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Difference between revisions of "Swashbuckler's Refreshment"

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(Added Arena values)
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{{SkillPage
 
{{SkillPage
 
|Name={{PAGENAME}}
 
|Name={{PAGENAME}}
|AltName=
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|AltName=Korean: 역전의 승부사
|NameTab=
 
|NameTab2=
 
|Video=
 
|Video2=
 
 
|Class=Troubleshooter
 
|Class=Troubleshooter
|Class2=
 
 
|Type=Active
 
|Type=Active
 
|PrerequisiteLevel=25
 
|PrerequisiteLevel=25
|PrerequisiteSkill=
+
|Command={{right}}{{right}}+{{space}}
|Command={{right}}{{right}}{{space}}
 
 
|Description=Reinvigorates himself with an energy drink before entering combat. Casts a buff that increases Basic/Skill Atk.
 
|Description=Reinvigorates himself with an energy drink before entering combat. Casts a buff that increases Basic/Skill Atk.
  
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*{{SkillAttribute|Max Level|20}}
 
*{{SkillAttribute|Max Level|20}}
 
*{{CastTime|Instant Cast}}
 
*{{CastTime|Instant Cast}}
*{{Cooldown|Dungeon=5 sec|Arena=40 sec}}
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*{{Cooldown|5 sec.}}
*{{SkillAttribute|Duration|Dungeon=- sec|Arena=20 sec}}
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*{{SkillAttribute|Duration|- sec.}}
 
|Notes=
 
|Notes=
*Wearing Six Pieces of the "Emperor of the Battlefield" Otherverse 2nd Chronicle Set will give this skill +10% Atk Rate at any level.
 
  
 
|SkillGrowth=
 
|SkillGrowth=
 
<span style="display:none">{{</span>
 
<span style="display:none">{{</span>
 
<small>
 
<small>
{{tabs
 
|name=Skill Growths
 
|tab1=Dungeon
 
|contents1=<span style="display: none;">{{</span>
 
 
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
 
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
 
{|{{SkillTableHeader}}
 
{|{{SkillTableHeader}}
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
 
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
 
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
 
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
{{!}}- {{#ifexpr: {{#var:i}} = 10 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 20 | {{MaxSkillRow}} }}  
+
{{!}}- {{#ifexpr: {{#var:i}} = 10 | {{MasterSkillRow}} }}{{#ifexpr: {{#var:i}} = 20 | {{MaxSkillRow}} }}  
 
{{!}} <!--Level--> {{#var:i}}
 
{{!}} <!--Level--> {{#var:i}}
 
{{!}} <!--Lv Req--> {{#expr: 25+3*({{#var:i}}-1)}}
 
{{!}} <!--Lv Req--> {{#expr: 25+3*({{#var:i}}-1)}}
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}}
 
}}
 
|}
 
|}
<span style="display: none;">}}</span>
 
|tab2=Arena
 
|contents2=<span style="display: none;">{{</span>
 
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
 
{|{{SkillTableHeader}}
 
!Level
 
!Lv Req
 
!MP
 
!Basic/Skill Atk.
 
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
 
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
 
{{!}}- {{#ifexpr: {{#var:i}} = 10 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 20 | {{MaxSkillRow}} }}
 
{{!}} <!--Level--> {{#var:i}}
 
{{!}} <!--Lv Req--> {{#expr: 25+3*({{#var:i}}-1)}}
 
{{!}} <!--MP--> {{Calc|{{#var:i}}|27|135|10}}
 
{{!}} <!--Basic/Skill Atk.--> +{{Calc|{{#var:i}}|11|20|10}}%
 
{{!}}-
 
}}
 
|}
 
<span style="display: none;">}}</span>
 
}}
 
 
{{TableNote}}</small>
 
{{TableNote}}</small>
 
<span style="display:none">}}</span>
 
<span style="display:none">}}</span>
 
}}
 
}}

Latest revision as of 00:59, 27 April 2021


Swashbuckler's Refreshment.png Swashbuckler's Refreshment

No Video
Active Skill
Class:

Troubleshooter

Command: Rightkey.pngRightkey.png+Spacebar.png
Prerequisite Level: 25
Prerequisite Skills: None
Alternate Names: Korean: 역전의 승부사

Description

Reinvigorates himself with an energy drink before entering combat. Casts a buff that increases Basic/Skill Atk.

"You'd better drink it before things get hectic."

Attributes

  • SP per level: 30
  • Master Level: 10
  • Max Level: 20
  • Casting Time: Instant Cast
  • Cooldown: 5 sec.
  • Duration: - sec.


Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Level Lv Req MP Basic/Skill Atk.
1 25 271 + 2.3 per sec. +22%
2 28 392 + 3.3 per sec. +24%
3 31 513 + 4.3 per sec. +26%
4 34 634 + 5.3 per sec. +28%
5 37 755 + 6.3 per sec. +30%
6 40 876 + 7.4 per sec. +32%
7 43 997 + 8.4 per sec. +34%
8 46 1118 + 9.4 per sec. +36%
9 49 1239 + 10.4 per sec. +38%
10 52 1360 + 11.4 per sec. +40%
11 55 1481 + 12.4 per sec. +42%
12 58 1602 + 13.4 per sec. +44%
13 61 1723 + 14.4 per sec. +46%
14 64 1844 + 15.4 per sec. +48%
15 67 1965 + 16.5 per sec. +50%
16 70 2086 + 17.5 per sec. +52%
17 73 2207 + 18.5 per sec. +54%
18 76 2328 + 19.5 per sec. +56%
19 79 2449 + 20.5 per sec. +58%
20 82 2570 + 21.5 per sec. +60%

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations. }}

Troubleshooter Skills
Active:Break Shot.png Break Shot Diffusion Burst.png Diffusion Burst Disastrous Quake.png Disastrous Quake Double Barrels.png Double Barrels G-CTF.png G-CTF Igniting Slash.png Igniting Slash Oppression.png Oppression Rolling Move.png Rolling Move Surprise Present.png Surprise Present Swashbuckler's Refreshment.png Swashbuckler's Refreshment Sword Bomb.png Sword Bomb
Passive:Handle Explosives.png Handle Explosives Square Sword Mastery.png Square Sword Mastery Veteran's Combat Technique.png Veteran's Combat Technique
Awakening:Firepower Reinforcement.png Firepower Reinforcement G-Widow.png G-Widow Get On Fire.png Get On Fire Perfect Batting.png Perfect Batting
2nd Awakening:Incredible.png Incredible Outlaw of the Wilderness.png Outlaw of the Wilderness The Nine Barrels.png The Nine Barrels Violent Smash.png Violent Smash
Neo: Awakening:Climax.png Climax Hard-boiled.png Hard-boiled Terminating Slugger.png Terminating Slugger

Agent Skills
Active:Angle Shot.png Angle Shot Beam Slash.png Beam Slash Black Crescent.png Black Crescent Consecutive Shots.png Consecutive Shots Core Shield.png Core Shield Dead Lift.png Dead Lift G-Bomb.png G-Bomb Mighty Strike.png Mighty Strike Rabbit Punch.png Rabbit Punch Romantic Dash.png Romantic Dash
Passive:None! Please add appropriate skills to Category:Agent Skills and Category:Passive Skills

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Armor Mastery.png Armor Mastery Backstep Upgrade.png Backstep Upgrade Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism