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Difference between revisions of "Elemental Shift Upgrade (Sword Master)"
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|Type= Passive | |Type= Passive | ||
|Type2= TP | |Type2= TP | ||
− | |PrerequisiteLevel= | + | |PrerequisiteLevel=50 |
− | |PrerequisiteSkill= {{IconLink|Elemental Shift (Sword Master)|Elemental Shift}} | + | |PrerequisiteSkill= {{IconLink|Elemental Shift (Sword Master)|Elemental Shift}} Lv1 |
− | + | |Description= Increases {{IconLink|Elemental Shift (Sword Master)}}'s elemental Atk. | |
− | |||
− | |Description= Increases {{IconLink|Elemental Shift (Sword Master)}} Atk. | ||
*{{SkillAttribute|Atk. per Level|+10%}} | *{{SkillAttribute|Atk. per Level|+10%}} | ||
|Attributes= | |Attributes= | ||
Line 26: | Line 24: | ||
!Level | !Level | ||
!Lv Req | !Lv Req | ||
− | !Atk. | + | !Elemental Atk. |
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
{{!}}- {{#ifexpr: {{#var:i}} = 5 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 7 | {{MaxSkillRow}} }} | {{!}}- {{#ifexpr: {{#var:i}} = 5 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 7 | {{MaxSkillRow}} }} | ||
{{!}} <!--Level--> {{#var:i}} | {{!}} <!--Level--> {{#var:i}} | ||
− | {{!}} <!--Lv Req--> {{#expr: | + | {{!}} <!--Lv Req--> {{#expr: 50+5*({{#var:i}}-1)}} |
{{!}} <!--Atk.--> +{{#expr: 10*{{#var:i}} round 0}}% | {{!}} <!--Atk.--> +{{#expr: 10*{{#var:i}} round 0}}% | ||
{{!}}- | {{!}}- |
Revision as of 17:10, 27 November 2019
TP Passive Skill | |
Class: | |
Command: | None |
Prerequisite Level: | 50 |
Prerequisite Skills: | Elemental Shift (Sword Master) Lv1 |
Description
Increases Elemental Shift (Sword Master)'s elemental Atk.
- Atk. per Level: +10%
Attributes
- TP per level: 2
- Master Level: 5
- Max Level: 7
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | Elemental Atk. |
---|---|---|
1 | 50 | +10% |
2 | 55 | +20% |
3 | 60 | +30% |
4 | 65 | +40% |
5 | 70 | +50% |
6 | 75 | +60% |
7 | 80 | +70% |
General TP Skills | |
---|---|
Basic Training Upgrade |