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Difference between revisions of "Iron Physique"

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(Update page, SkillGrowth seems to be the same for Males)
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{{MissingInfo|Are female and male values still the same?}}
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{{SkillPage
 
{{SkillPage
 
|Name={{PAGENAME}}
 
|Name={{PAGENAME}}
|NameTab=
 
|NameTab2=
 
|Video=
 
|Video2=
 
 
|Gender=Both
 
|Gender=Both
 
|Class=Fighter
 
|Class=Fighter
 
|Class2=
 
|Class2=
 
|Type=Passive
 
|Type=Passive
|Type2=
 
|Type3=
 
 
|PrerequisiteLevel=10
 
|PrerequisiteLevel=10
|PrerequisiteSkill=
+
|Description=Strengthens the Fighter's body to be tough as iron, increasing Physical defense and vitality.
 
 
|Command=
 
|Description=
 
Strengthens the body to be tough as iron, increasing physical defense and vitality.
 
  
 
|Attributes=
 
|Attributes=
 
*{{SP per level|15}}
 
*{{SP per level|15}}
 +
*{{SkillAttribute|Master Level|50}}
 +
*{{SkillAttribute|Max Level|60}}
  
 
|Notes=
 
|Notes=
 +
*Can be improved with {{IconLink|Iron Physique Upgrade}}, giving it a passive chance for {{IconLink|Super Armor (Status)}}.
  
 
|SkillGrowth=
 
|SkillGrowth=
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<span style="display:none">{{</span>
 +
<small>
 
{{tabs
 
{{tabs
 
|name=Skill Growths
 
|name=Skill Growths
 
|tab1=Dungeon
 
|tab1=Dungeon
|contents1=<span style="display:none">{{</span>
+
|contents1=<span style="display: none;">{{</span>
 +
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
 
{|{{SkillTableHeader}}
 
{|{{SkillTableHeader}}
|-
 
 
!Level
 
!Level
 
!Lv Req
 
!Lv Req
!Physical Defense
+
!Physical Def.
 
!Vitality
 
!Vitality
|-
+
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
| 1 || 10 || +192 || +9
+
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
|-
+
{{!}}- {{#ifexpr: {{#var:i}} = 28 | {{MaxSkillRow}} }}
| 2 || 13 || +264 || +12
+
{{!}} <!--Level--> {{#var:i}}
|-
+
{{!}} <!--Lv Req--> {{#expr: 10+3*({{#var:i}}-1)}}
| 3 || 16 || +347 || +14
+
{{!}} <!--Def--> +{{Calc|{{#var:i}}|264|7710|31}}
|-
+
{{!}} <!--Vit--> +{{Calc|{{#var:i}}|12|187|31}}
| 4 || 19 || +442 || +17
+
{{!}}-
|-
+
}}
| 5 || 22 || +548 || +20
 
|-
 
| 6 || 25 || +666 || +23
 
|-
 
| 7 || 28 || +795 || +27
 
|-
 
| 8 || 31 || +935 || +30
 
|-
 
| 9 || 34 || +1086 || +34
 
|-
 
| 10 || 37 || +1249 || +38
 
|-
 
| 11 || 40 || +1424 || +43
 
|-
 
| 12 || 43 || +1609 || +47
 
|-
 
| 13 || 46 || +1806 || +52
 
|-
 
| 14 || 49 || +2015 || +57
 
|-
 
| 15 || 52 || +2235 || +62
 
|-
 
| 16 || 55 || +2466 || +68
 
|-
 
| 17 || 58 || +2708 || +74
 
|-
 
| 18 || 61 || +2962 || +80
 
|-
 
| 19 || 64 || +3227 || +86
 
|-
 
| 20 || 67 || +3504 || +92
 
|-
 
| 21 || 70 || +3792 || +99
 
|-
 
| 22 || 73 || +4091 || +106
 
|-
 
| 23 || 75 || +4402 || +113
 
|-
 
| 24 || 78 || +4724 || +120
 
|-
 
| 25 || 81 || +5058 || +128
 
|- {{MaxSkillRow}}
 
| 26 || 84 || +5403 || +135
 
 
|}
 
|}
<span style="display:none">}}</span>
+
<span style="display: none;">}}</span>
 
|tab2=Arena
 
|tab2=Arena
|contents2=<span style="display:none">{{</span>
+
|contents2=<span style="display: none;">{{</span>
 +
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
 
{|{{SkillTableHeader}}
 
{|{{SkillTableHeader}}
|-
 
 
!Level
 
!Level
 
!Lv Req
 
!Lv Req
!Physical Defense
+
!Physical Def.
 
!Vitality
 
!Vitality
|-
+
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
| 1 || 10 || +45 || +2
+
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
|-
+
{{!}}- {{#ifexpr: {{#var:i}} = 26 | {{MaxSkillRow}} }}
| 2 || 13 || +62 || +3
+
{{!}} <!--Level--> {{#var:i}}
|-
+
{{!}} <!--Lv Req--> {{#expr: 10+3*({{#var:i}}-1)}}
| 3 || 16 || +81 || +4
+
{{!}} <!--Def--> +{{Calc|{{#var:i}}|45|1261|26}}
|-
+
{{!}} <!--Vit--> +{{Calc|{{#var:i}}|2|32|26}}
| 4 || 19 || +103 || +4
+
{{!}}-
|-
+
}}
| 5 || 22 || +128 || +5
 
|-
 
| 6 || 25 || +155 || +6
 
|-
 
| 7 || 28 || +186 || +6
 
|-
 
| 8 || 31 || +218 || +7
 
|-
 
| 9 || 34 || +253 || +8
 
|-
 
| 10 || 37 || +291 || +9
 
|-
 
| 11 || 40 || +333 || +10
 
|-
 
| 12 || 43 || +375 || +11
 
|-
 
| 13 || 46 || +421 || +12
 
|-
 
| 14 || 49 || +470 || +13
 
|-
 
| 15 || 52 || +522 || +15
 
|-
 
| 16 || 55 || +575 || +16
 
|-
 
| 17 || 58 || +632 || +18
 
|-
 
| 18 || 61 || +691 || +19
 
|-
 
| 19 || 64 || +753 || +20
 
|-
 
| 20 || 67 || +818 || +22
 
|-
 
| 21 || 70 || +885 || +23
 
|-
 
| 22 || 73 || +955 || +25
 
|-
 
| 23 || 75 || +1027 || +27
 
|-
 
| 24 || 78 || +1103 || +28
 
|-
 
| 25 || 81 || +1180 || +30
 
|- {{MaxSkillRow}}
 
| 26 || 84 || +1261 || +32
 
 
|}
 
|}
 +
<span style="display: none;">}}</span>
 +
}}
 +
{{TableNote}}</small>
 
<span style="display:none">}}</span>
 
<span style="display:none">}}</span>
}}
 
 
}}
 
}}

Revision as of 11:21, 10 December 2019

Missing info.png Seria says: "Nothing should be as mysterious as I am!"

Are female and male values still the same?




Iron Physique.png Iron Physique

No Video
Passive Skill
Class:

Male Fighter
Female Fighter

Command: None
Prerequisite Level: 10
Prerequisite Skills: None

Description

Strengthens the Fighter's body to be tough as iron, increasing Physical defense and vitality.

Attributes

  • SP per level: 15
  • Master Level: 50
  • Max Level: 60

Notes

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

{{

Level Lv Req Physical Def. Vitality
1 10 +264 +12
2 13 +512 +18
3 16 +760 +24
4 19 +1009 +30
5 22 +1257 +35
6 25 +1505 +41
7 28 +1753 +47
8 31 +2001 +53
9 34 +2250 +59
10 37 +2498 +65
11 40 +2746 +70
12 43 +2994 +76
13 46 +3242 +82
14 49 +3491 +88
15 52 +3739 +94
16 55 +3987 +100
17 58 +4235 +105
18 61 +4483 +111
19 64 +4732 +117
20 67 +4980 +123
21 70 +5228 +129
22 73 +5476 +135
23 76 +5724 +140
24 79 +5973 +146
25 82 +6221 +152
26 85 +6469 +158
27 88 +6717 +164
28 91 +6965 +170
29 94 +7214 +175
30 97 +7462 +181
31 100 +7710 +187
32 103 +7958 +193
33 106 +8206 +199
}}

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations. }}

Male Fighter Skills
Active:Air Walk (Female).png Air Walk Crouch.png Crouch Doppelganger.png Doppelganger Flash Move.png Flash Move Hammer Kick (Female).png Hammer Kick High Kick.png High Kick Knee Kick.png Knee Kick Low Kick.png Low Kick Nen Shot.png Nen Shot Poison Throw.png Poison Throw Sand Splash.png Sand Splash Seismic Crash.png Seismic Crash Tiger Chain Strike (Female).png Tiger Chain Strike Tornado Kick.png Tornado Kick
Passive:Iron Physique.png Iron Physique Tiger's Roar (Female).png Tiger's Roar

Female Fighter Skills
Active:Air Walk (Female).png Air Walk Crouch.png Crouch Doppelganger.png Doppelganger Explosive Hook.png Explosive Hook Hammer Kick (Female).png Hammer Kick Low Kick.png Low Kick Muse's Uppercut.png Muse's Uppercut Nen Shot.png Nen Shot Sand Splash.png Sand Splash Seismic Crash.png Seismic Crash Suplex.png Suplex Tiger Chain Strike (Female).png Tiger Chain Strike Tornado Kick.png Tornado Kick
Passive:Iron Physique.png Iron Physique Tiger's Roar (Female).png Tiger's Roar

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Armor Mastery.png Armor Mastery Backstep Upgrade.png Backstep Upgrade Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism