emitting shockwaves with his fists or eroding the floor with veins of malefic energy once the casting gauge bar below him fills up.
  • Ground Slam: If there are no pillars left or during specific patterns, Largo performs a room wide triple slam with his fists that can easily cause fatal damage to party-wipes towards players if not avoided. Before he's done casting, use the energy geysers that were left behind by Encroached Orbs to float airborne that'll prevent being hit by the shockwaves. After this is done, new rock pillars will spawn from underneath.
  • Malefic Energy Explosion: Largo grabs an orb and begins powering up to crush it for a room wide explosion. To avoid being hit by this attack, if they are any rock pillars that weren't destroyed by his Watching Eyes pattern, they'll now offer a safe-zone within the shaded sections to hide behind. Once the explosion occurs, those pillars are also destroyed.

Phase 2 Only

  • Inherent Anger → Boiling Fury: Exclusive to Phase 2, Largo receives a bar that'll rapidly increase by 1% throughout the fight, it'll only stop increasing whenever he's been inflicted with a groggy state, albeit temporarily. Once the bar fills at 100%, he'll go on a rampage by doing a series of Shake the Ground going from either left or right sides, then create explosive purple cracks beneath him where he constantly dashes within corners around three times, then ends it with Ground Slam.
  • Rock Throw: He'll grab and throw a large rock above, then a purple circle appears below the ground where that rock's location is at to potentially inflict an explosion if nobody stands within the circle's range to block its oncoming landing spot. Then, he'll follow up with a Ground Slam.
  • Trample & Crush → Rock Chains:

Strategy/Tips

Elemental Resist/Weakness

Quotes

Encounter

  • "We shall settle this! Until one side is smashed!"

Appearances

References